Latest Comments by Leopard
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 6:43 pm UTC Likes: 2
22 Aug 2018 at 6:43 pm UTC Likes: 2
Quoting: Comandante ÑoñardoI posted a tweet with a suggestion to EA and......I think he / she really didn't mean that. That is just a standart answer
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 4:25 pm UTC Likes: 6
We will still buy when you came out with a good port + some new users will buy them too.
Problem is , VP dropped porting when Steam Machine movement failed. Basically , you and big companies lost interest.
Big companies are not interested with Linux , with that userbase count.
Expanding user base is the only way , even for your third party ports.
22 Aug 2018 at 4:25 pm UTC Likes: 6
Quoting: GuestI'm sure I will get attacked for this, but here goes. As per usual, disclaimer, my thoughts are my own and not that of VP, etc..Dude , you were ( VP and Feral ) were porting titles to Linux with % 0.5 market share and people were buying it.
A big issue here is, does Proton really mean "Linux support" ? I don't think it does. Here's why.
When you get a port to Linux, even if it's by a third party, a lot of work has been done to bring that game over to the platform... even if a D3D wrapper has been used etc (i'm not going to go into the "lazy wrapper" argument). The porter is selling you a product that is certified by them to work with Linux, and has official backing of the original developer/publisher. If something doesn't work, or breaks, there is an official support method available. It is someones job to provide help on getting it working, and to fix that if it doesnt.
With Proton, the original developer and/or publisher doesn't have to do anything - that includes support the game running in any way on Linux. It is effectively the same situation has it has been for years with Wine - if it runs, great.. if not, it's not the original dev/publishers problem. They wont support you. As far as they are concerned, even if you bought on Linux, and it shows up on their ticker that it was a Linux sale, you bought a Windows product, and you are not running it via an officially supported method.
Nor will it be Valve's problem. There is no way they are going to provide support for every issue running every game on Linux. Nor will they be any more able to deal with bugs in those games on Proton than the Wine developers are. It could be years, or never, before you get a fix for a particular game not working. Or the next build of Proton could break a previously working game.
So, while I can see how Valve thinks this is a good thing for getting games on Linux, and getting gamers over to Linux, it in turn has a big impact to those of us who were bringing games over to Linux officially. I don't see how Proton is going to help us with the big issue of getting publishers interested in Linux as a platform... in fact, I see it doing the opposite.
We will still buy when you came out with a good port + some new users will buy them too.
Problem is , VP dropped porting when Steam Machine movement failed. Basically , you and big companies lost interest.
Big companies are not interested with Linux , with that userbase count.
Expanding user base is the only way , even for your third party ports.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 2:51 pm UTC
22 Aug 2018 at 2:51 pm UTC
Quoting: GuestIf Valve wasn't involved neither DXVK or Wine would be in such a mainstream , accessible form.Quoting: liamdaweOh absolutely, it's a good thing, and I don't mean to diminish the work Valve is doing. But Valve isn't doing quite as much as people think - for example, Valve isn't making any game work through wine directly. Well, that can be argued via dxvk, but the point I guess I'm trying to make is that while the impact might be large to users, the effort itself from Valve is actually not equivalent.Quoting: GuestThing is, I feel Valve have been exceptionally clear on the situation. Who people choose to champion is their business.Quoting: liamdaweI meant its original creation - I didn't think Valve was responsible for that?Quoting: GuestSo now that I've had time to think about this news more, I thought I'd try add more discussion points.Let's be clear though, Valve did fund the development of DXVK - so essentially, yes they did make. They've been funding it through all but the first what, two releases?
Disclaimer: I personally find it odd that people are praising Valve so much here. Valve didn't make wine. Or dxvk. Or actually any of the tools that make this possible. They're just packaging it into Steam.
Just really want to point out that Valve see and fund things that are very useful, and that's not to be underestimated, but I personally dislike the treatment that it's all and entirely Valve doing everything.
In the case of DXVK, they couldn't have been clearer even noting when funding started. The point is, while Valve didn't start these projects, it is the one that's pulling them together, funding them and making something bigger out of it. That benefits everyone too, since it's open source.
If it makes people feel better I can point out really great things Valve have done (mostly around Vulkan tooling and drivers). But I have to ask: if wine didn't exist, if dxvk didn't exist, would Valve have tried to create either?
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 2:11 pm UTC Likes: 4
Many long time Linux users like you or me still care about native ports and we will be still caring.
But with that rate , Linux user base is not enough for native ports.
When userbase expand , they will eventually consider native ports because that is a compability layer. Not an exact solution , just a workaround for expanding Linux user base.
22 Aug 2018 at 2:11 pm UTC Likes: 4
Quoting: fabertaweWow... big news, big thread (and I'm late to the party as usual!). I have actually read every post :dizzy:Whole point is that already.
Just re-installed STALKER: Shadow Of Chernobyl for the hell of it, to test. Played it a looong time ago, back when I had a Windows partition. Enjoyed all three games immensely as it happens.
This is a double edged sword for me though. The fact purchases count as a Linux sale is great, especially as there are potentially a lot of very good games which can be had cheaply in the sales. But... if I'm buying a Windows game then I'm not spending that money on a Linux native game. Which is even worse these days as I have such a backlog of titles to wade through that I'm spending less on games anyway.
Interesting times ahead!
Edit: It would be nice if there was a way to differentiate the proton compatible games in my list. A separate drop down category on the Library menu would be nice.
Many long time Linux users like you or me still care about native ports and we will be still caring.
But with that rate , Linux user base is not enough for native ports.
When userbase expand , they will eventually consider native ports because that is a compability layer. Not an exact solution , just a workaround for expanding Linux user base.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 12:36 pm UTC Likes: 6
That is a compability layer and because of that it will have caveats and it is not entirely possible to have great compability.
Once the user base is there and there is an highly acclaimed upcoming AAA that won't work with Proton ; user base will do the pressure.
Because they have already docked into Linux shores and loved it , nuked Windows ; they won't do that installing Windows again. They will start to pressure then when it is announced.
So either that company will do a native Linux port or making sure that game works great with Proton.
22 Aug 2018 at 12:36 pm UTC Likes: 6
Quoting: GuestYou're missing a point:Quoting: GuestOn the long run, companies will recognize Linux more as a real market share even though they the companies dont have to do anything in terms of technical development because of Wine.Why would they want to do that? If Steam/Wine/whatever takes care of it non-natively, they will never have do any better. What possible motive will there be to do Linux-native when all the work is being done by someone else??
Because of this Linux market share recognition, chances are that they will want to support natively Linux so they make sure that their games run well on Linux also (not just with the Wine compatibility layer).
That is a compability layer and because of that it will have caveats and it is not entirely possible to have great compability.
Once the user base is there and there is an highly acclaimed upcoming AAA that won't work with Proton ; user base will do the pressure.
Because they have already docked into Linux shores and loved it , nuked Windows ; they won't do that installing Windows again. They will start to pressure then when it is announced.
So either that company will do a native Linux port or making sure that game works great with Proton.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 12:07 pm UTC
Then restart client.
22 Aug 2018 at 12:07 pm UTC
Quoting: MVinhasDo I need to install DXVK? Because I cannot install any Windows game despite having the Steam Beta Client.No , you don't have to. Go to Steam Settings-Steam Play.
Then restart client.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 10:47 am UTC Likes: 4
This move is mostly for newcomers. They wouldn't pay to you anyway if they keep staying on Windows. These are your possible customers.
22 Aug 2018 at 10:47 am UTC Likes: 4
Quoting: GuestI think this is certainly going to make it very hard for Feral and VP to continue to offer their service on the Linux platform.Nah , dedicated Linux users were mostly buying Linux compatible games anyway and they know the difference of SteamPlay titles vs Feral , VP backed titles.
Ultimately for Linux gamers, this may be the best thing though.
This move is mostly for newcomers. They wouldn't pay to you anyway if they keep staying on Windows. These are your possible customers.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 10:20 am UTC Likes: 1
https://www.donanimhaber.com/ekran-karti/haberleri/F1-2017-oyunu-Linuxa-geliyor.htm [External Link]
https://www.donanimhaber.com/ekran-karti/haberleri/AMD-RX-480-ile-DOOM-Vulkan-testi-28e-varan-performans-artisi.htm [External Link]
About Cemu:
No actually. Many people using Cemu for Zelda BOTW and using an AMD cards on Windows , created Linux partitions to run Cemu into Wine with Mesa OGL drivers. AMD Windows OGL drivers are such a disaster.
22 Aug 2018 at 10:20 am UTC Likes: 1
Quoting: Alm888Hmm , so Russian are pretty uniterested then.Quoting: LeopardIt is already opposite in my country.Not so lucky here [External Link].
The Title image says it all. :dizzy: And regarding the text itself… Vulkan always at the bottom of the list (sometimes in the brackets, like an afterthought), sometimes omitted and generally considered "just another DirectX" without any comparison to D3D 12.
Needless to say, there are only 2 Vulkan games in the benchmarks "Ashes of the Singularity" (which is "meh" in terms of Vulkan support) and "DOOM" (no, DOOM's big performance boost is not attributed solely to Vulkan, DrectX shares the "victory" there).
And this is recent. Two years ago it was much worse (like Vulkan being mentioned only once and the rest of the article being only about DirectX 12).
Quoting: LeopardMany emulators also introduced them Vulkan.Emulators being emulators are not entirely legal and no self-respecting news site will ever write about them.
But, on the positive side of things, emulator developers are very rationale and pragmatic ones so, being unaffected by PR and marketing BS, they chose the best solution and not the most hyped one. It seems they are dropping DirectX for good [External Link].
Quoting: LeopardAlso Cemu emulator ( Windows only ) is looking into Vulkan possibility. Right now it is on OGL and many AMD users just learned about Mesa OGL because of that.Mesa for Windows™? Didn't know about that. From my impression, most of the (Windows™) gamers don't know even about OpenGL. Like when the "Broken Sword 5" came out most of them stupidly tried to update DirectX when the game didn't launch or had no sound (BS5 uses OpenGL+OpenAL and at that time by default Windows™ had WHQL-certified drivers installed which notoriously don't include OpenGL support). The developers had a hard time explaining gamers they should install fresh drivers from HW supplier (Nvidia, AMD, Intel) and not from "Windows Update Center" and OpenAL to boot.
https://www.donanimhaber.com/ekran-karti/haberleri/F1-2017-oyunu-Linuxa-geliyor.htm [External Link]
https://www.donanimhaber.com/ekran-karti/haberleri/AMD-RX-480-ile-DOOM-Vulkan-testi-28e-varan-performans-artisi.htm [External Link]
About Cemu:
No actually. Many people using Cemu for Zelda BOTW and using an AMD cards on Windows , created Linux partitions to run Cemu into Wine with Mesa OGL drivers. AMD Windows OGL drivers are such a disaster.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 9:28 am UTC Likes: 5
1-) Doom 2016 was a huge successful Vulkan marketing when it got update for Vulkan. Because that literally blown minds of AMD users , thanks to performance benefits.
2-) Wolfenstein 2 also received good attention too. People got introduced " Vulkan exclusive " term.
3-) Many emulators also introduced them Vulkan. RPCS3 , PPSSPP , Dolphin were notable ones. Also Cemu emulator ( Windows only ) is looking into Vulkan possibility. Right now it is on OGL and many AMD users just learned about Mesa OGL because of that.
4-) Probably Doom Eternal will be another Vulkan exclusive.
5-) Pretty sure CS GO will be updated to Vulkan. And other incoming Valve games too.
22 Aug 2018 at 9:28 am UTC Likes: 5
Quoting: Alm888It is already opposite in my country.Quoting: ColomboVulcan(sic) is already well-developed product with a strong corporate backing (Valve) that seems to be more adopted than DX12. The only way Microsoft might fight this is making proprietary extension for Vulcan(sic).We can only hope Vulkan prevails it the end but so far I'm not convinced this already happened. I've been monitoring news (in my country) regarding DX12 vs. Vulkan on the "General Purpose" gaming news sites (i.e. Windows™-centric) and so far an average Joe constantly hears about DirectX™ 12 while there is almost no news regarding Vulkan. The Vulkan news I've found, ironically, were panic-inducing ones (regarding Nvidia's new ray-racing features only working in DirectX™ and not in Vulkan).
The biggest shot in the foot Microsoft® made was "DirectX™ 12 Windows™ 10 lock-in". :D
1-) Doom 2016 was a huge successful Vulkan marketing when it got update for Vulkan. Because that literally blown minds of AMD users , thanks to performance benefits.
2-) Wolfenstein 2 also received good attention too. People got introduced " Vulkan exclusive " term.
3-) Many emulators also introduced them Vulkan. RPCS3 , PPSSPP , Dolphin were notable ones. Also Cemu emulator ( Windows only ) is looking into Vulkan possibility. Right now it is on OGL and many AMD users just learned about Mesa OGL because of that.
4-) Probably Doom Eternal will be another Vulkan exclusive.
5-) Pretty sure CS GO will be updated to Vulkan. And other incoming Valve games too.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 1:13 am UTC Likes: 1
22 Aug 2018 at 1:13 am UTC Likes: 1
Quoting: jakobvonguntenInstalled and it's working. This will be the end of Lutris?No but probably Lutris will be a GOG , Origin , Battle.net centric place now.
Source: pbs.twimg.com
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