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Latest Comments by Leopard
The MMO Albion Online is heading to Steam
28 Mar 2018 at 11:26 am UTC Likes: 3

This whole not giving Steam key thing is only came into one conclusion:

Game is on it is last phase before abandoned and "money-milking" mode is active now.

The RPG 'Shroud of the Avatar: Forsaken Virtues' has released
28 Mar 2018 at 11:23 am UTC Likes: 1

Performance issues are not for Linux only. Look at Steam reviews.

They all complaining about sluggish performance.

Your review seems so spot on , including transaction part.

Wednesday Madness, a look at some good Linux games currently on sale
28 Mar 2018 at 11:04 am UTC Likes: 6

Don't buy Darkest Dungeon.

I grabbed it on last sale and devs surely abandoned the game.

There is a bug affects both Windows and Linux. Makes the game unplayable. No response to both Windows users and Linux users.

When you hover on trinkets to see their stats etc. game immediately crashes.

http://steamcommunity.com/app/262060/discussions/3/1621724915814175306/ [External Link]

Grab Tomb Raider , it was sitting at my library for a long time so recently with the hype of RoTR i finished it. I was furious to myself how i simply didn't play it until recently. Great game.

Mesa 18.0 released, further advancing Linux graphics drivers
28 Mar 2018 at 7:56 am UTC

Quoting: GuestHow do I report Mesa bugs I find? Through an email?

Thanks
https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa [External Link]

Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 3:33 pm UTC Likes: 2

Quoting: Shmerl
Quoting: LeopardBut you gotta admit , Valve is one of the least lock-in addict companies if you think how big they are.

No reason to say so until now?

Hmm , after all that open source driver ( AMD ) work Valve contributed , work on X.org and such stuff.
Sure, their drivers contribution is good. Now with this recent network library, they are removing their previous lock-in, so this is a big improvement.
Thank you.

Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 2:38 pm UTC Likes: 1

Quoting: Guest
Quoting: Leopard
Quoting: Shmerl
Quoting: LeopardBecause until GOG left out Linux users in the cold with that GOG client , there was no need for that.
You didn't answer the question. You claimed Valve couldn't be criticized for lock-in. That's simply wrong. Now that Valve released this library, you can say they aren't interested in such lock-in. But until this happened, there was not reason to say so.
They're companies and they're always looking for lock-ins. That is a fact.

But you gotta admit , Valve is one of the least lock-in addict companies if you think how big they are.

No reason to say so until now?

Hmm , after all that open source driver ( AMD ) work Valve contributed , work on X.org and such stuff.

You're being unfair here.
Valve have hired people to help in various Mesa areas, but relatively little for AMD drivers specifically. It's generally less than people think. I'm not saying they don't do anything, or haven't helped, but their contributions are often overstated.

I mention this not against Valve (as it will no doubt be taken), but to raise the point of all the heavy lifting done by others that never gets a shout.
Of course. I was purely talking about gaming wise at company scale.

No doubt Mesa driver are there today thanks to many devs.

Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 1:33 pm UTC

Quoting: Shmerl
Quoting: LeopardThey're companies and they're always looking for lock-ins. That is a fact.
For which they can and should be criticized. Q.E.D.
My previous message is edited now.

Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 1:31 pm UTC Likes: 10

Quoting: Shmerl
Quoting: LeopardBecause until GOG left out Linux users in the cold with that GOG client , there was no need for that.
You didn't answer the question. You claimed Valve couldn't be criticized for lock-in. That's simply wrong. Now that Valve released this library, you can say they aren't interested in such lock-in. But until this happened, there was not reason to say so.
They're companies and they're always looking for lock-ins. That is a fact.

But you gotta admit , Valve is one of the least lock-in addict companies if you think how big they are.

No reason to say so until now?

Hmm , after all that open source driver ( AMD ) work Valve contributed , work on X.org and such stuff.

You're being unfair here.

DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
27 Mar 2018 at 12:55 pm UTC

Quoting: Shmerl
Quoting: LeopardHe is all against to Linux gaming entirely , only he doesn't know about it.
You need to learn how to engage in proper discussions instead of trolling. Your level of discussion is the later, so in most of cases it's a waste of time for everybody who reads the thread.
Yeah , yeah. I'm sure it is.

Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 12:51 pm UTC Likes: 13

Quoting: Shmerl
Quoting: LeopardI still can't believe so much hostility towards Valve.
Until they did that, Steamworks was a very practical lock-in. Why would you expect anyone praise such things?
Because until GOG left out Linux users in the cold with that GOG client , there was no need for that.

Valve saw it and fixed it.

They're literally helping to a competitor for the benefit of Linux users.

They want users to buy from GOG without doubts of multiplayer lack.

I doubt if GOG or others would do the same though.