Latest Comments by Leopard
Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 3:33 pm UTC Likes: 2
27 Mar 2018 at 3:33 pm UTC Likes: 2
Quoting: ShmerlThank you.Quoting: LeopardBut you gotta admit , Valve is one of the least lock-in addict companies if you think how big they are.Sure, their drivers contribution is good. Now with this recent network library, they are removing their previous lock-in, so this is a big improvement.
No reason to say so until now?
Hmm , after all that open source driver ( AMD ) work Valve contributed , work on X.org and such stuff.
Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 2:38 pm UTC Likes: 1
No doubt Mesa driver are there today thanks to many devs.
27 Mar 2018 at 2:38 pm UTC Likes: 1
Quoting: GuestOf course. I was purely talking about gaming wise at company scale.Quoting: LeopardValve have hired people to help in various Mesa areas, but relatively little for AMD drivers specifically. It's generally less than people think. I'm not saying they don't do anything, or haven't helped, but their contributions are often overstated.Quoting: ShmerlThey're companies and they're always looking for lock-ins. That is a fact.Quoting: LeopardBecause until GOG left out Linux users in the cold with that GOG client , there was no need for that.You didn't answer the question. You claimed Valve couldn't be criticized for lock-in. That's simply wrong. Now that Valve released this library, you can say they aren't interested in such lock-in. But until this happened, there was not reason to say so.
But you gotta admit , Valve is one of the least lock-in addict companies if you think how big they are.
No reason to say so until now?
Hmm , after all that open source driver ( AMD ) work Valve contributed , work on X.org and such stuff.
You're being unfair here.
I mention this not against Valve (as it will no doubt be taken), but to raise the point of all the heavy lifting done by others that never gets a shout.
No doubt Mesa driver are there today thanks to many devs.
Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 1:33 pm UTC
27 Mar 2018 at 1:33 pm UTC
Quoting: ShmerlMy previous message is edited now.Quoting: LeopardThey're companies and they're always looking for lock-ins. That is a fact.For which they can and should be criticized. Q.E.D.
Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 1:31 pm UTC Likes: 10
But you gotta admit , Valve is one of the least lock-in addict companies if you think how big they are.
No reason to say so until now?
Hmm , after all that open source driver ( AMD ) work Valve contributed , work on X.org and such stuff.
You're being unfair here.
27 Mar 2018 at 1:31 pm UTC Likes: 10
Quoting: ShmerlThey're companies and they're always looking for lock-ins. That is a fact.Quoting: LeopardBecause until GOG left out Linux users in the cold with that GOG client , there was no need for that.You didn't answer the question. You claimed Valve couldn't be criticized for lock-in. That's simply wrong. Now that Valve released this library, you can say they aren't interested in such lock-in. But until this happened, there was not reason to say so.
But you gotta admit , Valve is one of the least lock-in addict companies if you think how big they are.
No reason to say so until now?
Hmm , after all that open source driver ( AMD ) work Valve contributed , work on X.org and such stuff.
You're being unfair here.
DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
27 Mar 2018 at 12:55 pm UTC
27 Mar 2018 at 12:55 pm UTC
Quoting: ShmerlYeah , yeah. I'm sure it is.Quoting: LeopardHe is all against to Linux gaming entirely , only he doesn't know about it.You need to learn how to engage in proper discussions instead of trolling. Your level of discussion is the later, so in most of cases it's a waste of time for everybody who reads the thread.
Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 12:51 pm UTC Likes: 13
Valve saw it and fixed it.
They're literally helping to a competitor for the benefit of Linux users.
They want users to buy from GOG without doubts of multiplayer lack.
I doubt if GOG or others would do the same though.
27 Mar 2018 at 12:51 pm UTC Likes: 13
Quoting: ShmerlBecause until GOG left out Linux users in the cold with that GOG client , there was no need for that.Quoting: LeopardI still can't believe so much hostility towards Valve.Until they did that, Steamworks was a very practical lock-in. Why would you expect anyone praise such things?
Valve saw it and fixed it.
They're literally helping to a competitor for the benefit of Linux users.
They want users to buy from GOG without doubts of multiplayer lack.
I doubt if GOG or others would do the same though.
Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 12:35 pm UTC Likes: 15
27 Mar 2018 at 12:35 pm UTC Likes: 15
That move is purely for removing the multiplayer side effect of GOG Galaxy lack on Linux.
I still can't believe so much hostility towards Valve.
Kudos to Valve!
I still can't believe so much hostility towards Valve.
Kudos to Valve!
DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
27 Mar 2018 at 9:16 am UTC
27 Mar 2018 at 9:16 am UTC
Quoting: tuubiIt is ok but can you tell me disagreement between you and me?Quoting: LeopardShmerl is all like that.Shmerl disagrees with me on some things, but so do you. And that's fine. Debate facts, opinions, ideology, whatever, but please don't make it personal. That only leads to pointless drama.
Monster Crown looks like it might scratch your Pokemon itch, confirmed for Linux
27 Mar 2018 at 8:48 am UTC
27 Mar 2018 at 8:48 am UTC
Looks nice , i beat Pokemon Red at least 3 times. Played others too a little bit.
Certainly interested!
Certainly interested!
DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
27 Mar 2018 at 8:00 am UTC
You said if it is not working properly , one should stop using Realtek and Nvidia.
Hmm , that reminds me something.
Ahh , why don't you stop using Wine then if you are so straight about non working stuff?
27 Mar 2018 at 8:00 am UTC
Quoting: ShmerlNice said.Quoting: LeopardWhen you use your monitor with dvi to vga adaptor or a similar one ; it won't be able to detect your monitor res. ( Windows detects it correctly btw )Good luck with that. I saw enough horror stories with monitor detection on Windows, when you use analog ones (VGA). If you want to save your sanity, don't use VGA to begin with.
Quoting: LeopardIf you have a Realtek wi fi chip , welcome to the world of terminal.Realtek chips are quite poor in general, even on Windows. Use Intel.
Quoting: LeopardScreen tearings everywhere?Sure, don't use blobs (hello Nvidia users). Problem solved.
Quoting: LeopardYou have to configure your gaming periphals?Quite a minority case, most don't have any such peripherals. And gamers who have, are ready to configure them as needed. Gaming on Linux is a special case, we were talking about average Joe, and that doesn't mean gamers.
You said if it is not working properly , one should stop using Realtek and Nvidia.
Hmm , that reminds me something.
Ahh , why don't you stop using Wine then if you are so straight about non working stuff?
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