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Latest Comments by Leopard
Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
24 Feb 2017 at 4:47 pm UTC Likes: 1

Quoting: Guest
Quoting: LeopardValve is the pioneer of Linux gaming so far,
Repeating this permanently does not make it true.

Pioneers of Linux gaming have been Loki/LGP and Humble Inc.
Valve jumped on a rolling truck - I do not call that a Pioneer.
Valve has enough power to keep that truck (actually wheel fits more) rolling,opposite of them.

That's funny that you're keeping Valve and Loki at the same category.Yeah,people just become aware with Loki,yeah yeah.We're greatful to Loki,all respects.But;seriously?!

http://www.lokigames.com/products/ [External Link]

Steam is great marketing platform for gamers and if it is not in a platform,you can consider it dead for gaming.Valve make it available at 2013 for Linux;at this moment if Linux gaming come to this point we can't deny their contribution.

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
24 Feb 2017 at 4:41 pm UTC Likes: 1

Quoting: Guest
Quoting: Leopard
Quoting: Whitewolfe80Wait Valve are the pioneers of linux gaming how old are you like 10 it was actually ID that pioneered triple A gaming on linux back in the day and then after that Loki then it went dead for a long time and then valve came along they did not pioneer they merely picked up from where others left off.
I m talking about now.Anybody who is not blind can see this fact.
Valve haven't really pioneered much at all. They do put money into some things and help them along, but the #1 thing they bring to the table is actually visibility - it makes developers notice GNU/Linux a bit more when they might otherwise not have done so.
I'm not saying Valve haven't done anything, because they have. I wouldn't say they've pioneered much though. Just out of interest, what do you think they've actually done that could be considered pioneering? It's probably a lot less than you're thinking.
Yes,exactly.I'm talking about visibility.You can have greatest system but if developers didn't notice you a bit;you are nothing.

They are pioneering by making stand behind the Vulkan,their Steam and SteamOS announcement is one of the main reasons that developers are keep in mind Linux.

They're not engineering,you're right.But they're advertising it by these things.

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
24 Feb 2017 at 4:39 pm UTC Likes: 1

Quoting: Whitewolfe80.
They are pioneering by making stand behind the Vulkan,their Steam and SteamOS announcement is one of the main reasons that developers are keep in mind Linux.

They're not engineering,you're right.But they're advertising it by these things.

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
24 Feb 2017 at 9:44 am UTC Likes: 1

Quoting: Whitewolfe80
Quoting: Leopard
Quoting: ShmerlBeing a leader makes concerns of lock-in only stronger. Leaders which lock out competition become monopolists.
Then tell your beloved GOG to make some improvements.I would love to see that to,i want Witcher3 on Linux,Witcher 1 and Card Game and Adventure one too,which they support Mac and Windows.(except Witcher 3). Oh also i want to see client which is available for Mac and Windows.

You're all but talking,Gog does nothing.So if you can't accept this fact,there is no point of talking.

Valve is the pioneer of Linux gaming so far,so why not Gog take a step in this world?Ohh,wait.You're right.We're not profitable.That's not Valve thinks anyway.Thank you Valve.
Wait Valve are the pioneers of linux gaming how old are you like 10 it was actually ID that pioneered triple A gaming on linux back in the day and then after that Loki then it went dead for a long time and then valve came along they did not pioneer they merely picked up from where others left off.
I m talking about now.Anybody who is not blind can see this fact.

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
24 Feb 2017 at 9:42 am UTC

I m talking about now.Anybody who is not blind can see this fact.

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
24 Feb 2017 at 12:22 am UTC Likes: 3

Quoting: t3gIts funny how Valve complained about the Windows Store being a walled garden and then make their own software an even bigger one by releasing more and more APIs and libraries to force you to use Steam.

That's why gaming in Linux, if you use Steam, is no less of a closed platform than gaming on Windows. Non-free store to play non-free games.
Can you look up a little bit?How it is possible to lock in which is also available on Android?Is there an Android Steam gaming client that we don't know?

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
23 Feb 2017 at 11:55 pm UTC Likes: 1

Quoting: ShmerlNo, I'm talking about libraries which are tied to Steam. I already referenced them above. Controller API, SteamVR, Steamworks and so on. Using them prevents developers from releasing their games outside of Steam.
Yes,i agree on that.Some brave and not on money lust companies like GOG and Cdpr needed to create API s,which not tied to anything.Yes,i think they should do it.That will be good for everyone.All we need to do is wait i guess.

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
23 Feb 2017 at 11:52 pm UTC Likes: 2

Quoting: KeyrockI doubt this will create lock in. It will probably be a check box in options menus that will be greyed out if you're not on Steam, much like Dolby Surround or EAX have been for years.
Then how it is supporting Android?There is no Steam gaming client on Android.That basically support for Unity engine.And that called co operation if you ask me.Since Android supports Vulkan and Unity is one of the earlier adopters of Vulkan,that is not so much Steam related but engine related.

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
23 Feb 2017 at 11:46 pm UTC Likes: 2

Quoting: ShmerlWell, if this won't be tied to Steam - good. I'd prefer it to be FOSS nevertheless. But I wasn't talking about this particular case, but about other examples of already existing lock-in.
Are you talking about Drm?Actually it's not Steam caused problem,which is not a problem for me.Simply developers try to protect their works with drm(which is natural),Steam is not implementing that Drm s.They want it that way.And that's why Steam became so huge over years.They provided a safe zone for them.

If there is any willing developers to release Drm free versions,Gog or Itch.io s doors are fully open for them.Even they can do their own sales via their web sites.No one is forcing them to "Put your game on Steam,dammit" way.That's their choice and i think we need to respect that.

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
23 Feb 2017 at 11:38 pm UTC Likes: 1

Quoting: Shmerl
Quoting: LeopardThen tell your beloved GOG to make some improvements.
Improvements to what? We are talking about development libraries, not about stores. But Valve happens to provide libraries which are tied to their store. That's a problem, and it's problem that Valve cause.
That's unclear for now.As you can see,it supports Android too which i can't relate this with the lock-in?Is there any chance that Valve try to lock-in on Android?

You know that,so many games on Android is developing by Unity these days.So that will not cause a lock in,because they're providing for Unity basically for Android.