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Our top favourite Linux games released in 2020
23 December 2020 at 12:36 pm UTC

Quoting: Liam DaweSure, but it would be nice if the comments didn't descend into the usual arguments on this and people just talk about what they enjoyed across 2020 :)

I started Dark Souls III after finally getting past the start screen after the update to Xubuntu 20.4. No idea where the problem was. I'll definitely still check out Hellpoint. Thanks for the mention. I had totally forgotten that this was also released for Linux.

Our top favourite Linux games released in 2020
23 December 2020 at 12:18 pm UTC

With CK3 as the only AAA title, if you want to adopt this classification.

Linux games are often indie games. Such indie titles always have something that the so-called AAA productions often don't offer or have simply lost: Originality. Many AAAs once started out as indie game. Take GTA, for example.

Nevertheless, it has to be said that without Proton, Linux gaming would have a very hard time. It is often not only about AAAs, but also simply about games like Among US. Which brings us back to indies. Even there, not everything is released for Linux.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
9 December 2020 at 11:51 pm UTC Likes: 5

Quoting: BasianiI just say I don't care what you care RTX, DLSS or nothing, I'm saying that paying same as Windows users and got maximum 30% than they is the action of a weak-minded person.

It's the wrong perspective because AAA Gaming on Linux is a metagame itself.

Valve expand Steam Input to support more of the PS5 DualSense Controller
21 November 2020 at 9:02 pm UTC Likes: 1

Quoting: subReally happy with mine.
Was hoping they'll come up with a new version after stopping production.

Mine has starting problems after four years when I want to use it wireless with the USB dongle or via Bluetooth. It simply switches off again immediately. Sometimes it stays on and then works as usual. Most of the time it works when I connect it for a minute with a cable.

I have another one in reserve, but it is my last one. My muscle memory for many games is tied to the controller. This is also true for one of my favorite games: Hollow Knight.

It feels bad that it is no longer officially for sale. I could retrain myself. But the other controllers are kind of boring. I'm not a friend of force feedback either (except for steering wheels). For me this is just a gimmick. It is quite cool in the beginning but you get tired of it very quickly. Most of the time I turned it off. And without FF, Sony's new controller doesn't really bring anything new.

Valve dev clarifies what some of their upcoming and recent Linux work is actually for
15 November 2020 at 12:24 pm UTC Likes: 13

Quoting: Eike
Quoting: amatai1-2% of Valve revenue is still something like 25 to 50 millions dollars. I suppose that pay for a few fulltime employees

But what part of it would they lose if they silently faded out of improving Linux support?
Most people would either continue to buy and play on Linux or buy and play on Windows.

There must already be maintenance and improvements. Otherwise it becomes boring and static.

I don't know about you guys, but I'm already dragging some people along. Young people. Kids, mostly. They wouldn't be on Steam otherwise.

I think Linux is still a growth market where new people are actually coming in. There might be a counter-movement to the smartphones and mobile devices in the future. It won't be cool anymore to use the same device as your parents. :)

Playing under Linux is just cool. You have so many possibilities to customize things and you can do so much yourself. You can be so creative. If everyone would be just customers in the future, this can't work either.

I think there is a positive attitude and curiosity at Valve. They don't sell insurance and do pure profit maximization. Life must also be fun and have some meaning.

Valve dev clarifies what some of their upcoming and recent Linux work is actually for
15 November 2020 at 12:06 pm UTC Likes: 3

I think, while we like to speculate about everything possible, Valve is still on a conservative path, gradually improving the gaming experience under Linux.

Which is a bit of a pity that relatively few people use it. Most people are making the creeping switch from PC to mobile devices. For the majority, this is not a conscious decision at all, it just happens.

But we shouldn't be discouraged by it. We know computer life has much more to offer than the walled gardens of Apple and others. Children profit much from Linux PCs and are very open-minded towards them as I have noticed many times in the meantime. The large availability of games makes this a lot easier. Actually nothing is really missing. You just have to take the existing games and things and do something good with them.

Other systems like Windows, MacOS, iOS or Android also have limitations. Even quite a lot of limitations. That is why we use our Linux PCs and Laptops. Let's see where Valves and our journey leads next. It remains exciting.

Check out Linux porter Ethan Lee show off how Linux games are built and packaged
14 November 2020 at 7:30 pm UTC Likes: 3

I bought Street Of Rage 4. Runs on my Linux laptop without problems and with all graphics options. Controller support and everything where you expect it. Good job!

What have you been gaming on Linux recently? Come have a chat
8 November 2020 at 1:17 pm UTC

Among Us addiction ...

We often talk here about big titles and how they run under Proton. But it's often these indie games for which Proton is so useful because they practically run like a native ports now. In the past I often missed such games, because I was too lazy to start Wine to just give it a try.

Direct3D 12 to Vulkan layer vkd3d-proton has a 2.0 release
7 November 2020 at 2:30 pm UTC

Cool thing. I think in the not too distant future you will be able to play under Linux as well as under Windows as long as you use the Mesa graphics stack.