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Latest Comments by Faalagorn
Dungeon crawling adventure where you date your weapons Boyfriend Dungeon is out
14 Aug 2021 at 7:22 pm UTC Likes: 1

In case anyone wonders, forcing Vulkan via -force-vulkan seems to fix some issues compared to OpenGL renderer, more info here: https://steamcommunity.com/app/674930/discussions/0/4758602630156807690/ [External Link]

Reminder: Update your PC info for the next round of statistics updates
3 Jul 2021 at 9:23 am UTC Likes: 1

Quoting: GrimfistAh thanks for the reminder. I did switch to Void Linux in the last month, and had totally forgotten to update the info here :D

EDIT: Hey Liam, why is there no dedicated CPU model although it is present in the stats page like for GPU model? I plan on upgrading my system and this would be a nice input.
I'd like to have CPU models as well, though I guess it might take more effort and less gain to set up than GPU, that's why only GPU was chosen.

Reminder: Update your PC info for the next round of statistics updates
27 Jun 2021 at 9:02 pm UTC Likes: 1

Maybe it's slowly time to change the "Window manager only" to things like sway, i3, openbox etc? Seems a lot of people use it. Also, a CPU model, but that sounds like a more hassle.

Left 4 Dead 2 updated with Vulkan support thanks to DXVK
16 Jun 2021 at 11:26 pm UTC Likes: 1

I genuinely wonder how performance compares to OpenGL, as L4D2 was one of the well-performing ports back then: http://web.archive.org/web/20200504112412/http://blogs.valvesoftware.com/linux/faster-zombies/ [External Link]

Mighty Goose is a furious over the top honking good time and it's out now
5 Jun 2021 at 10:18 pm UTC

I just noticed a notification on my email and then found your review, noticing it's on Linux – I'm a fan of Metal Slug from the arcades, so this one is something I will definitely keep an eye out!

Direct3D 12 to Vulkan translation lib VKD3D-Proton 2.2 is out, prepares DirectX Raytracing
20 Feb 2021 at 5:25 pm UTC Likes: 4

Quoting: STiATHmh, I could not find why they forked it from wine. As a dev branch to be faster paced than wine or is it for technical reasons?

I know wine is quite conservative, but was that the reason for the fork?
The reasons it was forked instead of keeping with original are mostly posted here: https://github.com/HansKristian-Work/vkd3d-proton#priorities [External Link]

Basically it won't focus too much on older hardware if it's for game performance/compatibility reasons.

Wine might also care more about supporting other platforms and architectures Valve doesn't care too much (Mac, Android, ARM…).

GTA III and Vice City get reverse engineered with a new game engine
17 Feb 2021 at 4:01 pm UTC Likes: 3

I haven't tested them yet, but they are both available as Luxtorpeda packages: https://luxtorpeda-dev.github.io/packages.html [External Link]

Terraria for Stadia cancelled, due to Google locking the developer out
8 Feb 2021 at 5:08 pm UTC Likes: 6

I would also like to remind that Chromium is losing sync among some other functionalities; it will work only in closed-source Chrome. Here's the recent news from Arch Linux: https://archlinux.org/news/chromium-losing-sync-support-in-early-march/ [External Link]

Ludusavi seems like a pretty good open source game save backup tool
2 Feb 2021 at 9:12 pm UTC Likes: 1

After having a good overlay with MangoHud I guess save backup tool is the next important tool that may be important for people switching over so it's good it's there :) Thee is a similar tool on GitLab called GBML [External Link] (previously called SLSK on GitHub before moving to GitLab), but it unfortunately got its last update two years ago badly. I have yet to see this tool, but like I said it's nice to see some newer alternative that's also multiplatform!

EDIT: It also seems to take data from PCGamingWiki – it's a very Linux-friendly wiki so I encourage you to edit, especially add Linux save location for the native Linux games you play as that's where the data most likely comes from :)

Valve's review of 2020 shows off pretty big numbers - 120 million monthly active users
16 Jan 2021 at 4:13 pm UTC Likes: 1

Quoting: ShmerlValve might be sponsoring some work on improving Wayland compositors, since that's where Linux desktop is heading and having good gaming support in them should be important for Valve.
IIRC CodeWeavers started a work on Wayland for wine, so that might be a start for it.

I'm still patiantly await Wayland native Steam client too especially since Chromium got it, so we'll see.