Latest Comments by Ardje
Keep Talking and Nobody Explodes adds a Linux Beta, not officially supported
19 Dec 2017 at 1:22 pm UTC
19 Dec 2017 at 1:22 pm UTC
I've seen this game a long time in the Gear VR store... So in a sense the VR version kinda is already running on "linux".
I just couldn't push myself to buy it... It demands social interactions.
I just couldn't push myself to buy it... It demands social interactions.
ARK: Survival Evolved works again on Linux, water still broken on some maps
18 Dec 2017 at 11:56 am UTC
I also lost my first home, because the map was updated and it changed into a snow biome, in which I lasted 1 minute.
I've thrown money away to projects that were not as fun as I thought. But I didn't waste it on ARK, I still feel every euro spend was a euro spend well. I still hope vulkan will come to ark, and that it will fix most of the linux glitches. I don't care about having the same visuals as the windows version though.
I have bought all DLC's when they came out, and I still spend less money on ARK than on other games.
There is only one game that I really regret having spend time and money on: mobile strike.
No really, if you want to complain about something, that's the game.
The real disappointment in ARK is that they request 60 euro for the base, and those glitches aren't worth 60 euro's. Another one is that I don't see how they continue getting money. Online gameplay needs server leases... How long are they going to keep that up? There is a moment that can't be paid out of the game sales. Otoh: how long would the game exist and sell when there was a subscription?
18 Dec 2017 at 11:56 am UTC
Quoting: GuestWhen this game was first advertised i wanted to buy it, as i like games with a survival aspect. Thankfully i didn't, it seems like it's always severely bugged. Also, I think the 60-100€ price tag seems way too high, considering you can get games of this kind for ~20€.I've bought it for 20 euro, back in 2015, got my fair share of fun out of it. I saw massive upgrades to the game that only made the game play better on linux.
I also lost my first home, because the map was updated and it changed into a snow biome, in which I lasted 1 minute.
I've thrown money away to projects that were not as fun as I thought. But I didn't waste it on ARK, I still feel every euro spend was a euro spend well. I still hope vulkan will come to ark, and that it will fix most of the linux glitches. I don't care about having the same visuals as the windows version though.
I have bought all DLC's when they came out, and I still spend less money on ARK than on other games.
There is only one game that I really regret having spend time and money on: mobile strike.
No really, if you want to complain about something, that's the game.
The real disappointment in ARK is that they request 60 euro for the base, and those glitches aren't worth 60 euro's. Another one is that I don't see how they continue getting money. Online gameplay needs server leases... How long are they going to keep that up? There is a moment that can't be paid out of the game sales. Otoh: how long would the game exist and sell when there was a subscription?
Bystander, a game that looks similar to Papers, Please adds Linux support
15 Dec 2017 at 9:12 am UTC Likes: 2
The 1541 is a direct descendant of the 1540. The 1540 was the first with a crappy serialised IEEE-488 bus, intended for the VIC-20. The VIC-20 run at a pace of about 10% higher than a C64, so they introduced the 1541 with a lower serial bus clocking speed.
Personally I only had a CBM8050 which had 2 dedicated 6502 class cpus: 1 (a 6501) was dedicated to reading, writing and stepping the head (multiple steps per track, they used 77 tracks on a single density that could store 1MB of data more reliable than the HD floppies on a pc), and programming the writing clock frequency (lower write speeds at the center to de constant density).
THe other (6502) was dedicated to fileserving, and could also run applications from floppy. They had a shared memory mailbox system to coordinate communications.
The 1540/1541 used about the same code, but running on a single cpu.
The 1540/1541 was the first to use PC floppy drive mechanics I think... Because at that time there really was no "buy a floppy drive". A 3" hardcase floppy was even more common than 3.5" for instance.
Harddisks at that time adhered to the SMD standard... Of which I had 3... My SUN 2 had a 19" 4U high harddisk :-). I even played with an DEC RM05 replaceable harddisk once to write drivers for minix.
How did I get here? My god... I am so old I am getting senile. Sorry.
15 Dec 2017 at 9:12 am UTC Likes: 2
Quoting: loggeNot sure if the 1541 was also produced with the "Push-Down" mechanism that turned down towards the pusher, but my 1541 (was maybe a 1541C?) had already a latch that turned sideways down. Can't give you a pic, because it broke down some years earlier (maybe 20?), so I now just have a 1541-II at hands.The first 1541 had a push down mechanism.
The 1541 is a direct descendant of the 1540. The 1540 was the first with a crappy serialised IEEE-488 bus, intended for the VIC-20. The VIC-20 run at a pace of about 10% higher than a C64, so they introduced the 1541 with a lower serial bus clocking speed.
Personally I only had a CBM8050 which had 2 dedicated 6502 class cpus: 1 (a 6501) was dedicated to reading, writing and stepping the head (multiple steps per track, they used 77 tracks on a single density that could store 1MB of data more reliable than the HD floppies on a pc), and programming the writing clock frequency (lower write speeds at the center to de constant density).
THe other (6502) was dedicated to fileserving, and could also run applications from floppy. They had a shared memory mailbox system to coordinate communications.
The 1540/1541 used about the same code, but running on a single cpu.
The 1540/1541 was the first to use PC floppy drive mechanics I think... Because at that time there really was no "buy a floppy drive". A 3" hardcase floppy was even more common than 3.5" for instance.
Harddisks at that time adhered to the SMD standard... Of which I had 3... My SUN 2 had a 19" 4U high harddisk :-). I even played with an DEC RM05 replaceable harddisk once to write drivers for minix.
How did I get here? My god... I am so old I am getting senile. Sorry.
ARK: Survival Evolved is currently broken on Linux, water apparently fixed and ARK: Aberration released
14 Dec 2017 at 10:07 am UTC
Looking in steamdb it actually has a build size equaling the windows build size.
I might buy a copy of that, and I might use the steamdb info to point out at wildcard that it's time to revisit vulkan again. They did a year ago, and it wasn't in a good shape then. If it is in a good shape now, it might be worth their while to upgrade the engine. That would be a big hell I guess as they now have a "very good" working network.
If they just postponed the release for another 2 years, nobody would be able to second guess an engine upgrade 8-D.
14 Dec 2017 at 10:07 am UTC
Quoting: XpanderHow come they don't support Vulkan yet? There is a early access game called The Isle which has working Vulkan version on Linux. No issues last time i tested it (~2 months ago). Using UE4 ofcI see a game called The Isle but it doesn't advertise linux.
Looking in steamdb it actually has a build size equaling the windows build size.
I might buy a copy of that, and I might use the steamdb info to point out at wildcard that it's time to revisit vulkan again. They did a year ago, and it wasn't in a good shape then. If it is in a good shape now, it might be worth their while to upgrade the engine. That would be a big hell I guess as they now have a "very good" working network.
If they just postponed the release for another 2 years, nobody would be able to second guess an engine upgrade 8-D.
Bystander, a game that looks similar to Papers, Please adds Linux support
13 Dec 2017 at 6:27 pm UTC
13 Dec 2017 at 6:27 pm UTC
[quote=wvstolzing]
If you look for instance at the CBM8050 dual floppy fileserver you can't clearly see a mechanic, just a slot... That mechanic is there, but it's hard to see... You had to push it a bit backwards and then pull it downwards, until it springs into place.
https://upload.wikimedia.org/wikipedia/commons/9/99/Commodore_CBM_2001_%26_8050.jpg [External Link]
Oh wait, this unit needs pulling up. Hmmm, 1540/1541 needed to be pushed down.
I do acknowledge that in the game it looks clear, so you should have seen at least something.
Pure for nostalgic reasons I want a CBM8296, and then replace the board and insides by a small odroid and an lcd panel.
Quoting: EhvisThey also got the disk slot right; but forgot to add the latch.The head loading mechanism actually looked like that in the era before the turning latch.
I feel so old.... :(
If you look for instance at the CBM8050 dual floppy fileserver you can't clearly see a mechanic, just a slot... That mechanic is there, but it's hard to see... You had to push it a bit backwards and then pull it downwards, until it springs into place.
https://upload.wikimedia.org/wikipedia/commons/9/99/Commodore_CBM_2001_%26_8050.jpg [External Link]
Oh wait, this unit needs pulling up. Hmmm, 1540/1541 needed to be pushed down.
I do acknowledge that in the game it looks clear, so you should have seen at least something.
Pure for nostalgic reasons I want a CBM8296, and then replace the board and insides by a small odroid and an lcd panel.
ARK: Survival Evolved is currently broken on Linux, water apparently fixed and ARK: Aberration released
13 Dec 2017 at 5:48 pm UTC
13 Dec 2017 at 5:48 pm UTC
https://survivetheark.com/index.php?/forums/topic/10276-linux-bug-reports/&page=15&tab=comments#comment-1649483 [External Link]
The error looks less colorful though...
Something something with the unreal API is wrong.
Have passed the info on to our engineering team, hopefully we can get this sorted asapSo it is not like they are not reading and not responding. They do read.
The error looks less colorful though...
Something something with the unreal API is wrong.
ARK: Survival Evolved is currently broken on Linux, water apparently fixed and ARK: Aberration released
13 Dec 2017 at 5:41 pm UTC
I think that was about it.
The support for DX12 probably is better than vulkan, while with vulkan they can achieve the same and have an enormous amount of targets... Especially if you realise that vulkan works starting from windows 7 and DX12 requires windows 10, and according to steam, windows 7 is the main platform
(Thanks China!).
Snail-Games is also Chinese, so they should push wildcard to support vulkan on windows 7.
13 Dec 2017 at 5:41 pm UTC
Quoting: TheRiddickThe developer needs to put on the breaks for a month and focus on releasing a Vulkan update.I suspect most the staff are content producers and not graphics api programmers which is why it hasn't happened yet.The problem seems to be that the engine does not really support vulkan yet. Only vulkan on mobile, as they were contracted by Samsung to make this amazing vulkan demo to showcase the new API.
I think that was about it.
The support for DX12 probably is better than vulkan, while with vulkan they can achieve the same and have an enormous amount of targets... Especially if you realise that vulkan works starting from windows 7 and DX12 requires windows 10, and according to steam, windows 7 is the main platform
(Thanks China!).
Snail-Games is also Chinese, so they should push wildcard to support vulkan on windows 7.
Sci-fi horror 'SOMA' now has an easier mode to give a different experience
4 Dec 2017 at 10:27 am UTC
It's the same sick mindset, but you also get to kill scarcely.
Soma is less sickening, because it lacks the sick mindset. Amnesia and penumbra sometimes made me nauseous as the story was sickening. (Look at the description of torture methods in Amnesia and then realize, this used to be normal practice).
4 Dec 2017 at 10:27 am UTC
Quoting: ZlopezI played Amnesia, is this something similar?If you want real disgusting fps horror, I advice you to also take a look at the penumbra series.
It's the same sick mindset, but you also get to kill scarcely.
Soma is less sickening, because it lacks the sick mindset. Amnesia and penumbra sometimes made me nauseous as the story was sickening. (Look at the description of torture methods in Amnesia and then realize, this used to be normal practice).
Amanita Design now has some of their titles up on game store itch, on sale too
1 Dec 2017 at 2:00 pm UTC Likes: 1
I really love their games, but last time I pre-ordered botanicula with linux support, and the way I pre-ordered no linux version would be distributed. Which of course became clear when the distribution started.
But if it works through itch.io, I could try that on my gpd win. I mean: I am really looking for low cpu power games to play in an airplane.
1 Dec 2017 at 2:00 pm UTC Likes: 1
Quoting: legluondunetI don't understand why Steam does not provide Linux port available for this game.It's steam that has control over that. It's Amanita who has the power to not publish the linux version.
I really love their games, but last time I pre-ordered botanicula with linux support, and the way I pre-ordered no linux version would be distributed. Which of course became clear when the distribution started.
But if it works through itch.io, I could try that on my gpd win. I mean: I am really looking for low cpu power games to play in an airplane.
The Linux-powered Ataribox Joystick has been revealed, looks delightfully retro and rather stylish
30 Nov 2017 at 8:34 am UTC
AMD really doesn't have any ARM's with a decent GPU.
30 Nov 2017 at 8:34 am UTC
Quoting: XicronicNot only that, they actually specifically stated it will be an AMD APU.Quoting: TuxeeDoubtful, if they're going to offer any non-vintage-Atari games, they will need Steam support. Which necessitates x86Quoting: mahagrI really hope it'll be Ryzen based, if it is, it'll be instant buy for me. If it's using older AMD, I see no point of getting the device...What makes you think it's gonna be AMD64 architecture? More likely it will be ARM based.
AMD really doesn't have any ARM's with a decent GPU.
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