Latest Comments by Superuser
INSURGENCY team-based realistic FPS coming to Linux
26 Apr 2013 at 11:59 am UTC
26 Apr 2013 at 11:59 am UTC
The reason I say 'Linux' instead of GNU/Linux is precisely due to what TC said. Also, Holger, the GNU project specifically says you should not call it 'GNU Linux' because the Linux kernel is not a GNU project - the equivalent is GNU HURD. That's why the put a forward slash or plus sign between them.
Anyway, I pointed out why PC is used in this way. It indeed doesn't necessarily mean Windows, but at the same time, Microsoft Windows is the only modern consumer-oriented operating system that is (IBM) PC-compatible. I still think they should say 'Windows' instead of 'PC', but to say that Windows is not 'PC' (just a shorthand for PC-compatible) is just wrong, in the same way that Linux as a 'PC' is right (it isn't, as Linux is POSIX-, not PC-compatible).
Anyway, I pointed out why PC is used in this way. It indeed doesn't necessarily mean Windows, but at the same time, Microsoft Windows is the only modern consumer-oriented operating system that is (IBM) PC-compatible. I still think they should say 'Windows' instead of 'PC', but to say that Windows is not 'PC' (just a shorthand for PC-compatible) is just wrong, in the same way that Linux as a 'PC' is right (it isn't, as Linux is POSIX-, not PC-compatible).
INSURGENCY team-based realistic FPS coming to Linux
26 Apr 2013 at 6:43 am UTC
Also, the reason people say 'PC' instead of 'Windows' is historical; the term comes from PC-compatible [External Link] though the GNU project naturally, and very hypocritically, has it on its enormous list of words to avoid [External Link] - while at the same time calling keyboard shortcuts in their software by things like 'Meta' only because LISP Machines had them (they were never a standard or anything).
26 Apr 2013 at 6:43 am UTC
Quoting: Mike FrettIf Valve was serious about Linux, they should tell Devs that in order to use their Engine, all platforms should be supported from day one since the Engine is native now. And I agree, PC covers pretty much everything and Platforms should be mentioned by name.Beyond id Software in the 90s, I think Valve's investment in Linux is beyond proportion. The problem is that they do not release newer versions of their engine to third-party developers.
Sometimes I wish I had the money for a small Game making company. AAA Linux titles would be our top priority, we wouldn't leave any platform out, but Linux would be tops. Oh well, I can dream. =p
Also, the reason people say 'PC' instead of 'Windows' is historical; the term comes from PC-compatible [External Link] though the GNU project naturally, and very hypocritically, has it on its enormous list of words to avoid [External Link] - while at the same time calling keyboard shortcuts in their software by things like 'Meta' only because LISP Machines had them (they were never a standard or anything).
Shadowrun Returns updates on drm and linux
14 Apr 2013 at 9:36 am UTC
I just hope Shadowrun Returns is actually released at all. They said to VG247 they have 'spent every penny' [External Link] and were looking for further investment because the wild and extravagant stretch goals they chose... at least it will come to Linux eventually.
14 Apr 2013 at 9:36 am UTC
Quoting: Orkultus"Rather than delay the entire release of the game to everyone, we're going to focus on the non-Linux platforms first as they have the most support and are the furthest along in development." <---It's Unity Engine. The Unity toolchain is only actually supported under Windows and OS X (the OS is not called Mac, FYI), so it makes debugging on Linux a major pain in the ass. It sucks, but I wouldn't rush to blame the developer for it.
Umm Non-Linux platforms have the most support??? Do they have any idea how huge the Linux community is, when it comes to support? As for furthest along in Development.... Linux grows everyday. This sounds like a company who has just no idea on how to code for Linux.
It's just like another dev, ive been dealing with (creator of Frozen Nightmare) in Desura. For months, the linux version was having a mouse stuck issue, and everyone was trying to tell the dev that it was a problem. About two or three weeks ago, i had to ask him "Do you even have a Linux computer to test your builds with?" He responded, "No, we just started to test it on about 2 days ago". Although the entire time they offered a Linux version, that people would buy just to find out it wasn't playable.
I dont see Shadowrun Returns hitting linux anytime soon. Even though it was promised as one of their stretch goals. Oh well.. they already have the money from that.
I just hope Shadowrun Returns is actually released at all. They said to VG247 they have 'spent every penny' [External Link] and were looking for further investment because the wild and extravagant stretch goals they chose... at least it will come to Linux eventually.
Euro Truck Simulator 2 Linux closed beta begins, my initial thoughts
11 Apr 2013 at 11:06 am UTC
Which is why this game is probably not for me. If I want a boring drive in the countryside, I'll go in my car instead. Except that driving bores me. I still can't see the appeal of this game. Played flight simulators (Microsoft's and FlightGear) and they didn't pull me in much either. Hope a Linux demo is released once the beta is over.
11 Apr 2013 at 11:06 am UTC
Quoting: JoeThe game is not without its faults though. Computer controlled traffic often drives terribly slow (30km/h in cities and 60km/h outside of cities, even when 50 and 90 are the max permitted speeds) and will really annoy you as you often cannot pass due to the low acceleration of your heavy truck. Sometimes traffic in front of you will also suddenly yield to imaginary traffic, forcing you to wait forever or making you slam the brakes to avoid a crash.Well, it's a no-nonsense driving simulation game. What did you expect, a GTA clone with trucks?
Which is why this game is probably not for me. If I want a boring drive in the countryside, I'll go in my car instead. Except that driving bores me. I still can't see the appeal of this game. Played flight simulators (Microsoft's and FlightGear) and they didn't pull me in much either. Hope a Linux demo is released once the beta is over.
Terasology the open-source survival and discovery game releases build 24!
10 Apr 2013 at 5:17 pm UTC
10 Apr 2013 at 5:17 pm UTC
A rather more sexy, somewhat cel-shaded Minecraft? I like it!
I wonder why Minetest still exists considering this awesomeness is around. :( They should absolutely merge their efforts, if possible (okay, one's C++ and one's Java, but the algorithms could certainly be collaborated on), though granted, Minetest's net code is considerably more advanced (it exists, for one).
That would be simply the greatest of things. :)
I wonder why Minetest still exists considering this awesomeness is around. :( They should absolutely merge their efforts, if possible (okay, one's C++ and one's Java, but the algorithms could certainly be collaborated on), though granted, Minetest's net code is considerably more advanced (it exists, for one).
That would be simply the greatest of things. :)
Star Wars Jedi Knight II: Jedi Outcast and Jedi Knight: Jedi Academy Source Code Released
5 Apr 2013 at 12:06 pm UTC
I picked a C++11 book (also covers C++03) recently though that is very good. It's from the local library and I don't think I'll by buying it as it costs US$45 (and then I'd have to import it). It's called "Sams TeachYourself C++ in One Hour a Day" Seventh Edition.
I swear that things you can do in one line in Ruby take like 10 lines to do in C++, but I'm trying to get through it. Still, now I understand why real programming is so hard, hehe. Mind you, all of those fancy commercial engines like Unity and the UDK are C/C++ under the hood as that's what brings performance. LÖVE probably also has some parts written in C or C++.
I guess I should just stick to being a non-programmer. :(
5 Apr 2013 at 12:06 pm UTC
Quoting: SabunI looked at the source code, and my gosh is it scary. I have a bit of knowledge with C++, but I can see it wasn't easy making these kinds of titles in the past. Engines like Unity and Unreal, heck even Love2D make things a whole lot easier now. The difference in complexity is vast...Yeah... I just can't get past the likes of Ruby (which badly needs more game engines, fellow rubyists!) and Python.
I picked a C++11 book (also covers C++03) recently though that is very good. It's from the local library and I don't think I'll by buying it as it costs US$45 (and then I'd have to import it). It's called "Sams TeachYourself C++ in One Hour a Day" Seventh Edition.
I swear that things you can do in one line in Ruby take like 10 lines to do in C++, but I'm trying to get through it. Still, now I understand why real programming is so hard, hehe. Mind you, all of those fancy commercial engines like Unity and the UDK are C/C++ under the hood as that's what brings performance. LÖVE probably also has some parts written in C or C++.
I guess I should just stick to being a non-programmer. :(
Win a copy of Red Orchestra, we have two copies to give away!
4 Apr 2013 at 11:51 am UTC
4 Apr 2013 at 11:51 am UTC
Heh, I just checked 'retweets' actually and... I'm not on there! I would be [redacted], my tweets are protected (only because spambots follow me all the time and it annoys me. And yep, I retweeted the word o' Linux!
Win a copy of Red Orchestra, we have two copies to give away!
3 Apr 2013 at 5:53 pm UTC
3 Apr 2013 at 5:53 pm UTC
Heh, I hope I don't embarrass myself in front of all my real-life non-nerdy associates. :) Retweeted!
Natural Selection 2 should still be coming to Linux after all!
2 Apr 2013 at 10:41 pm UTC
2 Apr 2013 at 10:41 pm UTC
Yay! I was the person who made the original post that led to that chain of replies by the way.
This is investigative journalism* at its finest, you've just been added to my RSS reader. :)
* Or, err, whatever the heck it's called anyway. ;)
This is investigative journalism* at its finest, you've just been added to my RSS reader. :)
* Or, err, whatever the heck it's called anyway. ;)
Soul Capture 2.0.0 has now been released
2 Apr 2013 at 8:42 pm UTC
2 Apr 2013 at 8:42 pm UTC
YOU sir need to use the Open Build Service [External Link] instead of fiddling with all those Linux distros and having them installed. The openSUSE Build Service [External Link] is a public instance that works for all major distros.
And now you know how to distribute the latest versions of your software for different distributions the right way!
And now you know how to distribute the latest versions of your software for different distributions the right way!
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