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Latest Comments by Solitary
Here's how to transfer files from your PC to a Steam Deck
7 Mar 2022 at 10:04 am UTC Likes: 1

Quoting: Liam Dawe
Quoting: SolitarySo there is no application overlay for repository installed applications (like Fedora Silverblue does for example)? That kinda limits the use of the desktop
I have no idea what you're talking about here honestly. Got an example?
Well, Fedora Silverblue still allows you to install RPM packages from standard repositories in the read-only filesystem, but it works as "overlay". Basically those extra apps are installed/layered on top of the base system, so the system update re-imagining does not delete them. Looking at it, it might be OSTree feature though.

Here's how to transfer files from your PC to a Steam Deck
7 Mar 2022 at 9:46 am UTC

Quoting: Liam Dawe
Quoting: EikeDid I understand correctly that enabling developer mode (or something alike) would allow me to install KDEConnect easily? I love that little one.
Technically yes, but anything you do in developer mode can be and likely will be entirely overwritten by OS upgrades. Anything you do that you want to stick, should use Flatpaks or direct downloads for ease of use. Unless you want to get much more complicated.
So there is no application overlay for repository installed applications (like Fedora Silverblue does for example)? That kinda limits the use of the desktop :unsure:

Steam Deck Verified and Playable hit a thousand games
4 Mar 2022 at 3:49 pm UTC

Quoting: natis1
Quoting: SolitaryThere is quite a lot of games that seemingly work, but are labeled as Unsupported. Supraland for example, even though the standalone DLC Six Inches Under is Verified.
Speaking for this game specifically I asked the developers two years ago why they dropped and deleted the Linux native version and they said:

"we support proton. the native solution was bad and is dropped
low fps for reasons we cannot change"

I asked them last week "Wait what happened to the proton version?" And they said:

"i don't understand what's going on. we offer no proton version. but steamdeck seems to try to run everything using proton
valve says it has hitches"

They also clarified that siu is using a newer engine version and dx12 instead of dx11.
Well, the native build was bad... I had played and 100% completed the game before the poor native version even came to exist and it ran great even back then. Checking now, the game still works just fine.

Steam Deck Verified and Playable hit a thousand games
4 Mar 2022 at 12:47 pm UTC Likes: 1

There is quite a lot of games that seemingly work, but are labeled as Unsupported. Supraland for example, even though the standalone DLC Six Inches Under is Verified.

Proton 7.0 out with Easy Anti-Cheat improvements, more games for Linux & Steam Deck
16 Feb 2022 at 5:01 pm UTC Likes: 1

Quoting: MayeulC
Quoting: Solitary
Quoting: BekaI noticed something interesting when trying Wargroove.

Wargroove was crashing when intro video was playing on previous proton versions. It looks like they added some color testing/placeholder video instead of the original video, when you run game with proton 7.0.

Now it's not crashing anymore when you run the game. Before I had to run it with 'No intro' option.
That is the placeholder for missing WMF videos, my guess is that Yakuza 4 is the same type of "fix". That game used to simply freeze during loading on start because of intro/credits videos.

Quoting: damarrinI hope that means P4G gets to lose its unsupported tag soon.
Some of the comments report the videos in the game are just placeholders. So the game probably runs now, but without videos (I don't know the game, so I am not sure if it's just intros or actual part of gameplay).
Placeholders are shown while the video is captured and sent to valve's servers for transcoding. A few days later, proton downloads transcoded versions. Thus the first few players see the placeholders, and subsequent ones see the actual videos.

That's a stopgap. The real issue is that video encoding patents are a legal minefield. Although it should be easier in some countries without software patents (ffmpeg and vlc both started in France). Here apparently, videos can be shown directly if you have the codecs installed locally (trough gstreamer and ffmpeg). If I'm reading this correctly, at least.
Oh, I wasn't sure how that worked. What source of information are you using? Because I used to see lot of placeholders in games where I would suspect the issue would have been resolved already. I just tried Yakuza 4 and the intro worked, even though it did have some ocassional encoding artifacts.

What I wonder though is what would happen if I applied restoration patch, because that actually replaces the intro with the one with original music.

Proton 7.0 out with Easy Anti-Cheat improvements, more games for Linux & Steam Deck
16 Feb 2022 at 9:59 am UTC Likes: 1

Quoting: BekaI noticed something interesting when trying Wargroove.

Wargroove was crashing when intro video was playing on previous proton versions. It looks like they added some color testing/placeholder video instead of the original video, when you run game with proton 7.0.

Now it's not crashing anymore when you run the game. Before I had to run it with 'No intro' option.
That is the placeholder for missing WMF videos, my guess is that Yakuza 4 is the same type of "fix". That game used to simply freeze during loading on start because of intro/credits videos.

Quoting: damarrinI hope that means P4G gets to lose its unsupported tag soon.
Some of the comments report the videos in the game are just placeholders. So the game probably runs now, but without videos (I don't know the game, so I am not sure if it's just intros or actual part of gameplay).

Tomb Raider's Linux port from Feral Interactive delisted on Steam
15 Feb 2022 at 1:11 pm UTC Likes: 3

Quoting: Leopard
Quoting: EhvisFor Steam Deck it would probably help greatly to skip the native port. Unlike the next two TR games, this one was still OpenGL and there are a couple of areas where framerate suffered greatly. This was way back when I still played on a GTX970, but I don't think it was the GPU that was the limiting factor. I have no desire to play this game again, so I won't be testing it.
That game was too stuttery to enjoy on Proton last time i checked.

Surely native port has some low perf issues in general, but at least it provides a mostly smooth experience.
Last time you checked might have been too long ago to be relevant. Stuttering sounds like shader issue and that has improved significantly in last few years.

Tomb Raider's Linux port from Feral Interactive delisted on Steam
15 Feb 2022 at 11:23 am UTC Likes: 3

Quoting: rustybroomhandleI wonder if they tested native or Proton for Steam Deck verified. The tested buildID info seems to be Windows stuff, but not sure if that's enough info to work off.
Fairly sure it was native version. It is labeled only as Playable because of launcher that is only present in linux version (feral launcher). According to SteamDB it was already tested at the end of november.

Welcome to Elk readies up for the Steam Deck and Proton
14 Feb 2022 at 8:16 pm UTC Likes: 1

Quoting: Liam Dawe
Quoting: SolitaryThey claim they added Linux support (but it means using Proton), so the wording and the actual support are little bit questionable. SteamDB shows that the game has Linux support, and the Windows build depot shows both windows and linux as target platform, which is something I haven't seen yet. But it is unclear what is actually supported and mostly what kind of support it implies.
Well, support doesn't imply a native build, just that it's being tested working and issues are being fixed. In this case, they're clearly supporting Linux through Proton.
Nowhere I am mentioning native build, it never meant that, clearly this is about Proton, you are putting words in my mouth. I am just trying to get objective information. You saying it's clear and that they are testing is something you actually know and haven't mentioned in the article, or are you just guessing?

They are making release that makes it work on Proton better, but is Proton now part of their testing and release process? What kind of level of support? Maybe they fixed the most obvious issues and now they expect that Valve will make it work. I am also trying to understand if what SteamDB says has any potential deeper implications, is that a way how Valve intends to let devs mark their support of Proton? So far that did mean native build (or rather specific Linux depot), so my question is... what does it mean now? What are the minimal responsibilities that dev has to support and are there any? Is it all just ethical? Not even No Man's Sky has that and they are known to be fixing stuff for Proton.

Welcome to Elk readies up for the Steam Deck and Proton
14 Feb 2022 at 2:47 pm UTC Likes: 4

They claim they added Linux support (but it means using Proton), so the wording and the actual support are little bit questionable. SteamDB shows that the game has Linux support, and the Windows build depot shows both windows and linux as target platform, which is something I haven't seen yet. But it is unclear what is actually supported and mostly what kind of support it implies.