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Latest Comments by Whitewolfe80
What have you been playing on Linux lately and what do you think?
10 Aug 2017 at 3:37 pm UTC

Quoting: freerunnerliveGrid Autosport
Dirt rally,
F1 2015,
Xcom 2
Dying light.
Dreamfall chapters.
All GAMES IN 4K
dying light need to give that one another go have not played it since it came out

What have you been playing on Linux lately and what do you think?
10 Aug 2017 at 3:37 pm UTC Likes: 1

Quoting: Restmensch
Quoting: GuppyAlso I've been trying ( and failing ) to get Blood bowl 2 running on wine
It would be great if you succeeded. Bloodbowl 2 is one of the games I would actually run on wine.

I'm playing some Rocket League and try to find the time to finish Shadows of Mordor.
give this script a try on playonlinux apparently working upto the last patch on debian
https://www.playonlinux.com/sv/app-3135-Blood_Bowl_2.html [External Link]

What have you been playing on Linux lately and what do you think?
10 Aug 2017 at 12:12 pm UTC Likes: 1

Xcom 2 love the game and looking forward to the last of the dlc

Dishonored via Wine works perfectly

Mad Max still making my way through the game almost finished it

Also hoping that feral get the go ahead to port Total Warhammer 2

Linux game sales statistics from multiple developers, part 5
7 Aug 2017 at 2:57 pm UTC

Quoting: Shmerl
Quoting: Whitewolfe80Exactly which is why is it's never going away as much as it may get some more customers in personally I have sold out to valve ages ago i own some games through gog but have just pretty much accepted Steams dominance.
DRM only drives customers away, not the other way around.
Doesnt matter if does or does not its not going anywhere. The only way would be if say COD came out and nobody bought a single copy because of DRM. it would not happen as the majority of people give no shits especially console players as they have zero choice anyway.

Linux game sales statistics from multiple developers, part 5
7 Aug 2017 at 1:40 pm UTC

Quoting: Shmerl
Quoting: Whitewolfe80Then you don't know much about large businesses. They see a problem in piracy the board of says we have to do everything we can to protect out IP and profit. Probably more than one board member says invest heavily in DRM so we make it more and more difficult because on even the legit purchases,what are the geeks going to do not buy our game yeah right.

I am of course paraphrasing but conversations like that do happen in most companies that sell pretty much anything, it is all about maximizing profit while spending the least amount to do so. However when it comes to protecting IP they will spend spend spend.
That's not news, I know that DRM proponents use completely invalid reasons for pushing DRM. In fact they usually have nothing to do with piracy.
Exactly which is why is it's never going away as much as it may get some more customers in personally I have sold out to valve ages ago i own some games through gog but have just pretty much accepted Steams dominance.

Linux game sales statistics from multiple developers, part 5
6 Aug 2017 at 11:10 am UTC

Quoting: Shmerl
Quoting: Whitewolfe80Just go to any reddit forum that mentions the words Bethesda and linux. They are not going to remove DRM if anything I forsee companies spending more and more on it.
Then they shouldn't complain about piracy, since they are shooting themselves in the foot.
Then you don't know much about large businesses. They see a problem in piracy the board of says we have to do everything we can to protect out IP and profit. Probably more than one board member says invest heavily in DRM so we make it more and more difficult because on even the legit purchases,what are the geeks going to do not buy our game yeah right.

I am of course paraphrasing but conversations like that do happen in most companies that sell pretty much anything, it is all about maximizing profit while spending the least amount to do so. However when it comes to protecting IP they will spend spend spend.

Linux game sales statistics from multiple developers, part 5
5 Aug 2017 at 12:00 pm UTC Likes: 1

Quoting: Shmerl
Quoting: Whitewolfe80I have seen it justified plenty of times on Reddit
Any examples? Linux users are generally supportive of developers who release for Linux. Anyway, as I said, instead of focusing on piracy itself (which probably will always exist in some form), developers can focus on positive stuff that can reduce it - removing DRM, being more open in their communication to have more direct relationship with the community, and so on. All that builds respect. I.e. it's the opposite of what legacy publishers are normally doing (DRM, complete distancing from the community and etc.). On average, I'd say Linux developers are doing a better job than usual in that. Good examples are companies like inXile, Obsidian and the like.
Just go to any reddit forum that mentions the words Bethesda and linux. They are not going to remove DRM if anything I forsee companies spending more and more on it. For every person that legit buys a copy on gog,all it takes is one guy/girl and it's up on a torrent.

Oh I grant you having a dialogue with the end users helps but there will always be that crowd and its not just on Linux, it's on Windows and Mac too. That just flat out refuse to pay for anything entertainment related. I get pirates are everywhere but when the Linux games market is so small (in comparison) anyone effecting the success of a port on linux is f**king us all over.

Linux game sales statistics from multiple developers, part 5
4 Aug 2017 at 4:00 pm UTC

Quoting: Guest
Quoting: STiAT
However, we are disappointed by the promotion of piracy by some
I have not seen that anywhere, would be interesting to see where they stumbled across this.
I have seen it justified plenty of times on Reddit
Yeah not just reddit some have suggested it to get around steam/ ea origin et. But it is important to pay for games on linux we need to show there is a market, we really do not want to scare off the publishers we do have.

Sudden Strike 4, a short teaser video of it running on Linux
4 Aug 2017 at 3:57 pm UTC Likes: 1

Quoting: lucifertdarkI have one small problem with the game, I know it's silly but shouldn't the German Commander have a German accent? in the video he has an American accent while everyone else replying to him does so either in German or with a German accent.
I agree i did notice it but it is a small thing as long as the units don't have it am okay with it. Def going to pick this up, yeah co heroes 2 looks better but the frame rate is so variable this looks like it should be rock stable.

Epic Games looking to make Vulkan the default API for Linux games in Unreal Engine
3 Aug 2017 at 6:58 pm UTC

Quoting: Guest
Quoting: Whitewolfe80
Quoting: AnxiousInfusion
Quoting: EhvisThey still released Fortnite last week with only Win+Mac support. Do they have Metal support for that or is the OpenGL support actually good enough?

ARK devs already said that OpenGL won't be fixed and that they will switch to Vulkan for that. In ARK time of course.
That would be for Metal API, I don't know if there is an option to run openGL but I doubt it as they were building for Metal for more than a year.
I dont know for sure but Metal is based on vulkan with some changes, wondering how much code change it would take for vulkan version for linux.
Metal isn't based on Vulkan. The two are considered "low level" APIs, and will share a lot of similar features (and may even have a common ancestor in there somewhere), but Metal was released before Vulkan.

Interestingly enough, the talks have a section on "portable Vulkan", which has changed direction from the original intent of a common high level API (yet another one), and instead is the feature set common to basically DX12, Metal, and Vulkan, as seen from Vulkan itself. This kind of means you can write code in "portable Vulkan", and it will internally map (hopefully fairly directly) to Metal or DX12.
I personally want that project to take off, just because it would make writing portable code that much easier for everyone.
Interesting project hopefully it gains support a truly unified code with only minimal changes required per platform, would only improve Linux traction.