Latest Comments by Whitewolfe80
Total War: SHOGUN 2 looks like it will be heading to Linux & SteamOS
20 Feb 2017 at 9:29 pm UTC
20 Feb 2017 at 9:29 pm UTC
Quoting: thelimeydragonWonder what happened to Total War: Rome II. That was talked about being ported and has a Linux depot in limbo a few years too.Cant remember where I read it but apparently they had major problems with the dlc or at least sega had a problem with the game launching on linux with all dlc included given the age of the game
Total War: SHOGUN 2 looks like it will be heading to Linux & SteamOS
20 Feb 2017 at 3:50 pm UTC Likes: 1
20 Feb 2017 at 3:50 pm UTC Likes: 1
Already own it from way back when i dual booted but cool always welcome to have another game in the linux fold.
Ballistic Overkill adds voice commands, Polish language and more
20 Feb 2017 at 3:46 pm UTC
20 Feb 2017 at 3:46 pm UTC
Quoting: PUNI bought it yesterday and I can say it's a simple and fun game.Agreed convinced me to pick it up so cheap why not try it
My name is PUN. See you on the server. :D
Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream
19 Feb 2017 at 8:25 pm UTC
19 Feb 2017 at 8:25 pm UTC
Quoting: sr_ls_boyAs of today, on Sunday, the staging patches all of but done. There are serious regressions. For starters the color problem in Thief is back. Also, SE V2 will no longer start. This forthcoming release will tank performance in Hitman: A. I benchmark at 1/2rd the fps I used to get with 2.1 staging. So, I have reverted and will be keeping 2.2-devel(no patches) for further testing.That's why you should not always do day one updates on Wine there are typically regressions here and there in order to get better functionality with x package if the version you have has decent performance stick with that until there is an improvement in the functions you are looking for bottom line read the change logs.
Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream
18 Feb 2017 at 1:55 pm UTC
18 Feb 2017 at 1:55 pm UTC
Quoting: mrdeathjrIn this wine version need for speed most wanted allow change settings in game without crashI know not a pc version but can get round that using the ps2 emulator which runs without any glitches and on a game that old you cant really spoil the graphics.
View video on youtube.com
Another interesting title is codename outbreak, in this wine version works (in test cinematics dont, cinematics folder must be renamed)
View video on youtube.com
However first chapter is possible played but when try second chapter appears many graphic bugs
^_^
Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream
18 Feb 2017 at 1:51 pm UTC Likes: 1
https://boilingsteam.com/a-step-by-step-guide-to-make-controllers-work-in-wine/ [External Link]
18 Feb 2017 at 1:51 pm UTC Likes: 1
Quoting: X6205I will start take Wine seriously when they implement proper X-input support and XBOX 360 controller will work in the games. Not only in the wine joystick preferences..Why dont you just use xbox 360 driver map the controller with a profile then just drop the files in which ever game you are trying to run and what do you know full compatibility with any game that needs a controller.
https://boilingsteam.com/a-step-by-step-guide-to-make-controllers-work-in-wine/ [External Link]
Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream
18 Feb 2017 at 12:44 pm UTC Likes: 1
18 Feb 2017 at 12:44 pm UTC Likes: 1
What's more as I said in previous post in this thread - I would love to have Wine ports of games that are ranked from platinum to silver available on Steam. The most important gain of using Steam is that you have all your games in one place and you don't have to install all the dependencies of the game - you just download the game and play it. And configuring Wine prefix is the biggest dissadvantage of Wine.
If Valve would somehow reword publishers that release titles as Wine ports if they are platinium/gold/silver and mark them as Wine / Beta versions, it would be brilliant. Steam OS would have bigger library, publishers would be reworded, Linux gamers would have bigger library, players on Windows will see that SteamOS expands.
Of course it would have disadvantage (and that's something that makes this whole wish unrealistic) - some of the titles would have serious issues, and people who would like to play those games would start the shitstorm - why the released game does not work or works partially.
Anyway, I wish myself and all you guys a great state of Wine.[/quote]While not a rating system I find play on linux list more useful than wines system also while using this site http://www.gamersonlinux.com/forum/forums/guides.20/ [External Link] nearly all of the guides have little to no performance issues so if search for a game and there is a guide for pol chances are it will play just fine.
If Valve would somehow reword publishers that release titles as Wine ports if they are platinium/gold/silver and mark them as Wine / Beta versions, it would be brilliant. Steam OS would have bigger library, publishers would be reworded, Linux gamers would have bigger library, players on Windows will see that SteamOS expands.
Of course it would have disadvantage (and that's something that makes this whole wish unrealistic) - some of the titles would have serious issues, and people who would like to play those games would start the shitstorm - why the released game does not work or works partially.
Anyway, I wish myself and all you guys a great state of Wine.[/quote]While not a rating system I find play on linux list more useful than wines system also while using this site http://www.gamersonlinux.com/forum/forums/guides.20/ [External Link] nearly all of the guides have little to no performance issues so if search for a game and there is a guide for pol chances are it will play just fine.
Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream
18 Feb 2017 at 1:26 am UTC Likes: 1
18 Feb 2017 at 1:26 am UTC Likes: 1
Quoting: JudasIscariotNo they removed certain parts of code that gimped Doom https://www.youtube.com/watch?v=MefLprcTzoA [External Link] (go to 8.15) the code that Doom complains about under wine is part of code removed in the day one patch.Quoting: Whitewolfe80But the problem with that argument is that Bethesda gimped the code in its first patch to ensure the Wine version was broken for several weeks until the good folks at Wine figured out a way to ungimp it. Bethesda and its overlords Zenimax see no benefit in going to the expense of supporting Linux, they just are not interested as they see it as un viable that not me trolling those are the words of Bethesda studio head in an interview from late 2015.There was no "gimping". It was a combination of two things: Denuvo and unimplemented features. Once the DRM was removed, Wine Staging implemented the necessary features to be able to run the new DOOM.
Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream
18 Feb 2017 at 12:32 am UTC Likes: 2
18 Feb 2017 at 12:32 am UTC Likes: 2
What's more - Wine has prooved with Doom, that even if developer won't decide to release Linux version of the game, if they will use Vulkan it will be much easier to have the game on the Linux. It may end in initial wrapped ports, growing market, bigger interest in the Linux market and more native games in the end.
To sum up - Better shape of Wine is good news. WINE IS GOOD NEWS.[/quote]But the problem with that argument is that Bethesda gimped the code in its first patch to ensure the Wine version was broken for several weeks until the good folks at Wine figured out a way to ungimp it. Bethesda and its overlords Zenimax see no benefit in going to the expense of supporting Linux, they just are not interested as they see it as un viable that not me trolling those are the words of Bethesda studio head in an interview from late 2015.
To sum up - Better shape of Wine is good news. WINE IS GOOD NEWS.[/quote]But the problem with that argument is that Bethesda gimped the code in its first patch to ensure the Wine version was broken for several weeks until the good folks at Wine figured out a way to ungimp it. Bethesda and its overlords Zenimax see no benefit in going to the expense of supporting Linux, they just are not interested as they see it as un viable that not me trolling those are the words of Bethesda studio head in an interview from late 2015.
Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream
17 Feb 2017 at 10:16 pm UTC Likes: 4
17 Feb 2017 at 10:16 pm UTC Likes: 4
Wine is great DX9 support is pretty damn good right now native is def better but wine is not a terrible option.
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