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Latest Comments by scaine
Ludo is a new sleek front-end for Libretro, as an alternative to RetroArch
1 September 2020 at 8:18 am UTC Likes: 2

I reckon I'll give this a go, but given that a few commenters don't like how complex the underlying mappings are, I suppose there's also Nostlan and Pegasus. Probably Pegasus though, since it looks like your only option for Nostlan on Linux is to build from source (but of course, they provide a Windows exe...)

Pegasus does look very nice. The DEB version just segfaults for me on Mint, but the flathub version worked. I'll give it a shot on the Pi which arrived yesterday, see if I can configure everything on it first.

Edit - Hmmm, in fact, I think I'll start with Attract-Mode, since this will be largely Mame-only, this is exactly what I'm looking for. Fingers crossed.

Ludo is a new sleek front-end for Libretro, as an alternative to RetroArch
31 August 2020 at 12:53 pm UTC Likes: 5

The timing of this is incredible. After my garage flooded a few weeks ago, I finally ordered a skip last week and cleared it out. I now have enough space in there to worry about my ancient MAME cabinet - it survived the flood, but I haven't spent any time on it for the past 15 years when the old CRT finally gave up the ghost. So on Saturday I ordered a new 19" 4:3 monitor on Ebuyer at the weekend, and a new Pi 4b to hook it all up and get it going again.

The parts are due to arrive today... and then you posted this article. Spooky.

Space Crew has new footage and it's releasing on October 15
31 August 2020 at 9:08 am UTC

It's weird. I couldn't get into the Bomber Crew "atmosphere" - most world war games leave me cold. But space ships? Sign me up!

Same thing happened with Company of Heroes. Couldn't get into it. But Dawn of War 2? Basically CoH with space marines. Boom! Played the hell out of it.

First-person shooter Prodeus looks insane, and it's out in Early Access this November
28 August 2020 at 9:49 am UTC

This looks absolutely insane! Completely over the top, but still with some nice "hidden" mechanics, like shooting the stair-release mechanism for an instant multi-kill. Love it!

314 Arts announce Projekt Z, an upcoming free co-op zombie shooter
26 August 2020 at 5:13 pm UTC Likes: 1

I don't mind jamming weapons in game, provided it's driven by a story mechanic. I'm not a fan of breaking weapons entirely though. I hated Dying Light early game for all the broken, but decent weapons you end up throwing on the ground while you hunt for a broken pipe instead. Getting the bow was a godsend.

So story-driven, yes. Randomly breaking to make the game harder, no.

Children of Morta adds Linux support and a new animal charity DLC
26 August 2020 at 5:05 pm UTC Likes: 4

Well, just reporting in to say how absolutely incredible this game is. The gameplay is excellent, but you "dip into" each session, rarely lasting more than 20 minutes or so per play. In between plays, not only is there a deep progression of character unlocks, skills and upgrades, but also a wonderful, often heart-wrenching, story about the game's protagonists, the family Bergson. The narrator is particularly excellent, and much of the story is revealed through unlocks during your playthrough, invoking instant in-game cut-scenes, later expanded upon when you return to the house.

It's superb. It's... top ten material, honestly. I'm blown away.

Children of Morta adds Linux support and a new animal charity DLC
24 August 2020 at 3:33 pm UTC Likes: 2

This has been on my wishlist for months. No more - just bought it. I'll give it a shot tonight.

Edit: Well, it's excellent. There's a beautifully presented story here, superb graphics and fluid, satisfying gameplay all tied into a progression tree throughout what looks like about 6 characters. The (excellent) narrator is seamless throughout gameplay too in a very Bastion-like way. The occasional interlude/scene-setter pops up in very Transistor-like way too. So Dead Mage is taking some great inspiration from Supergiant here.

Brilliant stuff. Very happy this has happened!

Fantastic 2D action-RPG 'Chronicon' has now released
24 August 2020 at 7:14 am UTC

Quoting: psycho_driver
Quoting: JuliusWorks fine here on Manjaro as well. Graphics take some time to get used to, but the game is a solid loot driven ARPG. The main problem is that it is way too easy. Even on legendary mode you can just walk through it at least with my character build. Maybe I got a strange unbalanced skill combination by accident?

I have a feeling it's just pretty easy, at least for a while. I started a berserker last night and so far can just face tank everything.

Unless something's changed in the past couple of months, the default "Normal" mode is pretty easy. However, "Heroic", the next level up doubles monster health and gives them a 50% damage boost. At this level, you'll have to start kiting some of the tougher monsters or die. Epic doubles it again, and Legendary doubles it to an 800% boost in monster health. Early game here can be a bit tedious, as every monster needs massive kiting until you unlock stronger spells/abilities/gear.

I play on Heroic only. It's a SUPERB game that I've sunk nearly 40 hours into. Big thanks to Liam for helping the dev sort the Linux launcher script, because that stopped me playing this for over a year (I was on Ubuntu 18.04 at the time, but only 18.10 and later were supported, until Liam noticed that the dev was calling static libraries instead of targeting the Steam runtime libraries).

Help GamingOnLinux beat Coronavirus, join us on Folding@home
24 August 2020 at 6:54 am UTC Likes: 4

Quoting: GuestI just noticed the team had reached the one billion points mark.

https://stats.foldingathome.org/team/245680

Not only are you now 7th, but the top contributor accounts for over a quarter of that billion! Some incredible effort here. I haven't re-installed since I got my new AMD card. Time to start again, I reckon!

Linux gaming overlay MangoHud version 0.5.1 released
21 August 2020 at 3:19 pm UTC Likes: 1

Quoting: dpanter
Quoting: scaineMangoHUD is pure aesthetics
Not so.
Displaying MangoHud is optional, it can now start hidden and be revealed with a single keypress. It can log detailed fps data and upload to flightlessmango.com. By the way, a Flatpak exists if you're into that sort of thing.

Sorry, I meant it's pure aesthetics for me. I don't really have any interest in benchmarking, beyond a vague finger-in-the-air, "is this smooth enough to play for more than 10 minutes". I get that lots of people love their 144Hz, or 120fps, or whatever. For me, I stop caring around the 45-50fps. 60 is a nice to have.