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Latest Comments by scaine
Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
22 Jun 2019 at 1:55 pm UTC Likes: 21

Quoting: gradyvuckovicValve didn't really have much of a choice. If there's a solution to this, Valve couldn't be expected to commit to figuring it out and fixing it just 3 months. Canonical pulled this out of no where with no warning and just expected everyone to deal with it.
They've been talking about this for about 2 years actually. Ubuntu 19.10 is just the testing ground for 20.04 LTS. It's possible that they'll not reverse this decision for 19.10, but might for 20.04, depending on how it goes with 19.10.

Quoting: mphuZValve is wrong about this.

It was high time for all software developers to stop supporting 32-bit. Valve should be able to fully switch to 64-bit faster.

This also applies to Wine. Stopping Wine64 support, and then crying and calling everyone bad - it`s brilliant. :huh:
This isn't about 32-bit vs 64-bit distros. It's about library support for the massive number of games that don't have 64-bit builds. And as far as Wine is concerned, the vast, vast majority of games installers are 32-bit only, so if you don't have architecture/library support for that, the game won't install.

Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
22 Jun 2019 at 12:23 pm UTC Likes: 14

Quoting: riddleyAs a long-time Debian user, I have no dog in this fight, but man these comments are odd. First, Debian isn't difficult to install.

Second, we're half-way through 2019. When should we drop support for architectures that were obsoleted 20 years ago? Why is no one in these comments finding fault with Valve? Don't get me wrong, I'm very glad and grateful that they support Linux, but at the same time they don't do a very good job of it. Perhaps Steam is easy to install on Ubuntu, I'll never know. On Debain it's an exercise in frustration every time.

Technology moves forward. The people deserving of your ire are those refusing to move forward.
Nobody is arguing that we should all be using 64-bit distros, but this is a discussion about library support mainly. I'm simplifying, but since so many older games are 32-bit only, unless you have 32-bit library support, you're screwed. Despite knowing this, Canonical have decided to flip the finger at their desktop users and drop that support. Hence the outrage.

Event Horizon - Frontier will have you continually upgrade and defend a space station
21 Jun 2019 at 2:16 pm UTC Likes: 1

Sold. Goddam, this ticks all my Drox Operative, Reassembly, and Captain Forever boxes! Sign me the hell up!

The only question is, how did I miss the first game?! I guess I'll buy that one right now, and that'll give me a week and a half to look forward to the sequel...

SteamWorld Quest: Hand of Gilgamech can now be picked up DRM-free on GOG
17 Jun 2019 at 10:35 pm UTC

Thanks! But honestly, I should really just get around to this upgrade. I can't remember what it was now, but another game isn't working... oh yeah, Dicey Dungeons, but it works for others. Maybe this weekend. We'll see...

SteamWorld Quest: Hand of Gilgamech can now be picked up DRM-free on GOG
17 Jun 2019 at 6:56 pm UTC Likes: 1

I really need to update to 18.04 so I can play this. LOVE this developer. And this looks just awesome.

Klei Entertainment hit the restart button on Griftlands, confirmed to come to Linux but Epic Store first
13 Jun 2019 at 6:45 pm UTC Likes: 1

Quoting: TobiSGD
Quoting: scaine
Quoting: subLot's of our heroes turn out to not care *that much* about Linux.
Not like you can blame them though of course. They have a business to run, regardless of how passionate they are about ideals. If I was put in the position of dropping 2-3% of my sales in order to instantly gain masses of capital? It's a no-brainer. People have families to feed, jobs to secure.
I think it is pretty short sighted. Sure, they get a bunch of money now, but they not only dropped Linux sales, but also the sales of Windows gamers that won't buy Epic exclusives and maybe even put the company on their blacklist of publishers not to buy games from. In the long run, this may amount to more losses than they gained with a one time payment from Epic.
I think that's incredibly unlikely. Epic pay for the exclusive and also guarantee a minimum number of sales. Klei would have to work hard to lose anything by this. I think the numbers already show that not nearly enough people care about voting with their wallet. Coffee Stains latest game, Satisfactory sold half a million units already. Time will tell, I suppose.

The latest footage of UnderMine (coming to Linux) from E3 has me excited to dig deep for riches
12 Jun 2019 at 9:40 am UTC

The terms roguelike and roguelite are so watered down now and generally misused that they're as useful as "PC" in my book.

This games looks lovely though. And the developer seems to be amazing. It's on my wishlist and I'll insta-buy when the final game is ready. Still, "6-8 months in EA" from a "summer 2019" release means that I'll be waiting a long time to spend money on this. Probably this time next year...

Klei Entertainment hit the restart button on Griftlands, confirmed to come to Linux but Epic Store first
11 Jun 2019 at 11:18 am UTC Likes: 4

Quoting: subLot's of our heroes turn out to not care *that much* about Linux.
Not like you can blame them though of course. They have a business to run, regardless of how passionate they are about ideals. If I was put in the position of dropping 2-3% of my sales in order to instantly gain masses of capital? It's a no-brainer. People have families to feed, jobs to secure.

Anyone who argues otherwise is just disconnected from reality, I think.

I still hate Epic for their tactics of course, but maybe some actual good can come of the money they're flinging around - smaller devs getting big capital payouts and guaranteed sales, competition for Steam, and hopefully very little impact on Linux as a whole.

I'm grasping for a silver lining, of course, but I think there's a definite over reaction to all this.

Klei Entertainment hit the restart button on Griftlands, confirmed to come to Linux but Epic Store first
10 Jun 2019 at 9:44 pm UTC Likes: 3

...and bear in mind that Klei didn't support Linux for about 2 years with Oxygen Not Included when it first launched in EA. This Epic deal is utterly meaningless for us. We'll get much the same support and experience as we always get from them.

I despise the Epic Store and everything it represents, but I can't extend that derision to Klei over this.

Klei Entertainment hit the restart button on Griftlands, confirmed to come to Linux but Epic Store first
10 Jun 2019 at 8:58 pm UTC Likes: 2

I almost never buy EA games anyway, so doing a one year stint on Epic first - no worries. I'll wait. Klei have produced some incredibly fine games over the years, definitely have my loyalty (to a degree).

I wonder what's happened to The Floor is Lava, or Hot Lava, or whatever their first-person parkour game was called. I'd have though it was better fodder for Epic Store than Griftlands!