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Latest Comments by scaine
A look over the ProtonDB reports for May 2019, over 5,000 Windows games reported working on Linux
2 Jun 2019 at 5:13 pm UTC Likes: 5

Very tempted to make my second ever Steam Play purchase with A Plague Tale: Innocence. Still really uncertain about spending any money on a windows title though. Will probably hold off - still have plenty of native games to try out.

The dev of "Marble It Up!" had intriguing words to say about the native vs Steam Play argument for a Linux version
30 May 2019 at 8:45 pm UTC Likes: 6

For me, this it comes down to whether I get a like for like experience. That's true of Proton, and it's true of any port I buy. I remember being furious that Pay Day 2 released without support for voice chat. When I was being kicked from stealth missions because I didn't have voice, that really grates. The same is true of Deep Rock Galactic right now actually, but luckily no-one uses voice in that game.

So it's not really about support, or native as such, for me. It's just a simple question - will this run equally well by any measure (installation, features, performance, support) as it would if I was running it in Windows.

(Obviously performance always takes a hit, and I'm lucky that my monster graphics card will mask that for me, mostly)

If that's a "yes", I'll buy. So far, (outside of Humble Monthly) I've only bought one game - Deep Rock Galactic, and I don't regret that despite the lack of voice chat. But I've enjoyed using Steam Play on free-weekend games, or free-to-play games. Those might lead to a sale in future perhaps. But Steam Play still has a long way to go before it's performing the way it should.

It'll come, I'm pretty sure of that.

One Deck Dungeon celebrates a first anniversary with a sale, it's quite addictive
30 May 2019 at 8:53 am UTC Likes: 2

Quoting: monnefAm I seeing it right, classes are gender-locked and there are no men? That doesn't look very diverse... :huh:
Yeah. There was some infuriating entitled whining about this on the Steam forums a while back. I'm not aiming this at you, btw - the faux-outrage on the forums was truly over the top "look at me being outraged" pathetic. Of course, as you say it's not diverse, but it's just so intensely hypocritical given that the reverse is normally the norm and you don't hear girl gamers getting their whine on.

It's not even a goddam RPG and the man-babies still had a go. I guess that's the Steam forums for you.

edit: Just to (unsurprisingly) note, [Tangledeep had the same reaction on the Steam forums [External Link]. I love that one commenter described the thread as a dumpster fire. Sums it up pretty well!]

The latest '7 Days to Die' experimental build allows more graphics tweaking, running nicely
28 May 2019 at 9:32 pm UTC

Quoting: NanobangMy favorite changes to 7d2d have been less about graphics and more about game options and play.

I love that I can now make it harder for the Zs to damage materials ... they're rotting flesh, after all ;). It doesn't even have to be 7d2d; it can be 14d2d or even 30d2d, allowing the game to go from a primarily-horde-survival-with-a-little-bit-of-exploration game to a primarily-horde-survival-with-a-little-bit-of-exploration game. Oh, and I can slow the Zs down to be walking dead, individually not too dangerous to the wary, but it's easy to get swarmed.

The progressive skill system is welcome too. I haven't played since, like, alpha 10 I think, so it's a waaayyy different and waaayyyyy better experience now.

And vehicles. Vrrrrooooommmm!
I think you misquoted your little-bit thing there... aren't they both the same? Either way, since almost every house will try to kill you with Zeds exploding from cupboards, false floors and collapsing stairs, exploration takes absolute balls of steel.

Great game though. Loving the look and feel of A17 and with A18 adding in so much content, I'm excited to see what the finished game will look like.

One Deck Dungeon celebrates a first anniversary with a sale, it's quite addictive
28 May 2019 at 6:33 pm UTC Likes: 2

This is a lot of fun, but I don't think it has the depth of something like Slay the Spire. On the other hand, a run can be completed in 15-20 minutes if you turn off all the animations and you know what you're doing!

I'm also a bit sceptical about how the game can be won with certain characters. I played the Mage quite a lot initially only to discover that her abilities really aren't fantastic. Switched to the Rogue and after only a few games, I'd beaten the first boss. So you probably need to experiment with the characters to find one that suits.

Great game at this price though. Well recommended.

Kerbal Space Program is getting a big expansion named Breaking Ground, releasing this week
27 May 2019 at 5:34 pm UTC

Quoting: sergeit's free for those who purchased kerbal before april 2013 :)

Kerbal Space Program: Breaking Ground Expansion will be released on May 30th for PC for $14.99 USD. And yes, we’re keeping our promise that all players who purchased the game through April 2013 will receive the expansion for free. We’ll provide more details on how that will work before launch.
I guess the article could be a little bit clearer - the Breaking Ground DLC is $14.99 USD, free for early adopters, but there's also a free update to the base game which adds in some extra features:

With the release of Breaking Ground, the base game is also getting some updates that will add a few new features.

For starters, the inventory mechanic that is used by deployed science will be available in the base code, for modders to use and extend as they wish.

Additionally, we're adding two extensions to our action group system. The first one adds another type of action group for controls that let you bind input controls to fields - an axis group. The second adds Action Sets, which allow you to enable or disable sets of axis or action groups.

This extends what you can do with a limited number of keys, letting you put your craft into different modes of operation. You can even override the base controls with the action set feature, further fine tuning the interface between you and your craft. We developed these extensions to give players more options to control their robotics, but it certainly will be useful for stock and modded players as well.

Finally, we’ve added EVA portraits, so that you can check data on your Kerbals even when they’re out and about.
Hope that helps clear it up.

The latest '7 Days to Die' experimental build allows more graphics tweaking, running nicely
27 May 2019 at 3:00 pm UTC Likes: 2

Quoting: stud68Vulkan still not working yet, for myself at least.
I get a pink and black world.
Yep, their Vulkan build is still borked on Linux. No idea what the issue is, but it's pink and black for me too, although weirdly, the toolbar and compass/map display over it perfectly. Presumably some kind of shader-related weirdness.

I can also confirm that this ss setting punts my performance back into the 65-100fps bracket on my 1080. Before, it was typically in the 45-75 region. And apart from an ever-so-slightly brighter world, I couldn't see what turning off ss actually did!

Loving A17.4 right now - such a lot of fun once you get to grips with how many houses are now absolute death traps! :)

Very cool deck-building roguelike Dicey Dungeons alpha ending soon, last chance for early price + updated
24 May 2019 at 8:14 pm UTC Likes: 2

Quoting: buckysrevenge
Quoting: scaineJust a quick note to say that I haven't been able to play this for about a year due to an issue with a "lime" package that's affecting a few Linux users. I tweeted Terry this week and he thinks he knows what the issue is and we'll hopefully get an update on this shortly. Fingers crossed - I've put a few hours into this and it's excellent. Well worth grabbing, asap.
He's hoping to have the fix in 0.17.2
Yep, he said as much in my twitter thread with him [External Link]. Seems like a lovely dude. And seriously, this game is huge fun. I'm looking forward to playing again.

Very cool deck-building roguelike Dicey Dungeons alpha ending soon, last chance for early price + updated
24 May 2019 at 6:35 pm UTC Likes: 2

Just a quick note to say that I haven't been able to play this for about a year due to an issue with a "lime" package that's affecting a few Linux users. I tweeted Terry this week and he thinks he knows what the issue is and we'll hopefully get an update on this shortly. Fingers crossed - I've put a few hours into this and it's excellent. Well worth grabbing, asap.

Unique gravity-defying metroidvania 'Dandara' finally sees an update to the Linux version
24 May 2019 at 4:39 pm UTC

Phew. Yeah, just checked - it was April's Monthly Bundle. I ended up focusing solely on Mutant Year Zero: Road to Eden and haven't played any of the others in that bundle yet. Then May's came along with the incredible Wandersong and... I haven't played any of the others in that bundle either!

Strange to think that I've spent so many hours on games I wouldn't have bothered even considering without Steam Play. I didn't think Valve's initiative would really affect me that much, but between those games, Deep Rock Galactic, Path of Exile and Lutris' Overwatch, the bulk of my gaming this year has been on Platinum-rated Windows titles.

And 7 Days to Die, of course. Still my most played game... by far. Although Slay the Spire is catching up!