Latest Comments by scaine
The Linux 2017 GOTY Awards are now over, here's the winners
22 Jan 2018 at 6:28 pm UTC
22 Jan 2018 at 6:28 pm UTC
Quoting: riusmaHuh - he was interviewed by Liam back in 2015 too! Didn't realise. Loved Tacoma though, so he has my thanks, if not my vote in this case (I voted for Ethan Lee, I think, basically because of Salt and Sanctuary).Quoting: tuubiTacoma was the only one (game for Linux) in 2017 (source [External Link]. ;)Quoting: EhvisFor favourite porter I voted for Knockout games because I found Aaron Melcher's name in the credits for Linux/Mac programming. I hadn't even heard that he was involved before then, so I decided to reward the work done completely out of the spotlight. Seems I was the only one.In the credits of Tacoma I assume? Was he involved in any other ports last year?
The Linux 2017 GOTY Awards are now over, here's the winners
22 Jan 2018 at 3:58 pm UTC Likes: 1
22 Jan 2018 at 3:58 pm UTC Likes: 1
That was a lot of fun and I hope people don't get too hung up on the preferential voting point - this isn't anything "at stake" here and it's just nice to see the results and have had a say in influencing them.
I'm a bit gutted that Wine beat out Mesa in the end, and I like to think that Feral won their "best porter" award based on how much they've contributed to that effort, and NOT relied on Wine.
I've never been a fan of Wine, but even I can grudgingly admit that they've done some incredible work over the decades and more recently it even feels like there's a momentum there that never existed before. If only I got consistent results when using it, I'm sure I'd get over my bias about it all! :D
I'm a bit gutted that Wine beat out Mesa in the end, and I like to think that Feral won their "best porter" award based on how much they've contributed to that effort, and NOT relied on Wine.
I've never been a fan of Wine, but even I can grudgingly admit that they've done some incredible work over the decades and more recently it even feels like there's a momentum there that never existed before. If only I got consistent results when using it, I'm sure I'd get over my bias about it all! :D
Realistic racing game 'DRAG' coming to Linux soon, built on Linux and it looks astonishing
20 Jan 2018 at 1:33 pm UTC
As for a reputation of not paying our way, that's because Linux is free, not because a percentage of Linux users oppose DRM. Either way, it's long refuted by the HiB sales and irrelevant when you're throwing insults around.
20 Jan 2018 at 1:33 pm UTC
Quoting: pete910So we're all "entitled brats" for using Linux? Even if we are, I like to think this readership is above belittling others for their views.Quoting: scaineYes but we read the same thing all the time, I as other have no objection in anyone asking but with responses like,Quoting: orochi_kyoBelittling others for having an unpopular ethos or opinion is EXACTLY why all Linux users get such a hard time on the Steam forums when asking for a Linux port.Quoting: Alm888Stop the production and drop the project, he is not interested anymore!!Quoting: ThorstenFolkersWe rely on some Steam matchmaking features for the online Multiplayer and also copy-protection. So a DRM-free version is possible in the future but is not something we are working towards at the moment.Thank you for your response! Sadly, I'm not interested anymore and will pass. Good luck!
Thanks!
Thorsten
OMG LOL. "DRM free" kids are so entitled.
Please don't be like them.
Thank you for your response! Sadly, I'm not interested anymore and will passThey just come across as can entitled brat and just annoys others and more than likely the devs too. It's also the reason for the premise of Linux users don't want to pay their way, That's why linux users get the hard time on most non linux forums especially steam.
As for a reputation of not paying our way, that's because Linux is free, not because a percentage of Linux users oppose DRM. Either way, it's long refuted by the HiB sales and irrelevant when you're throwing insults around.
Realistic racing game 'DRAG' coming to Linux soon, built on Linux and it looks astonishing
20 Jan 2018 at 10:49 am UTC Likes: 2
Please don't be like them.
20 Jan 2018 at 10:49 am UTC Likes: 2
Quoting: orochi_kyoBelittling others for having an unpopular ethos or opinion is EXACTLY why all Linux users get such a hard time on the Steam forums when asking for a Linux port.Quoting: Alm888Stop the production and drop the project, he is not interested anymore!!Quoting: ThorstenFolkersWe rely on some Steam matchmaking features for the online Multiplayer and also copy-protection. So a DRM-free version is possible in the future but is not something we are working towards at the moment.Thank you for your response! Sadly, I'm not interested anymore and will pass. Good luck!
Thanks!
Thorsten
OMG LOL. "DRM free" kids are so entitled.
Please don't be like them.
Realistic racing game 'DRAG' coming to Linux soon, built on Linux and it looks astonishing
19 Jan 2018 at 11:49 am UTC Likes: 1
19 Jan 2018 at 11:49 am UTC Likes: 1
I'm not a fan of racing games, but this is an insta-buy for me. For the reason mentioned, I don't own a wheel, but I wonder what the wheel support is like. Gonna check out their blog while waiting for their steam page to go live so that I can wishlist it.
Killing Floor 2 for Linux is 'indefinitely on hold' as they can't find a developer
15 Jan 2018 at 8:33 pm UTC Likes: 1
In the same interview, Gibson even claimed to believe that "almost every PC game will end up on Linux eventually". Yeah. That won't really happen unless he does something about that shoddy engine decision, will it?
It's nice that you defend developers, Jaycee (you are one, I seem to remember?), but Tripwire don't deserve it in this case. Another broken promise.
Icing on the cake for me was that they locked their Steam forums such that you may only post if you already own the game. Just why? So frustrating, cos until recently, we didn't even have any way to show support for a Linux client. I've got it wishlisted now, but honestly, after the extent of both their broken promises and lack of communication regarding this, I'm not sure I can bring myself to support them.
And finally, Yashiro, in his update closing the 450+ odd comments requesting a Linux client [External Link]... actually has the bare-faced gall to suggest that Linux sales of KF1 didn't justify the investment... just, holy shit. He's using a 2009 game released solely for Windows and which got an indirect port TWO YEARS later, plagued with texture issues, as an additional justification for not porting KF2?!?
Nope. I'm out.
15 Jan 2018 at 8:33 pm UTC Likes: 1
Quoting: GuestI see the usual garbage and slagging off the developers is being posted...It matters entirely when you a) claim to support Linux/SteamOS, b) later tweet about that support [External Link], AND c) your founder and president even advocates SteamOS in an interview [External Link].
Why did they use Direct3D ? Simple. It's the best API for the desktop platform. Doesn't matter about "vendor lock in" when 90% of your market is on the platform where that doeesnt matter.
In the same interview, Gibson even claimed to believe that "almost every PC game will end up on Linux eventually". Yeah. That won't really happen unless he does something about that shoddy engine decision, will it?
It's nice that you defend developers, Jaycee (you are one, I seem to remember?), but Tripwire don't deserve it in this case. Another broken promise.
Icing on the cake for me was that they locked their Steam forums such that you may only post if you already own the game. Just why? So frustrating, cos until recently, we didn't even have any way to show support for a Linux client. I've got it wishlisted now, but honestly, after the extent of both their broken promises and lack of communication regarding this, I'm not sure I can bring myself to support them.
And finally, Yashiro, in his update closing the 450+ odd comments requesting a Linux client [External Link]... actually has the bare-faced gall to suggest that Linux sales of KF1 didn't justify the investment... just, holy shit. He's using a 2009 game released solely for Windows and which got an indirect port TWO YEARS later, plagued with texture issues, as an additional justification for not porting KF2?!?
Nope. I'm out.
Looks like the sci-fi narrative exploration game Event[0] may still be coming to Linux
15 Jan 2018 at 3:57 pm UTC Likes: 3
15 Jan 2018 at 3:57 pm UTC Likes: 3
Wow. Apparently they had a stable Linux build back in October last year, then delayed it due to a game breaking MacOS bug (why!?). Then, after fixing that, Linux was the top priority, along with French support apparently.
A year of silence ensued [External Link] and I gave up hope. Still on my wishlist though and they'll get a sale if they ever launch, but I'm not holding my breath at this point. The Station comes out next month and that might be a better option at this point - go with the devs who can do a simultaneous launch, in my opinion.
A year of silence ensued [External Link] and I gave up hope. Still on my wishlist though and they'll get a sale if they ever launch, but I'm not holding my breath at this point. The Station comes out next month and that might be a better option at this point - go with the devs who can do a simultaneous launch, in my opinion.
Intel launches their new CPUs with Radeon RX Vega M Graphics along with two new 'NUC' mini-pc models
11 Jan 2018 at 5:24 pm UTC
11 Jan 2018 at 5:24 pm UTC
All I'll say in response is that you're waaaaay more tolerant of ineptitude than I am. I just upgraded my PC last year, so I'm furious that it'll be another couple of years before I feel justified buying a new motherboard/CPU to work around this particular cock up. Furious.
Needless to say, I doubt that that replacement combo will be of Intel design...
Needless to say, I doubt that that replacement combo will be of Intel design...
Escape a hostile takeover in ‘Turnover’, some thoughts on this stealth game
9 Jan 2018 at 6:30 pm UTC Likes: 2
9 Jan 2018 at 6:30 pm UTC Likes: 2
Quoting: razing32I'm pretty sure that's not how a hostile takeover works :S:Really, REALLY hostile!
Intel launches their new CPUs with Radeon RX Vega M Graphics along with two new 'NUC' mini-pc models
9 Jan 2018 at 6:09 pm UTC
9 Jan 2018 at 6:09 pm UTC
Just to be clear here - Meltdown is a vulnerability that takes advantage of a bug in Intel's chips. Call it a "design flaw" if you're feeling kind, but it's a hardware bug. It's executing instructions from its buffer without checking that this is allowed. Speculative Execution is one thing, but not checking privileges before execution? Madness.
That's why AMD's latest chips don't suffer from the Meltdown flaw. Yes, they use Speculative Execution, but at least they have the good grace to check if they're allowed to execute those speculative commands before they do so.
Spectre is more widespread. It's also a Speculative Execution vulnerability but has nothing to do with checking privileges. But you have to have some kind of capability on the box first, before you can take advantage of Spectre - you have to have some way to influence the buffer cache.
But yeah, in summary - total bug.
And yes, I am assuming that Intel knew about this years ago. I'm assuming that based on the "conspiracy theory" I mentioned in my earlier comment. Might be true, no idea.
That's why AMD's latest chips don't suffer from the Meltdown flaw. Yes, they use Speculative Execution, but at least they have the good grace to check if they're allowed to execute those speculative commands before they do so.
Spectre is more widespread. It's also a Speculative Execution vulnerability but has nothing to do with checking privileges. But you have to have some kind of capability on the box first, before you can take advantage of Spectre - you have to have some way to influence the buffer cache.
But yeah, in summary - total bug.
And yes, I am assuming that Intel knew about this years ago. I'm assuming that based on the "conspiracy theory" I mentioned in my earlier comment. Might be true, no idea.
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