Latest Comments by scaine
Sounds like Killing Floor 2 won't come to Linux any time soon
28 Aug 2017 at 1:23 pm UTC Likes: 4
28 Aug 2017 at 1:23 pm UTC Likes: 4
Glad I was sitting down when I read this... not. Like h54, I'd long removed it from my wishlist.
It's also extremely disingenuous of them to restrict their Steam forum posts to only those people who have bought the game. I lost faith in Tripwire when they did that, also locking various Linux threads after announcing that their one and only Linux engineer had moved on, but it was "still in their plans". No, it's really not.
Loved Killing Floor 1 as well. Probably about 125 hours in Windows, and then the same again in Linux - it's my second top played game of all time. To be cut off from the sequel hurts, even if it does get terrible reviews for all the micro transactions they introduced. After all, it's not like KF1 didn't have them either - Tripwire love their DLC-hell. I would still have bought KF2 if they'd followed through on their 2014 announcement promises.
But tux first, then bucks.
It's also extremely disingenuous of them to restrict their Steam forum posts to only those people who have bought the game. I lost faith in Tripwire when they did that, also locking various Linux threads after announcing that their one and only Linux engineer had moved on, but it was "still in their plans". No, it's really not.
Loved Killing Floor 1 as well. Probably about 125 hours in Windows, and then the same again in Linux - it's my second top played game of all time. To be cut off from the sequel hurts, even if it does get terrible reviews for all the micro transactions they introduced. After all, it's not like KF1 didn't have them either - Tripwire love their DLC-hell. I would still have bought KF2 if they'd followed through on their 2014 announcement promises.
But tux first, then bucks.
There's now a Linux version of ASTROKILL on Steam as promised
26 Aug 2017 at 10:48 pm UTC
26 Aug 2017 at 10:48 pm UTC
Wishlisted this, but I'm not keen on buying Early Access games. This game says it'll be in early access for 'a few months', but was released in May 2016. Like, a few shouldn't really mean 15.
But it's really cheap and there seems to be a fair bit of content already.
Just wish they'd either pull the trigger on release, or update their EA statement to be more realistic.
But it's really cheap and there seems to be a fair bit of content already.
Just wish they'd either pull the trigger on release, or update their EA statement to be more realistic.
The developers of 'Darkwood' have put up a free torrent if you can't afford to buy it
26 Aug 2017 at 2:26 pm UTC
26 Aug 2017 at 2:26 pm UTC
Quoting: appetrosyanMassive respect, but also, there has to be another way.Pretty sure the people they're targeting with this would probably be on those torrent sites to get a cracked copy. This is a useful, pain-free method of addressing the issue. Well, apart from the fact that the UK blocks torrent sites, I suppose. VPNs for the win.
What about a "pay what you want strategy"? I'm sure Steam could accommodate that, if not, at least, why not put it up on GOG.com. Why a torrent site?
The developers of 'Darkwood' have put up a free torrent if you can't afford to buy it
26 Aug 2017 at 11:19 am UTC
26 Aug 2017 at 11:19 am UTC
Quoting: DribbleondoBut he wasn't talking about the price, I thought? I understood him to be referring to Steam's lack of support for his credit card.Quoting: chancho_zombieDevelopers like to point the finger on users. But this is actually a steam problem, steam is suppose to by the solution for the middle-man problem. If there is something I learned from reading the linux kernel mailing list, is that you never take it on users.How...how is this a Steam problem? The devs set the price, not Valve.
The developers of 'Darkwood' have put up a free torrent if you can't afford to buy it
26 Aug 2017 at 11:16 am UTC
https://www.paypal-gifts.com/uk/brands/steam-digital-wallet-code.html [External Link]
(Just realised that this looks like phishing, because of the domain. However, you can see the link is endorsed from Paypal themselves here: https://www.paypal.com/us/selfhelp/article/how-do-i-buy-and-send-a-digital-gift-card-through-paypal-faq3432 [External Link]
26 Aug 2017 at 11:16 am UTC
Quoting: chancho_zombieafter trying with a second visa debit card, over steam, it finally worked!! you are right @Comandante Ñoñardo, debit cards work!! but not all of them.Since you mention Paypal, have you considered buying steam wallet codes directly from them? I don't think there's any mark up and it was a great way to give my kids wallet money when they're too young for credit cards.
https://www.paypal-gifts.com/uk/brands/steam-digital-wallet-code.html [External Link]
(Just realised that this looks like phishing, because of the domain. However, you can see the link is endorsed from Paypal themselves here: https://www.paypal.com/us/selfhelp/article/how-do-i-buy-and-send-a-digital-gift-card-through-paypal-faq3432 [External Link]
EVERSPACE is finally nearing a release on Linux, initial release will be under the radar
25 Aug 2017 at 9:18 pm UTC Likes: 1
25 Aug 2017 at 9:18 pm UTC Likes: 1
Very cool. Will be buying this and looking forward to playing it.
Natural Selection 2 updated with an improved spectator system, new tutorial and 64bit is near
24 Aug 2017 at 3:15 pm UTC
24 Aug 2017 at 3:15 pm UTC
I gave up on it because a) a bad commander means losing, no matter how well you play and b) I didn't understand the mechanics of a lot of what was going on, so couldn't make good decisions about how to play well. The learning curve just seems to keep going through the roof! Might try it again later.
SolarGun, a first-person puzzler set in an aseptic factory has Linux support
22 Aug 2017 at 8:05 pm UTC Likes: 1
Bloody hell! I got the "Courage" result for dying in that godforsaken room. I thought eventually that I could die in phases, then use my dead arms to jump across. Yeah, that didn't work...
22 Aug 2017 at 8:05 pm UTC Likes: 1
Quoting: michaReally?? REALLY??? I never tried that???????Quoting: scaine(I'm looking at a door with a bunch of low-level lasers covering it, but the switch is down a corridor of water - touch the water, you die. Totally stumped, and for a quid, I'm not inclined to spend too long fretting about it.)shoot your energy thingy at the toxic water..
Bloody hell! I got the "Courage" result for dying in that godforsaken room. I thought eventually that I could die in phases, then use my dead arms to jump across. Yeah, that didn't work...
SolarGun, a first-person puzzler set in an aseptic factory has Linux support
22 Aug 2017 at 5:50 pm UTC
22 Aug 2017 at 5:50 pm UTC
I'm about 20 minutes in and stuck in the third or fourth room. No idea what to do. You can't rebind keys and there's no introduction or tutorial, so I don't even know if I'm missing some kind of core mechanic that has to be uncovered by experimentation?
(I'm looking at a door with a bunch of low-level lasers covering it, but the switch is down a corridor of water - touch the water, you die. Totally stumped, and for a quid, I'm not inclined to spend too long fretting about it.)
However, I have to say, it's just not fun. The total lack of any kind of theme, story, or direction is pretty off-putting. It's pretty, but completely experimental.
Like I say, it's a quid, so whatever, but it's not something I'd actually recommend! I'd rather spend fifteen times as much and buy Antichamber instead - better puzzles, better graphics, better atmosphere and a vague, surreal storyline to urge you along.
(I'm looking at a door with a bunch of low-level lasers covering it, but the switch is down a corridor of water - touch the water, you die. Totally stumped, and for a quid, I'm not inclined to spend too long fretting about it.)
However, I have to say, it's just not fun. The total lack of any kind of theme, story, or direction is pretty off-putting. It's pretty, but completely experimental.
Like I say, it's a quid, so whatever, but it's not something I'd actually recommend! I'd rather spend fifteen times as much and buy Antichamber instead - better puzzles, better graphics, better atmosphere and a vague, surreal storyline to urge you along.
Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
21 Aug 2017 at 9:28 pm UTC Likes: 1
21 Aug 2017 at 9:28 pm UTC Likes: 1
An indie like Subnautica or Astroneer would be very cool. I'm also still hopeful we'll see Oxygen Not Included, but since that's Klei, it's likely coming anyway.
Otherwise, Hellblade Senua just released (UE4), Event[0] appears to be struggling to get anything out the door for Linux, despite promising it about a year ago, there's no sign of Rain World, again promised during Kickstarter and all quiet.
On the AAA front, it would be great to see Neir:Automata or Prey, or Overwatch, or, or, or... yeah, not likely! But then I'm pretty sure Icculus was the godsend behind Sanctum 2, so you never know!
How about Killing Floor 2? Tripwire promised that one three years ago, but then went silent.
Finally, INSIDE (spiritual sequel to Limbo) would be cool, or UnderRail?
So many games! So little money.
[Edit: This inspired me to give Ryan the same Patron pledge I give this site. It still pisses me off that there's Patreon's of people making Youtube videos of Overwatch raking in like $5k a month while these Patron's are only just sitting around the grand mark, but that's life in the niche lane, I suppose. Great to see Ryan's Patreon coming up to a grand already!]
Otherwise, Hellblade Senua just released (UE4), Event[0] appears to be struggling to get anything out the door for Linux, despite promising it about a year ago, there's no sign of Rain World, again promised during Kickstarter and all quiet.
On the AAA front, it would be great to see Neir:Automata or Prey, or Overwatch, or, or, or... yeah, not likely! But then I'm pretty sure Icculus was the godsend behind Sanctum 2, so you never know!
How about Killing Floor 2? Tripwire promised that one three years ago, but then went silent.
Finally, INSIDE (spiritual sequel to Limbo) would be cool, or UnderRail?
So many games! So little money.
[Edit: This inspired me to give Ryan the same Patron pledge I give this site. It still pisses me off that there's Patreon's of people making Youtube videos of Overwatch raking in like $5k a month while these Patron's are only just sitting around the grand mark, but that's life in the niche lane, I suppose. Great to see Ryan's Patreon coming up to a grand already!]
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