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Latest Comments by scaine
Some thoughts on 'Hollow Knight', an incredibly rich and unexpectedly great game
24 Apr 2017 at 6:04 pm UTC

Quoting: no_information_hereThe game is a mix of modern design with a few things that give old-school difficulty. I don't want to say the game is too hard, since most of it is completely fair. However, a few scattered optional areas are brutal (I can't finish the last 1% after 40+ hours). These things do not affect the main story ending(s), so don't worry that the devs are being unfair. They are completely optional. As with many metroidvanias, you can learn the enemy actions and adapt so battles that seemed hard at first get much easier with practice.
I still get occasional flashbacks to the Mantis Lords fight. And yet... despite taking about 10 attempts, the feeling when you finally do it - that's why you play these games, I think. Just epic.

Quoting: no_information_hereThe other difficulty is mapping. You have to explore new areas without a map until you find the map-maker in the section. At first I was annoyed, but then I came to appreciate having to really pay attention to where I was going.
Not a fan of this decision. It's just tedious exploring areas without the map - while each area is beautiful and unique, large sections within each area are incredibly same-y, which makes finding your around a complete chore.

That said, it's about the only thing I have an issue with in the game. Absolutely superb.

Spaceship building and battler 'BossConstructor' adds new free content
20 Apr 2017 at 6:01 pm UTC

Yeah, this is a great constructor game, but I agree - it's a hard game to "get into", because of weird menu options and lacklustre plot.

Even stranger - I prefer Reassembly, which has no plot to speak of at all, but focuses purely on the creation of bigger and more aggressive ships and fleet.

I still spent a fair bit of time playing this though. It's really good and great to see free content for it.

A look at 'Asura', a top-down hack 'n' slash game inspired by Indian mythology
16 Apr 2017 at 12:03 pm UTC Likes: 3

Plays beautifully with a controller.

As for the developers, I had a great experience trying to get my Steam controller working -turned out to be my controller, not their game, but that didn't stop one of the Devs pm'ng me on Discord to talk me through the log upload procedure and then help troubleshoot the issue. Great service!

NVIDIA have announced the TITAN Xp and it's a monster
6 Apr 2017 at 3:23 pm UTC Likes: 4

Quoting: Leopard
Quoting: scaineI don't get who/what these cards are aimed at? This behemoth will likely retail for well over a grand, given that the plain 1080s are still around the £500-600 mark and the TI edition is £800-900. I mean, there's top-end gaming, and then there's just flushing money out the window!
Best part is,it is limited 2 per customer:D
Well goddam! They've lost my business then! :D

NVIDIA have announced the TITAN Xp and it's a monster
6 Apr 2017 at 3:15 pm UTC Likes: 2

I don't get who/what these cards are aimed at? This behemoth will likely retail for well over a grand, given that the plain 1080s are still around the £500-600 mark and the TI edition is £800-900. I mean, there's top-end gaming, and then there's just flushing money out the window!

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
6 Apr 2017 at 11:32 am UTC

Quoting: HyperdriveDumb question: How do I make my Ubuntu 16.04 run with Vulkan instead of OpenGL and is there a negative impact to this?
For Nvidia cards, you just add this PPA [External Link] to your system, then make sure that you're using the 375 driver or above (378?). Then each game itself has to support Vulkan - that list is pretty small right now!

Please consider supporting us on Patreon, so we can continue to bring you great content
6 Apr 2017 at 11:29 am UTC Likes: 4

That page was actually made partially due to Patron cancellations due to the website "being built on the content/contributions of many"
Liam, it's really pretty bizarre to hear that anyone would cancel their patreon because they thought you were somehow "stealing" or failing to acknowledge others' work. This site would be a ghost-ship without you, as proven by the two times you've stepped down for holidays/personal reasons.

It's even more meaningless when you realise that many of the other contributors to this site are also your patrons, myself included.

Weird stance to take!

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 5:59 pm UTC Likes: 1

Great news... and I've got a new PC arriving in a week. Perfect timing for me to dip back into Mad Max and finish it off! Well done, Feral. Will Deus Ex get the same treatment, I wonder?

HEVN, a first-person sci-fi adventure game should have Linux support
30 Mar 2017 at 3:41 pm UTC Likes: 1

Quoting: Nanobang
We are aiming to release the game for Linux after the PC and Mac versions.
Uh oh.

To be more accurate we're very confident we can build the game for Linux, but we don't have a proper environment yet to see what type of work is required to get it running properly (plus testing).
They sound so gosh darn plucky here. "Linux? Oh pshaw! Speaking purely as a person crassly ignorant of Linux, I'm sure that'll be no problem for us." Yes, of course. The good ol' "We'll-cross-that-bridge-when-we come-to-it approach to project management." Oh the many video-games created thereby, softly landing in Linux like a sky full of butterflies alighting upon an alpine meadow full of edelweiss.

My breath remains un-bated.
Sure, but it's not like they promised something and area only now stumbling about failing to deliver. So nothing wrong with some plucky optimism in my opinion. Fingers crossed.

HEVN, a first-person sci-fi adventure game should have Linux support
30 Mar 2017 at 11:58 am UTC

I'd buy that in a heartbeat. Hopefully they get that build out.