Latest Comments by scaine
2Dark released without a Linux version despite promising it during crowdfunding
13 Mar 2017 at 6:38 pm UTC Likes: 5
They didn't, in this case, and I don't care at that point if it's the publisher's will that is imposing DRM - you trusted the developer and he shafted you.
The worst part is - the whole point of going for Kickstarter, at least in its infancy, was so that the public becomes the publisher. So this is a double let down - to kickstart with campaign promises, then seek a publisher anyway is itself pretty abhorrent, but then to chose a publisher that forces you to break those campaign promises... well, Gloomywood have lost a potential customer here even if their future titles support us.
Naughty step for them.
13 Mar 2017 at 6:38 pm UTC Likes: 5
Quoting: BelvarI think it would be worth noting in the article that it is the publisher, Bigben interactive, and not the developer that has stated the game would not come to GNU/Linux. They are also responsible for the game being on Steam only and being shipped with Denuvo (see the statement on gloomywood website).Yep, I'm sure it is the publisher decision, but it was the developer who signed the publisher contract without honouring either of these previous "contracts" (Linux and no-DRM). And that's the problem right there - a kickstarter pledge isn't a contract, so you have to trust the developer to do the right thing.
I think Bigben is the one to blame in this case, Gloomywood was looking for a publisher after succeeding their crowdfunding campaign (you can argue that it is unethical, but a lot of indie studios do that) and the one that got their interested was clearly a shitty one.
I love Raynal's games (LBA2 is my favorite game ever) and I want to give them the benefit of the doubt.
I'm still quite angry and disappointed though, I really wanted this game to be good and successful... And I can't even play it.
They didn't, in this case, and I don't care at that point if it's the publisher's will that is imposing DRM - you trusted the developer and he shafted you.
The worst part is - the whole point of going for Kickstarter, at least in its infancy, was so that the public becomes the publisher. So this is a double let down - to kickstart with campaign promises, then seek a publisher anyway is itself pretty abhorrent, but then to chose a publisher that forces you to break those campaign promises... well, Gloomywood have lost a potential customer here even if their future titles support us.
Naughty step for them.
2Dark released without a Linux version despite promising it during crowdfunding
13 Mar 2017 at 3:52 pm UTC Likes: 2
13 Mar 2017 at 3:52 pm UTC Likes: 2
Quoting: liamdaweNow you have to update your article - you quite clearly stateQuoting: tofuheadhmm, it's a shame, looked interesting. but all this talk about broken promises seems a bit odd, because doesn't it quite clearly state in the "promises" that they MAY do a linux/mac versions but are NOT making any promises yet.. ?I have literally no idea what you're reading, I specifically quoted what they said in the article and it was very clear.
or am I reading it wrong? ... just wondering..
.b
Their crowdfunding campaign clearly said in terms that could not be confusing to anyoneAnd that's just a blatant lie. :D
2Dark released without a Linux version despite promising it during crowdfunding
13 Mar 2017 at 2:31 pm UTC Likes: 1
It's great to score Torment: Tides of Numenera for $20, and crowdfunding used to be a pretty instrumental part of the Linux gaming scene - pushing Linux into the limelight for developers. But the risks are too great for me now.
I avoid EA for other reasons - I'm simply too busy outside of my gaming hours to care about using my gaming hours to bug fix EA titles. And my gaming hours are too valuable to waste on half-finished rubbish. Of course, there are exceptions (hello 7 Days to Die), but they're pretty rare. For me, anyway.
13 Mar 2017 at 2:31 pm UTC Likes: 1
Quoting: Mountain ManJust say no to "crowdfunding" and "early access".After two to three years helping muntdefems, flesk and company write Funding Crowd articles for this site, I'm gutted to say that I (mostly) agree with you. Crowdfunding can still be profitable and satisfying if you're careful, but these days, there are few projects I'd feel comfortable backing.
It's great to score Torment: Tides of Numenera for $20, and crowdfunding used to be a pretty instrumental part of the Linux gaming scene - pushing Linux into the limelight for developers. But the risks are too great for me now.
I avoid EA for other reasons - I'm simply too busy outside of my gaming hours to care about using my gaming hours to bug fix EA titles. And my gaming hours are too valuable to waste on half-finished rubbish. Of course, there are exceptions (hello 7 Days to Die), but they're pretty rare. For me, anyway.
Slime Rancher major update 'Ancient Ruins' released with lots of new toys
8 Mar 2017 at 6:58 pm UTC Likes: 1
8 Mar 2017 at 6:58 pm UTC Likes: 1
Looking forward to this one releasing and I suspect it'll be instabuy. A wee bit concerned that their roadmap lists up to 0.6 and and some unannounced features, but doesn't talk about launch day, but their EA page on Steam still claims that they're aiming for launch this spring.
There's a fork of Wine-Staging that allows you to play Overwatch on Linux, still needs work
8 Mar 2017 at 12:57 pm UTC Likes: 1
8 Mar 2017 at 12:57 pm UTC Likes: 1
I tend to think that Overwatch is one of the "Big Five" games that might hold a person back from ditching Windows. The others would be Skyrim, GTA, CoD, and World of Warcraft. And possibly Battlefront if you're not a CoD person...
I guess some folk would argue that The Witcher needs to be in there too, but I never got into it personally. 10 hours in the first one, 12 hours in the second. I just don't get them.
So, this is pretty amazing. If Overwatch goes gold/platinum under wine, it would join Skyrim and World of Warcraft. That would just leave Call of Duty and GTA. Not sure what their status is on wine?
I guess some folk would argue that The Witcher needs to be in there too, but I never got into it personally. 10 hours in the first one, 12 hours in the second. I just don't get them.
So, this is pretty amazing. If Overwatch goes gold/platinum under wine, it would join Skyrim and World of Warcraft. That would just leave Call of Duty and GTA. Not sure what their status is on wine?
Start your engines as DiRT Rally is now on Linux, port report & review
2 Mar 2017 at 12:45 pm UTC
2 Mar 2017 at 12:45 pm UTC
Is there a rewind option, like the Forza games? That was a nice compromise between realistic and not-frustrating. Of course, only non-rewind laps counted in a leaderboard, but if you just wanted to blast round having fun, rewind was essential.
Shadow of War, a sequel to Shadow of Mordor announced, no word on Linux yet
27 Feb 2017 at 6:52 pm UTC
27 Feb 2017 at 6:52 pm UTC
It's great to see AAA titles landing on Linux and I hope this one makes it. That said, I gave up on SoM after 15 hours of unbelievably repetitive gameplay. And I've just checked - Mad Max got uninstalled after 19 hours. I didn't finish either.
Good entertainment, but the best games, gameplay-length wise, are rarely AAA. Of my top ten (in terms of hours played), I have three certified AAA (Skyrim, Borderlands 2 and Dying Light) and one maybe - Wasteland 2.
My top hitter is still Tales of Maj'Eyal, with 271 hours sunk. Then Killing Floor (250), then Insurgency (150).
Skyrim, thanks to Play on Linux, is the only Windows-only game I've played since 2013 - I think I've put about 30 Linux hours into that, bringing my total up to 130 hours.
No idea how people find time (or patience) to rack up thousands of hours in games.
Good entertainment, but the best games, gameplay-length wise, are rarely AAA. Of my top ten (in terms of hours played), I have three certified AAA (Skyrim, Borderlands 2 and Dying Light) and one maybe - Wasteland 2.
My top hitter is still Tales of Maj'Eyal, with 271 hours sunk. Then Killing Floor (250), then Insurgency (150).
Skyrim, thanks to Play on Linux, is the only Windows-only game I've played since 2013 - I think I've put about 30 Linux hours into that, bringing my total up to 130 hours.
No idea how people find time (or patience) to rack up thousands of hours in games.
The latest elusive target is live in HITMAN, including in the Linux version
24 Feb 2017 at 6:35 pm UTC
24 Feb 2017 at 6:35 pm UTC
The Cryptodancer has a similar thing. As does Speed Runners. And Payday 2 now that I think of it. The whole Daily Challenge thing isn't really my thing either, but they're still an awesome idea to raise engagement and keep the game fresh.
The Linux GOTY award is now over, here are the results!
24 Feb 2017 at 3:33 pm UTC
I think Liam ran two or three articles asking for submissions.
24 Feb 2017 at 3:33 pm UTC
Quoting: ArdjeI think I submitted FortressCraft Evolved? Not for Best Audio though - I think it was the "Best Update" category. You can only vote on what was submitted, so if you (or someone else) didn't stick Devil Daggers in the right category, it couldn't get votes. I think? Pretty sure that's how it worked.Quoting: Guestthis is a popularity contest and a shit form of analysis. I've played most of the games in the audio category, and none of them have SHIT on Devil Daggers for audio. you're comparing the second greatest game ever made to cinematic garbage.But did you submit Devil Daggers into this contest?
Yes it is a contest, and any top will always be a popularity contest. And I feel guilty about not submitting mine. So yes, I do not agree with the list, but I did not even try to vote or even submit fortresscraft evolved.
I think Liam ran two or three articles asking for submissions.
Wells, a steampunk run and gun game released for Linux and I took a look, it's not good
24 Feb 2017 at 12:48 pm UTC
24 Feb 2017 at 12:48 pm UTC
It's easier (and cleaner) to use the link under the article for spelling or grammar correction/suggestions.
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