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Latest Comments by scaine
Alien Robot Monsters Released Tower Defence For Linux, It's Quite Boring
10 Sep 2015 at 9:59 pm UTC Likes: 2

Fraid I can't agree with that review. I'm really enjoying this - the multitude of tower upgrades give this TD game a unique selling point. It's also got a lot in common with Kingdom Rush and that's no bad thing - in-lane warriors, missile strikes and para-troopers are similar to KR's knights, comets and re-inforcements, but it's all sufficiently different that I feel that this is £4 well spent.

The pacing is nice, perhaps a little slow, but some of the linked upgrades are fantastic. Linked upgrades mean that you don't just build a flame-tower. Instead you build a MG-tower, upgrade its range, which unlocks a ranger tower. Upgrade the ranger tower with rockets and that unlocks the flamer. It's a neat system and reasonably logical so you don't have too much to remember. But it adds flexibility to your strategy.

So yeah, this a harsh article. If you like TD generally and you like Kingdom Rush especially, you'll love this - it's slickly done and dirt cheap.

Oh - quick edit to add:
1. No fullscreen issues on Intel chip. Perhaps it's NVidia specific?
2. No CPU hogging either, but there wouldn't be on Intel graphics? Perhaps use Nvidia-config to create an app profile for this game and enforce the v-sync on that profile?

Arma 3 Public Linux Beta Soon, Being Used As An Evaluation
26 Aug 2015 at 5:11 pm UTC Likes: 1

I don't do beta or EA, but I really enjoyed Arma 2 pre-2013 when I still had Windows.

If they do it properly, I'll buy it. But not paying them to test their game for them. Just don't understand the concept of EA...

Looks Like Feral Interactive's Linux Ports Will See More AMD Love
24 Aug 2015 at 8:14 pm UTC

Can't quite make out what the Sapphire GPU is at the back, but given that there's a 980 and 970 in there with the R9 390, I hope it's another AMD card. But "AMD CPUs" is good too. A decent mix.

What Have You Been Playing Recently, And What Do You Think About It?
24 Aug 2015 at 7:38 pm UTC

Mordor got a solid 15 hours from me so far - unlike valczir, I love the combat. You should rarely die in SoM, instead running away at 20-25% health, recouping and trying again. But if you get the combat "just right", you won't be dying much anyway, since you're such a total bad-ass in the game. Even more so than Batman City/Asylum, I can walk into a group of 15+ Uruk and know that there's a solid chance I'll be the last one standing. Hell, there's even a point in the game that puts you in an arena and throws 100+ Uruk at you, around 15 at a time. Magic game. Wonderful.

Otherwise, I'm still hooked on Tales of Maj'Eyal. In fact, at 140 hours, it's nearly competing with my Killing Floor addiction (200 hours). I need to get it out of my system before KF2 is out for Linux...

Finally, it's a straight tie between Victor Vran (epic), Herosiege (epic) and Terraria (epic). All of these are my go-to multiplayer games with my kids over LAN (although Herosiege needs an open port on your router, sadly).

I'm a happy penguin at the moment!

Developers Of Strategy Game Halfway Show Linux Sales & Support Requests
15 Aug 2015 at 3:04 pm UTC

Quoting: Eike
Quoting: scaineQuick calculations, then - they sold 520'sh Linux versions, which generated 262 support requests.
No.
~524 Linux versions sold (26200 * 0.02)
~79 support requests for all platforms (26200 / 1000 * 3)
~24 support request for Linux (79 * 0.3)
So about every 20th Linux sale created a support request.
Ta. I thought that ratio seemed high. I think I entered the wrong figure when doing the support requests, as I'm way off on that.

Rethinking my earlier comment too - I think this game is definitely worth a purchase and I might have been simply distracted by the bigger AAA games arriving at the same time. If you see a 30% sale or better, this is definitely worth your while.

Developers Of Strategy Game Halfway Show Linux Sales & Support Requests
14 Aug 2015 at 10:51 pm UTC

Quick calculations, then - they sold 520'sh Linux versions, which generated 262 support requests. As Fergle notes, a better breakdown of support requests would be good, but ultimately... 520 odd sales? That's pretty pathetic. Five grand to put up with 260 support calls? Terrible.

I wanted to love this game - anticipated it for over a year, soaked up every (scarce) blog post, then when it finally launched, I sank 5 hours into it... and stopped playing. I can't remember why, but I'm fairly sure that it was either XCom, or Borderlands that came along and I just lost interest. That and one of the characters, can't remember who, moves stupidly slowly (he has a heavy weapon, or something) and the fast dude is great... but can't hit jack and when he does, it's for a pittance and he's then blown away. You can mitigate this with various armour types, but the inventory is a bit tedious, and with restricted carrying slots, it sometimes just feels a bit like it's getting in the way of game play. It's hard to keep playing when there are similar, but more accessible games to play (XCom, most obviously).

Considering only 6% (about 1500) players ever finished it, I might not be alone.

Starship Rubicon, A Space Combat Roguelike Updated With A Linux Port, Some Thoughts
27 Jul 2015 at 7:24 pm UTC

Quoting: LinasIs it any similar to SPAZ or Reassembly? I am a huge fan of SPAZ and I am trying to find a worthy successor.
Reassembly was just brilliant. I think GoL covered a similar, cartoony version of that game recently. I played about 20 hours of Drox Operative, but its progression is more down to steady RPG-style progression, rather than roll-your-own-ship type of customisability. Drox is good, but I prefer the more open mechanic.

EDIT: I was thinking of Captain Forever - [http://store.steampowered.com/app/298560/ [External Link]]

We have Ten Copies Of The Fantastic Victor Vran To Give Away!
27 Jul 2015 at 12:44 pm UTC

I'm a good hunter because I bought a four-pack of this a couple of days ago, started it up at 10pm last night for a quick play before bed and didn't get to said bed until nearly 2am. What an incredible game. Absolutely fantastic!

Submerged, A Third-person Combat-free Adventure Game May Get Linux Support
27 Jul 2015 at 12:34 pm UTC

Quoting: KelsOh wow, Submerged might be headed to Linux? I'm totally in! I saw the trailer for this a few months back and it has that Ico vibe I've been wanting for ages now.

Not a Day One purchase though. Cradle taught me not to trust.
What's wrong with Cradle (apart from a tighter-than-it-should-be FOV)? I thought it was getting generally good feedback.

Submerged, A Third-person Combat-free Adventure Game May Get Linux Support
27 Jul 2015 at 7:37 am UTC Likes: 1

Looks superb. It reminds me of Enslaved, which I loved, from back in my PS3 days. Minus the combat of course.