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Latest Comments by strunkenbold
Counter-Strike: Global Offensive updated with improved Linux performance and a new FBI model
5 Oct 2018 at 9:42 am UTC

Wondering if these are general performance improvements or if they just fixed performance issues caused by the new Panorama UI.

Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 10:05 am UTC Likes: 2

So that was the reason there where a lot of windows specific drirc overrides in Mesa...
Nice Valve!

Now someone create a proton fork to be able to use wine with Gallium Nine. And thx to the one who created the package in AUR just hours after release.

NVIDIA have officially announced the GeForce RTX 2000 series of GPUs, launching September
21 Aug 2018 at 1:14 pm UTC

Quoting: TheRiddickAnyway I think I know whats going on, compare the mad max benchmarks of the two links and you will see two things, first is that the Vega cards now have slower performance for some reason (regression) and second is the 1070ti has had its performance increased.
Someone already replied its due different game presets. Its really too bad that phoronix never keep its configuration persistent. You can actually never compare anything. As always something changed.

I remember from earlier tests, that those Vegas always looked better in FullHD but were lagging behind in 4K. So this is another reason why they look so bad in Augusts test.

From my personal testing with my HD 7970, there are indeed some performance regressions. I see regressions at least in Dota2 Vulkan and Shadow of Mordor. Who knows where else also...

NVIDIA have officially announced the GeForce RTX 2000 series of GPUs, launching September
21 Aug 2018 at 12:09 pm UTC

Doing overclocking for a long time now, also with LN2, Dry Ice and phase change cooling.
From my experience, as long as the cooling matches the created heat all is fine. But users overclocking on air and cheap OEM parts risk the life of their components. Keep voltages low and usually all is fine.
However, watch out for the increased energy consumption.

DXVK 0.65 is out for Vulkan-based D3D11 in Wine, fixes for Monster Hunter World, Yakuza 0
13 Aug 2018 at 10:50 am UTC

Dunno if that was already mentioned somewhere but DXVK has now also a DX10 branch. [External Link]

Interesting times ahead for sure...

I really hope this project can match the speed of native Windows games or at least very closely. Of course this is my personal view, but I think the more games run on Linux the more users it will attract. The goal is that devs develop games natively for Linux. But until that happen a really big user base need to shift from MS and that will take time. And this will only happen if Linux is able to deliver something better than Windows, gamer wise.
Cause as a gamer you cant live with the current situation. Meaning input lag, shader stuttering, ongoing issues with DEs (see that CS:GO gnome bug), patches usually appear a lot later, MOD support, unmaintained ports (all those old so files and the trouble with newer systems) and and and...
And no port up to day provided the same performance and visuals who where better than the originals. Only exception are Ferals Vulkan ports but also only under certain configurations.
So see DXVK as a train until problems are solved.

A developer from Bohemia Interactive wants to know your interest in the Arma 3 Linux port
5 Aug 2018 at 7:24 pm UTC

Well I got the game from Humble Bundle some weeks ago and now I was finally able to play it.
Overall its playable however it has some flaws. Unfortunately.
Biggest issue is the performance. Seems like the settings which sets the game are to chosen too high. Like very high AA settings which my old card (Radeon HD 7970) just cant handle. I mean, its actually able to provide 60fps but as soon as you start moving or turning the fps goes down. This might be a shader compiling issue. Maybe Mesa needs some more optimizing here.
Another thing is that even when the game runs at 50 fps+ it just doesnt feel like that. I have the impression the game runs more like 30fps. The frame rate is also very choppy and the GPU isnt even maxed out but it is mostly between 70-80% usage (yes, vsync disabled).

The tree rendering workaround didnt cause much performance drop for me so while Im not very happy that we didnt found a solution in the drivers or the game, you can play at least once you now what you have to do.

There are also some visual issues like flashing objects, LOD is too slow, shadows look horrible and blurred textures.
Overall Im not very sure if the game graphics really has to look like it does now under Linux and Mesa. I probably need to install it on Win10 to see the difference. But my impression is that something is wrong.

In 6 hours gaming, the game froze one time during safe game loading, which I think is good. The game also managed to deformed my mouse cursor for some reason but whatever, I dont care much.

Something I really didnt liked, that I had no sound, while Steam and all over games I own never had problems with that. But after editing some openal config files, things got working.

In the end Id like to thank for doing that port. Of course, the best would be a native code base and vulkan support but that wont happen.

The Linux beta of Arma 3 has been updated to 1.80, compatible with Windows again for a time
20 Apr 2018 at 11:10 am UTC Likes: 1

Quoting: Guest
Quoting: strunkenboldVP is violating the spec and nvidia just allows it.
Really ? It just happens to work on OS X's GL drivers too, but it's our bug ? Riiiight....
Do you have a test case which you could attach to the bug report? Right now, both sides claim it's not their bug, so we probably won't see a solution until someone starts moving.

Feral Interactive have released an open source tool that’ll help get the most performance out of Linux games
15 Apr 2018 at 9:46 am UTC

Quoting: Jahimself
That's not correct. Feral themselves claimed that Windows thread scheduler is way smarter when it comes to games.
Except that windows game mode managed to decrease performance...
Except that you making it sound like Windows Game Mode will always decrease performance. Which isnt the case. On high end desktops with a large amount of CPU threads available, Game Mode wont help much if at all. But it does very well on low end and high background tasks load.

Its like comparing apples to oranges anyway, as Ferals Game Mode changes the CPU scheduler to performance which makes the CPU stop from up -and downclocking, whereas Windows Game Mode just shifts priorities from normal to low for any background task and high or realtime for the game itself.

If you see how much CoH2 improves, despite its actually running at low FPS, its actually clear that something like Ferals tool is long overdue and desperately needed.
The sad conclusion is that Linux doesnt offer optimal performance out of the box and you need to start messing around with steam launch options or prefixes which isnt really beginners friendly.