Latest Comments by strunkenbold
The Linux beta of Arma 3 has been updated to 1.80, compatible with Windows again for a time
9 Apr 2018 at 8:26 pm UTC
If the bug really gets resolved with the override then the port is doing something wrong. Also see mareks patch notes for resolving the rocket league issue: https://lists.freedesktop.org/archives/mesa-dev/2017-June/160177.html [External Link]
If VP thinks this is still a Mesa bug they probably need to elaborate why.
9 Apr 2018 at 8:26 pm UTC
Quoting: GuestI think the reason why this bug doesn't get resolved is that Mesa devs don't think it's their bug at all.Quoting: sonicFor those interested, here is the bug report my colleague made:Quoting: tom34I have problem with white bushes on Linux, i using mesa3d from stable padoka repo, here is the example:Same issue here.
(Headphone warning, mic volume too high)
https://www.twitch.tv/videos/239136303?t=01m10s [External Link]
Any fix for this?
BTW i was playing King of the Hill mission with mod RHS and JSRS sound mod.
It is known bug, see this page [External Link]
As jaycee said:
Quoting: GuestIts been in Mesa for long time, I am curious what is blocker for this bug to be fixedQuoting: BrisseHas the flickering foliage LOD transition texture issue thingy been fixed yet?It's a Mesa driver issue, unfortunately still present with Mesa 18. We have reported it.
https://bugs.freedesktop.org/show_bug.cgi?id=101739 [External Link]
If the bug really gets resolved with the override then the port is doing something wrong. Also see mareks patch notes for resolving the rocket league issue: https://lists.freedesktop.org/archives/mesa-dev/2017-June/160177.html [External Link]
If VP thinks this is still a Mesa bug they probably need to elaborate why.
Trying the experimental GCN 1.0 support in AMDGPU
20 Jun 2017 at 7:32 am UTC
20 Jun 2017 at 7:32 am UTC
GCN gen1 cards have very low priority for AMD, thats sad as even newer cards (although the lower ends) still use the architecture.
The performance difference is a regression. amdgpu and radeon where always on the same level. RadV had very poor support in the beginning. Im actually surprised things are working better now, when I tested last time, any vulkan app crashed the system hard.
Thanks for the test, saved me time to try myself.
The performance difference is a regression. amdgpu and radeon where always on the same level. RadV had very poor support in the beginning. Im actually surprised things are working better now, when I tested last time, any vulkan app crashed the system hard.
Thanks for the test, saved me time to try myself.
Feral Interactive are teasing something, again
4 May 2017 at 11:35 am UTC Likes: 3
4 May 2017 at 11:35 am UTC Likes: 3
Several feral depots, one just changed a day ago. So its very likely Dawn of War III
https://steamdb.info/app/285190/depots/ [External Link]
https://steamdb.info/app/285190/depots/ [External Link]
Mesa developer Marek is looking to finally sort out threaded GL dispatch
7 Feb 2017 at 12:45 pm UTC
7 Feb 2017 at 12:45 pm UTC
I talked a bit with Marek. The implementation is far from optimal. There is potential but it isn't for today.Link [External Link]
thread off => 67 fps
thead on => 51 fps
thread on + hack to remove a bad sync => 86 fps
Mesa developer Marek is looking to finally sort out threaded GL dispatch
6 Feb 2017 at 12:28 pm UTC
6 Feb 2017 at 12:28 pm UTC
Gregory is the one of the authors of pcsx2. So actually, he isnt really a mesa dev.
But he stated somewhere in the pcsx2 forums, that the plugin GSDX would receive a major performance boost if MESA gets threaded support. I guess he just shared his experience based on test he made earlier.
But he stated somewhere in the pcsx2 forums, that the plugin GSDX would receive a major performance boost if MESA gets threaded support. I guess he just shared his experience based on test he made earlier.
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