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Latest Comments by DrMcCoy
Wadjet Eye Games Announces Technobabylon, A Point & Click Adventure
8 Jan 2015 at 9:41 pm UTC

Oh, I'm really looking forward to that! :)

Giana Sisters: Twisted Dreams, Delayed For Linux, Again
7 Jan 2015 at 11:09 pm UTC

As soon as we are back at the office the 7th we will be able to provide a eta on when the release without any bugs will be
Well, it's the 8th now here in Germany, where BFG are located as well...

Two Worlds II Confirmed For A Linux Release This Month
6 Jan 2015 at 3:51 pm UTC Likes: 1

Quoting: FutureSuture
Quoting: Two Worlds II's Steam PageIncorporates 3rd-party DRM: Reality Pump
Dammit.

Two Worlds II Confirmed For A Linux Release This Month
6 Jan 2015 at 3:48 pm UTC

I already have a copy. IIRC, I bought it in the 2013/2014 winter sale, because of the article here. Yes, yes, I know, that was far too prematurely.

ROCCAT Ryos MK Pro Mechanical Gaming Keyboard, Reviewed
5 Jan 2015 at 12:57 am UTC Likes: 1

Eh, me, I still prefer my IBM Model M built [External Link] in 1987. :)

Should that thing break some day in the future, I will get an Unicomp keyboard [External Link], since they still use those awesome buckling springs of the Model M. And you can even get a classic chassis with 101 keys [External Link] (or 102 for the European layouts). No stupid Windows keys.

Editorial: The First Failed Kickstarter Projects Of 2015
4 Jan 2015 at 8:03 pm UTC

I'm okay with projects failing. Shit happens, people make mistakes, ideas may crash and burn. I usually don't back at high levels either, so I just consider the money a loss and move on.

But I am quite offended by a lack of communication. The reason I back a project is because I am hyped about the project's idea. I want to know about your progress, I want to know where the roadblocks are and how you're going about resolving them. I want to see how the sausage is made, even in detail if possible!

If I weren't that interested, I wouldn't have backed the campaign in the first place. I would have just waited it out and bought the finished thing after release.

The Itch Games Store Are Working On An Open Source Client
30 Dec 2014 at 11:27 pm UTC

And they added the MIT license now. :)

The Itch Games Store Are Working On An Open Source Client
30 Dec 2014 at 9:56 pm UTC

Yeah, that bit about the missing license irks me as well. As a free software zealot, I like these things to be handled properly. :)

A lot of people are not aware about the implications of not adding a license. So I went ahead and opened an issue in the issue tracker about adding a license [External Link], hopefully alerting them of this and explaining it a bit.

Xonotic Is Approaching Version 0.8 With New Features And Maps
25 Dec 2014 at 12:47 pm UTC

Yay :)

Quoting: StianTheDarkAnyone have a repository for this?
The source repositories are here: https://gitlab.com/groups/xonotic [External Link]
Specifically, that here seems to be the main repository: https://gitlab.com/xonotic/xonotic [External Link] and its "all" scripts should be able to clone the data repositories and configure everything, if I read it correctly.