Latest Comments by Hamish
Godot, the open source game engine has released the first 3.0 Alpha
29 Jul 2017 at 4:17 am UTC
29 Jul 2017 at 4:17 am UTC
Quoting: AnxiousInfusionYes, I got that, like I said. I still see people spitting out their drinks though.Quoting: HamishI think he means that python is "real" in that it is not specifically made for & only used in Godot. Adapting to a new scripting language isn't hard but it is stillQuoting: TcheyI don't know much of it, but i prefer to use Python over GDScript, as it's a "real" language.I know what you mean, but I can't help but imagine all of the older programmers out there spitting out their drinks at the sight of anyone calling Python a "real" language when it uses an interpreter. ;)
Everything is relative I guess.a painan inconvenience.
Godot, the open source game engine has released the first 3.0 Alpha
27 Jul 2017 at 11:34 pm UTC
Everything is relative I guess.
27 Jul 2017 at 11:34 pm UTC
Quoting: TcheyI don't know much of it, but i prefer to use Python over GDScript, as it's a "real" language.I know what you mean, but I can't help but imagine all of the older programmers out there spitting out their drinks at the sight of anyone calling Python a "real" language when it uses an interpreter. ;)
Everything is relative I guess.
Shadow Warrior: Special Edition is currently free on the Humble Store
23 Jul 2017 at 6:33 am UTC
23 Jul 2017 at 6:33 am UTC
Quoting: Whitewolfe80True there is not right or wrong answer here it's only opinion and while I loved Shadow Warrior and Duke 3d at the time, my tastes have def changed i just cant get into them anymore there no story no reason to care. This is why am not a huge fan of games like painkiller and games of that ilk fun in short bursts but without a decent story and characters i get burned out real quick.To be fair I love Duke Nukem 3D and Blood (Shadow Warrior is okay by not one my personal favourites) but still don't really like Painkiller, so there might be more going on there than meets the eye. Swarm shooters are not the same thing same thing as old school ones, which the modern Shadow Warrior also forgot.
Shadow Warrior: Special Edition is currently free on the Humble Store
22 Jul 2017 at 4:25 pm UTC
I do get where you are coming from to an extent, most games for the original Playstation give me the same feeling, but I do still have a soft spot even for early true 3D PC games. They are usually far crisper than any PS1 games in terms of resolution and the ones using early 3D acceleration often have really attractive bright coloured lighting and a certain minimalism that appeals to me. I am still not all that big on the modern "slap some shaders on everything" school of video game art design. And accommodations for low polygon counts often made modellers have to get creative with their work, which I actually appreciate.
There is no right or wrong answer to this, but I still love them.
22 Jul 2017 at 4:25 pm UTC
Quoting: Whitewolfe80That's great for me i can't i just do not enjoy early 3d games the graphics are so bad you could cut yourself on the edges. 16 bit games hold up for the most part the hand drawn sprites still look good not what guys in their 20's think sprites looked like see any number of games on steam like Broforce good game but no 16 bit games looked better than that.Your criticism here seems to be a little off base when it comes to the the original Shadow Warrior considering it is a non-polygonal 3D shooter with quite detailed sprite work and rather nice art design. Not as nice as fellow Build Engine stablemate Blood in my opinion, but still pretty nice. You would be hard pressed to find a nicer looking game than Blood when it comes to evoking a specific horror feel.
I do get where you are coming from to an extent, most games for the original Playstation give me the same feeling, but I do still have a soft spot even for early true 3D PC games. They are usually far crisper than any PS1 games in terms of resolution and the ones using early 3D acceleration often have really attractive bright coloured lighting and a certain minimalism that appeals to me. I am still not all that big on the modern "slap some shaders on everything" school of video game art design. And accommodations for low polygon counts often made modellers have to get creative with their work, which I actually appreciate.
There is no right or wrong answer to this, but I still love them.
Shadow Warrior: Special Edition is currently free on the Humble Store
21 Jul 2017 at 6:09 pm UTC
And they are still great, for the most part.
21 Jul 2017 at 6:09 pm UTC
Quoting: Whitewolfe80But like a lot of older games you are looking back with rose tinted glasses. We've all done it talked about how great x game was from when we were younger. If you play it again now it's usually not that great and the flaws you never noticed back then become very apparent.You see, I get around that problem by still playing them today. ;)
And they are still great, for the most part.
Try not to die in Kindergarten, as this abstract puzzle adventure is now on Linux
17 Jul 2017 at 6:13 am UTC Likes: 4
17 Jul 2017 at 6:13 am UTC Likes: 4
Quoting: namikoA day-1 release is preferable because then people won't get spoiled elsewhere and decide not to buy. I'm very disappointed, but do hope that the sequel to Kindergarten *will* have a day-1 Linux port, because I would not hesitate to buy it.Given the cost of the game I would still buy it if you enjoyed what you saw and want to encourage future Linux development on their part. I do not mean to be preachy, but I have made similar purchases in the past.
Some thoughts on Hard West
19 Jun 2017 at 6:17 am UTC
19 Jun 2017 at 6:17 am UTC
Son of a Gun, they added quicksave:
https://playingtux.com/articles/hard-west-patch-15-new-quicksave-function-released [External Link]
Guess I should have waited a few more months to play, huh? :huh:
https://playingtux.com/articles/hard-west-patch-15-new-quicksave-function-released [External Link]
Guess I should have waited a few more months to play, huh? :huh:
GOG adds a bunch of NEO GEO classics, some have Linux support
1 Jun 2017 at 4:13 am UTC
1 Jun 2017 at 4:13 am UTC
Quoting: muntdefemsYou probably already know that, but the Windows installers are created with Inno Setup so they can all be extracted with innoextract. It'd be a little redundant to offer the assets separately in a zipfile.Surely if all I want is the raw assets though then it is the rest of the installer that becomes redundant?
GOG adds a bunch of NEO GEO classics, some have Linux support
30 May 2017 at 9:43 pm UTC Likes: 3
What I would love to see is for games on GOG.com with source ports to include just the relevant game data files as unsupported bonus content like this, so that you do not need to download Windows installers and binaries in order to play them on Linux or macOS (or indeed even on Windows).
Maybe they would consider it now.
30 May 2017 at 9:43 pm UTC Likes: 3
Quoting: Avehicle7887"Please note: macOS and Linux versions are provided as unsupported bonus content."I am honestly surprised that GOG.com allowed that, knowing how anal they used to be about providing support for every one of their products.
What I would love to see is for games on GOG.com with source ports to include just the relevant game data files as unsupported bonus content like this, so that you do not need to download Windows installers and binaries in order to play them on Linux or macOS (or indeed even on Windows).
Maybe they would consider it now.
Small site update in regards to the moderation queue, which is now live on article comments
20 May 2017 at 10:54 pm UTC Likes: 7
20 May 2017 at 10:54 pm UTC Likes: 7
Agreed. In my experience opening up moderation to the community like that does not end well, and I like being able to follow the conversation from the very beginning rather than out of order.
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