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Latest Comments by Hamish
Rage Runner a fast paced 3D runner Release On Desura For Linux
25 Jan 2014 at 6:03 pm UTC

My first thought on seeing it: ShiVa3D is still around?

I guess we should add it to the list alongside Leadwerks and Godot then.

Free Valve Games For Debian Developers
23 Jan 2014 at 5:49 pm UTC

Quoting: Quote from AoC@Hamish http://www.merriam-webster.com/dictionary/derogatory [External Link]

DRM wasn't what the news was about, you're all off on a tangent and my statement is derogatory? You have to be British... (there's your derogatory)
I perfectly know what that word means.

I agree that this whole DRM debate was not what this news was about, and it is actually off-topic, but your comment quickly devolved into a very cheap shot.

Although, my comment about starting fires can apply to many posters in this thread, of various stripes.

And no, I am not British. Care to clarify that one?

Quoting: Quote from liamdaweThe desura client doesnt let you you download windows games.
No, but Desura does, thanks to the fact that you can download games straight from the webstore. I for one really do appreciate this feature, and do find Steam lacking for not having it, although I do agree that that in of itself is not DRM; that being said, I hate having to install unnecessary software just to get where I need, and I am very glad Desura offers this.

Quoting: Quote from berarmaThey don't need to force developers to go DRM-free, but at least they could label their games so you know what you're buying. I think they don't do that because they don't hold to any DRM-free promise.
Well, on this front we are still waiting on Desura to get their act together; Humble Store already qualifies, although I wish they would make it so that you could apply a DRM-Free filter like you can for platforms when scrolling through their catalogue.

Quoting: Quote from liamdaweSteam by itself is a download client/browser that offers game developers a choice on DRM.
While also providing them with their own DRM service to hook into. Not quite the same as having it all be the developers choice.

Free Valve Games For Debian Developers
23 Jan 2014 at 1:13 am UTC

Quoting: Quote from berarmaHow much do you like discussing the same thing over and over?
Not very much. Which is why I have been just idly flicking through these discussions lately - when someone offers up a new point I might choose to respond, but for the moment it is the usual same back and forth.

Quoting: Quote from AoCI'm confused how is valve doing something awesome like giving away hundreds of dollars of games to every Debian developer turn into an argument about DRM... Did I stumble onto phoronix? Q is that you? No couldn't be not promoting AMD free drivers.
And derogatory comments like this is where Phoronix culture springs from. Only try and start a fire if you actually want the place to burn.

Help Make Open Source AMD Graphics Drivers Better
19 Jan 2014 at 6:36 pm UTC

Well, I think we can definitely say that upstream RadeonSI 3D is close to mature:
http://www.phoronix.com/scan.php?page=article&item=linux_313_radeonsi [External Link]

But 2D acceleration through GLAMOUR still needs more work:
http://www.phoronix.com/scan.php?page=news_item&px=MTU3NTI [External Link]

Leadwerks Game Creation Kit Has Fixed Two Major Linux Blockers
17 Jan 2014 at 6:38 pm UTC

Quoting: Quote from adolsonLeadwerks might be a good alternative, too. I'm keeping it in mind, at least. But for now, my money's on Godot. Well, not money. But. You know what I mean.
Indeed, at this point I would really prefer to see Godot succeed more than any of the alternatives - the biggest problem with these game creation suites (as I now deem them to be called) is the harsh price you pay in terms of having your games be modifiable. At least with Godot being under the MIT license you will still have total control of your game even when using the dedicated creation tools, meaning that modability will not be nearly as large a problem as it is for Unity and presumably Leadworks titles.

But Godot still needs to prove itself viable - just like Leadworks does.

The Last Disbeliever - Teaser Trailer And Beta Testing
13 Jan 2014 at 5:44 pm UTC

This is going to be an interesting one. ;)

Help Make Open Source AMD Graphics Drivers Better
13 Jan 2014 at 5:37 pm UTC

Quoting: Lauri KasanenYou can help by recording a trace of the app's memory use. If you use Oibaf's PPA, you're set; if you build Mesa yourself, please apply the patches from the stats6 branch.
I do not build Mesa myself but use the version packaged by Arch Linux. Does it use the patches from the stat6 branch? How can one tell?

What about the Mesa shipped with Fedora?

Violett, GhostControl Inc And More Linux Games New On Desura
12 Jan 2014 at 10:39 pm UTC

I am all for more female lead roles in games, but this hero looks a little over-sexualised for my tastes.
Well, the developer is trying to play it both ways apparently:
"Was it intentional for her to have a horrible flabby tummy?"
"Yes - totally was! It kind of mildly subverts the purpose of the skimpy outfit, simply saying she doesn't care"

That being said, I am still not quite sure what kind of message they are trying to send with it. :|

Linux Sales Are Higher Than Mac For Maia Developer
12 Jan 2014 at 1:36 am UTC

True, I definitely do not want to downplay the importance of crowdfunding.

That begin said though, about the only game I ever purchased that was crowdfunded was FTL: Faster Than Light, and I have actually yet to play it, so it has not proven to be a huge part of my gaming life as of this moment. Maybe a few years down the line when more projects actually reach fruition.

But this is actually getting off topic now - not that this threads was ever really focused.

Linux Sales Are Higher Than Mac For Maia Developer
11 Jan 2014 at 5:28 pm UTC

Quoting: Quote from adolsonI gave up on Linux gaming a decade ago and jumped to consoles, despite owning a big stack of Linux game discs. But now I'm curious; what *were* you playing in the years before Steam? (Not counting Wine, of course.)
Much of the same games I played before I was able to switch to Linux full-time. I grew up playing id Software titles, so that was a natural switch, and I started playing other native Linux shooters such as the Unreal Tournaments and Prey. I first started getting into indie games around 2008/2009; the first time it really hit home to me how promising these were was when I played Penumbra for the first time, as well as Lugaru. This was all before even the first Humble Indie Bundle had been released, you understand.

I also played many of the older Linux game ports, tracking down Shogo and Soldier of Fortune, and I really got into Postal 2 upon first playing it in early January 2010. And that was just the shareware; there were so many damn amusing ways to pick up some milk. I did not get my hands on the full version until December.

I did use WINE for some things, following my eight year rule that says that after eight years it really did not have any significance anymore and counted as supporting retro gaming rather than modern Windows, but I also used Dosbox quite heavily. There were also plenty of source ports I spent my time with, and of course last but not least the myriad of free software titles that I did also enjoy, but were not reliant upon as some have speculated.

Those were frontier times, and we have grown hugely since then, but things were happening even back then. For me the big change was with the Humble Indie Bundle, as that is when things really began to pick up for me. Everything that came to follow was just additional growth; there was no revolution here, just a gradual evolution. A lot of people seem to be losing sight of that.