Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Anza
The Steam Winter Sale 2021 is now live
29 Dec 2021 at 5:52 pm UTC Likes: 1

Quoting: tuubi
Quoting: AnzaUnplayed games count as Windows purchases anyway.
Not if you buy them via Steam's Linux client, I'm pretty sure.

You can read more on the GOL wiki.
That's good to know, it must have been changed at some point. Information has been bit scarce in the past.

Still shouldn't hoard games. There's always a next sale.

The Steam Winter Sale 2021 is now live
29 Dec 2021 at 4:55 pm UTC

I have been avoiding buying anything into storage as such and have bough only one or two games at a time and played them before buying more. I have big enough collection anyway and I don't need to grow my unplayed games list. Unplayed games count as Windows purchases anyway.

So far I have bough only three games.
Thimbleweed Park: this has been out quite long and now I finally understand why people like it (I played the free Delores: A Thimbleweed Park Mini-Adventure, which helped increasing my curiosity). Not perfect game, but does have some of the same feel as the classics.

Dusk: Dusk seems to be able to include also fun things from times when FPS games were new thing. Too bad it could have copied quick saving as it existed already in original Doom. Not greatest game ever for me, but it's still fun to play few levels now and then. Each level so far has had something different. I fell out bounds once though, which is one of the reasons why I could like to have quicksave... (luckily levels are relatively short)

Carrion: Reverse horror metroidvania. Eating people as tentacle monster is fun and generally gameplay feels like it has unique twist. Seems like developers really concentrated on getting the core gameplay right first. Game might not overstay its welcome either as finishing it should take only couple of hours. No need to wait for sale though as it's on sale right now.

PS: all of the games are native

Alpha 20 goes live for survival game 7 Days to Die
27 Dec 2021 at 6:34 pm UTC

Quoting: KuJo
Quoting: Purple Library GuyCome to think of it, modern games don't really work with that whole model. For a lot of games, there really is no alpha/beta/complete because there are always new features being added after "completion", making it unclear just what "complete" even means for them. As a result, a game can be in a condition you might think of as done or late beta in terms of polish, assets and so forth, but major new features are still being implemented.

Actually, that's true of most open source software as well. You might say the whole alpha/beta/shipped paradigm is tied to the dominance of physical media: It's important if you're going to be pressing the software on DVDs and sending it off to stores. You have to define a finished product to ship, and efforts and stages have to be defined around that end goal. If it's distributed digitally and can be updated automatically on an ongoing basis, the whole concept gets a lot less relevant, or at least a lot less necessary.
The game feels unfinished after 8 years, despite the undeniable fun factor, and has declamatory shortcomings and a visually arguably utilitarian UI. I'm seriously wondering if Fun Pimps will ever release a final version, if they're going to fine-tune all the alpha features in a beta, or if they'd rather tinker with new features for all eternity. An official Rodmap has not existed for ages.
I think you are close to crux of the matter. In general software development doesn't mandate one true release process. There are guidelines sure, but they don't have to be followed in order to develop software.

Endless tinkering is most of comfortable state to be in. That sure isn't best way to make money though. For getting out of that loop is where the actual roadmap might help. Other way to finish the development is to just get bored with the project and announce that it's done.

One the positive side, 7 Days to Die still has six more years to reach Duke Nukem Forever (not sure when 7 Days to Die development actually started though). Star Citizen might have bit head start though.

Book of Travels did not have a good launch, Might and Delight let devs go
23 Dec 2021 at 10:33 am UTC Likes: 1

I did also some digging and this is not their first game by far (Liam has actually mentioned that in few of the previous articles). Based on review activity only Book of Travels is trending at the moment. If you want to support them, there's bunch of more Linux native games listed here: https://store.steampowered.com/developer/mightanddelight [External Link]. Especially the Linux native games have almost all 75% discount, so they're pretty cheap.

Liam has done bunch of articles about their games (search includes several unrelated articles, but most of it is relevant): https://www.gamingonlinux.com/search-articles/?q=%22might+and+delight%22&strict=on

My favourite 2021 games played on Linux
22 Dec 2021 at 11:02 pm UTC

Quoting: StalePopcornGame referenced in thumbnail, Valheim?
That's what I said. If you know Valheim, it's quite clear. It's swamp at night, with bunch of skeletons attacking. One of the screenshots in the article is from Valheim too.

Thumbnail is clearly not from any other game discussed in the article.

Book of Travels did not have a good launch, Might and Delight let devs go
22 Dec 2021 at 7:41 pm UTC Likes: 3

Quoting: slapinHow come early access launch can fail?
I would assume that early access is both important for feedback and funding. That Kickstarter funding alone doesn't last long with team of 35.

My favourite 2021 games played on Linux
22 Dec 2021 at 7:14 pm UTC

Quoting: demencia89Hi! What is the game on the thumbnail?
Thank you!
It's bit dark, but it looks like Valheim.

My favourite 2021 games played on Linux
22 Dec 2021 at 11:23 am UTC Likes: 1

Quoting: GuestMy favourite new game this year was Clunky Hero [External Link].

(And in the wake of that, went through Alwas Legacy... :happy: )
I played the Clunky Hero demo and wasn't totally impressed. People seem to be liking it though so maybe it's just me as I don't get easily impressed by metroidvanias as one that I have ever finished is Dust: Elysian Tail. Hollow Knight was getting bit too frustrating, so I didn't finish it, but still played good chunk of it.

My favourite 2021 games played on Linux
22 Dec 2021 at 10:12 am UTC Likes: 1

Quoting: udekmp69I still can't believe Valheim is under 1GB, yet you look at new games that don't even have nearly as much content that are now over 80+ GB of space. Valheim is a great game and stands out in a bloated genre of open world craft-a-thons.

Well correction: it might be a little over 1GB at most. But I think I still have a point.
There are few reasons why it's so small, biggest might be the procedural generation. On top of that models don't use lot of polygons and textures are not high resolution either.

Procedural generation can generate as big world as you need. The thing is though that if you don't have big enough pool of different things to add into the world, it will feel bit empty. On top of that, you have to make the model itself robust, so the map is actually fun to play.

At least in theory, by having static world that uses lot more disk space, it's possible to have something unique and interesting around every corner. Accomplishing something like that needs huge team and indie developers can't afford that.

My favourite 2021 games played on Linux
21 Dec 2021 at 9:26 pm UTC Likes: 6

Quoting: GuestAward of bug fest of the year... and the winner is: Cyberpunk 2077.
Valheim bugless gameplay and clean mechanics laughs at you. And it's still in Early Access lol.
Valheim is not without bugs, but some of them get exploited in fun ways. Viking space program wouldn't exist without a bug: https://www.youtube.com/watch?v=cdUJ3inZmoE [External Link] (not sure if this was patched at some point)