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Latest Comments by x_wing
The new GOG profile system is out, looks quite slick
24 Apr 2018 at 1:33 pm UTC

Quoting: Shmerl
Quoting: RafiLinuxThat is not what Galaxy is, though. That is exactly what itch.io itch app is.

Galaxy is meant to connect GOG games with their online games which is a different monsters then just download apps.
Galaxy is an overloaded term, so it can get confusing. There are two distinct things here:

1. Galaxy Web API that GOG have, which allows Galaxy client(s) to authenticate and access account data. Such client can download games, incremental updates and so on and so forth. This API works over HTTP. GOG provide their own client to pair with that API, and hopefully community will be able to make an open source alternative to that.
I found this:

https://github.com/yancharkin/games_nebula [External Link]

I may be trying this during the weekend (if ever get enough time :/)

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
24 Apr 2018 at 1:14 pm UTC

Quoting: DanglingPointer
Quoting: x_wing
Quoting: GuestFor AMD users: https://www.phoronix.com/scan.php?page=news_item&px=AMDVLK-Tomb-Raider-Fixed [External Link]
I have this problem with Radv (SegFaults, no system freezes so far). I think it's not driver related (something on Ubuntu 16.04.4 is giving troubles)
I've played 8hrs using Ubuntu 16.04.4 using Linux kernel 4.16.3-041603-generic and Mesa 18.0 RADV
GPU: R9-290X (liquid cooled)
CPU: i7-3770

No problems so far! Running everything on Very High except Textures, using FXAA and the best hair setting
No problems... Not sure I'm lucky, I didn't do anything special for this game.

What kernel are you using? How did you get the kernel?
I'm using the mainline stable kernel compiled by Canonical using Ukuu.
Using Padoka Stable for Mesa.
I have kernel 4.13 (also canonical generic) + Padoka Stable with a RX 580 and a R9 380. The 580 works with all setting maxed out but gets segmentation faults when you start playing the game (2 to 3 minutes after you start playing). Using the R9 380 the image has very low bright, some artefacts and it crash while loading benchs or game (even in low settings).

Guess I can try updating the kernel (but doubt it will work). Anyway, my plan is to jump to 18.04 this weekeng (perfect excuse to buy a SSD :D)

Edit: CPU: i5 3470k (no oc right now)

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
24 Apr 2018 at 11:43 am UTC

Quoting: GuestFor AMD users: https://www.phoronix.com/scan.php?page=news_item&px=AMDVLK-Tomb-Raider-Fixed [External Link]
I have this problem with Radv (SegFaults, no system freezes so far). I think it's not driver related (something on Ubuntu 16.04.4 is giving troubles)

The new GOG profile system is out, looks quite slick
24 Apr 2018 at 11:33 am UTC

Quoting: RafiLinuxI had the reverse happen. My wife hated Steam and Humble Bundle linux native games because 3 out of 5 games would not install or be missing executables and she had to file reports and/or file for refund.

With GOG, she right clicked and gave the .sh files permission and installed her games. The one game that did not work was Witcher 2 at the time and she got refunded same day. She never wants to mess with Wine unless it's already wrapper like the FlatOut series.
Same happens in GoG usually (She tried with Baldurs Gate). Anyway, my point is that Steam gives the same UI for installing games no matter if you're in Windows, Linux or Mac. GoG is not doing so, which means that the nontechnical users will get frustrated. Sounds stupid, but this little things sometimes makes them go back to the dark side (of course, I didn't let her doing so :D).

The new GOG profile system is out, looks quite slick
24 Apr 2018 at 11:21 am UTC

Quoting: RafiLinuxGalaxy is meant to connect GOG games with their online games which is a different monsters then just download apps.
For me the Download apps capability is a big feature. It makes far easier to install games in your system, something is vital for Linux starters (we need to give an user experience as much similar we can to tthe Windows counterpart - in case the feature simplifies something, of course! -).

The new GOG profile system is out, looks quite slick
24 Apr 2018 at 11:07 am UTC

Quoting: ScattershotNothing to do with .Net. .Net Core is fully supported by MS on Linux and is fast too.
The core may not be a problem, but you will run in to big troubles if you use WPF for your GUI (for instance). Although Mono does a good job to run .net, I would really avoid that technology (unless you really do multiplatform QA since the start of the project). Anyway, no idea if that's the problem with GoG Galaxy, but I recall that this was a problem they have/will have with "Installation 01" launcher (if they ever want to make the port...).

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
24 Apr 2018 at 10:47 am UTC

Spoiler, click me
Quoting: Comandante ÑoñardoFUUCCKKKK!!!!


I have the same problem but with AMD vga. Do you have Ubuntu 16.04.4? I'll try to update to Ubuntu 18.04 during the weekend and see if that fixes the problem.

The new GOG profile system is out, looks quite slick
23 Apr 2018 at 4:19 pm UTC Likes: 1

Quoting: ShmerlThey explicitly said they'll help Linux users with the change to their Windows packaging. They don't even have to (since it's for Windows installers). How you can see in it that they don't are is beyond comprehension.
Quoting: GoGI am currently working with the team responsible for Windows installer to publish fragment of code that the community can use to unpack new installers. Eventually it won't be much different from what community came up with already.
Let the community fix the new issue is not what I call "helpful". I see as helpful to put some devs to work and push fixes on open source projects for Linux (as Valve does), I don't see helpful to make a change on an installer and let the community figure out how to solve it. Hope this helps your comprehension.

The new GOG profile system is out, looks quite slick
23 Apr 2018 at 4:06 pm UTC

Quoting: liamdawe
Quoting: Shmerl
Quoting: x_wingThe low to nil involvement of GoG with Linux users
Not sure what you are talking about. GOG developers are quite actively helping Linux users, even with issues like this [External Link].
Just wanted to echo this.

GOG are very Linux friendly, they wouldn't throw us copies of games (even way before we were an affiliate) to help us cover stuff if they weren't.

Having one element of what they offer not on Linux sucks, sure, but it doesn't make them not friends of Linux gaming.
My problem is that they don't help us to get new Linux users in our platform. I can teach my girlfriend of how to install games on Linux using Steam but trying to teach hear how to use Linux installers from GoG or how to install an Windows only game with wine it's out of question.

They can be very nice guys and help advanced users to workaround some problems, but they're not being helpful in order to improve our platform for gamers.

The new GOG profile system is out, looks quite slick
23 Apr 2018 at 3:58 pm UTC Likes: 2

Quoting: Shmerl
Quoting: x_wingThe low to nil involvement of GoG with Linux users
Not sure what you are talking about. GOG developers are quite actively helping Linux users, even with issues like this [External Link].

Galaxy is something Steam users probably expect, but that's not what most GOG users care about. Personally, I'm not going to use their client even if they provide it, unless it will be open source or community will make an open source alternative.
Well, looking at the answers it's clear that they don't care about Linux.

Galaxy for Linux would be the way to show Linux users that they do care about our platform. If you care you give the same for both. And I don't understand why it's so difficult to start a project with multiplatform in mind. I mean, it's just a game downloader launcher, there is no technical difficulty for doing so (well, at least if you don't start your project using .net technologies :/).