Latest Comments by TheSHEEEP
Intense looking indie horror title 'WOUNDED' is coming to Linux
4 Mar 2019 at 11:41 am UTC
4 Mar 2019 at 11:41 am UTC
"A Linux version is headed to Linux".
You might want to rephrase that ;)
You might want to rephrase that ;)
ToeJam & Earl: Back in the Groove is out and it has Linux support
1 Mar 2019 at 8:07 pm UTC
1 Mar 2019 at 8:07 pm UTC
And apparently, Macaulay Culkin is the producer.
What.
http://www.nintendolife.com/news/2019/02/macaulay_culkin_revealed_as_executive_producer_on_toejam_and_earl_back_in_the_groove [External Link]
Not really sure about the game. I saw some videos and they look like you just walk around and try to no be hit by enemies. Is that all?
What.
http://www.nintendolife.com/news/2019/02/macaulay_culkin_revealed_as_executive_producer_on_toejam_and_earl_back_in_the_groove [External Link]
Not really sure about the game. I saw some videos and they look like you just walk around and try to no be hit by enemies. Is that all?
Cold Hearts, a visual novel about dating household appliances is real and heading to Linux
28 Feb 2019 at 8:30 pm UTC Likes: 1
Couldn't wait to see what Loverslab would do with it.
28 Feb 2019 at 8:30 pm UTC Likes: 1
Quoting: SalvatosI feel like they seriously missed an opportunity here by not making the fridge say "Put your meat in me" :|Maybe it is open to modding?
Couldn't wait to see what Loverslab would do with it.
Cold Hearts, a visual novel about dating household appliances is real and heading to Linux
28 Feb 2019 at 1:32 pm UTC Likes: 3
28 Feb 2019 at 1:32 pm UTC Likes: 3
GOG are ending their 'Fair Price Package program', soon after letting staff go
27 Feb 2019 at 3:29 pm UTC Likes: 1
If you don't care as long as you can somehow finish the game, fine, but most people do care.
Lifetime is the only resource that is truly limited, so why waste it on something inefficient if doing so gives you no other advantages? And to most people, GOG has no real advantages over Steam. Sure, some care about the DRM stuff and the ability to just download an installer. And some just hate Valve for no apparent reason. But that is and always will be a minority. Most people, surprisingly, just want to play a game :)
My experience with a GOG game on linux was:
A) The slowest installer I have ever witnessed. Seriously, it took about 20 minutes to install Battletech. 20 minutes for unzipping a handful of GB... Wtf.
B) I had a bug that prevented me from continuing. I knew there was a patch out that fixed it. But you cannot download patches on GOG (or rather, no dev bothers offering only patch files). So I had to download the entire installer again and go through the entire slow-ass installation again.
Compare that to Steam, where installation is near instant and so is updating... In fact you don't even have to bother with updating, it happens automatically if you don't opt out (for example, in order to keep your game compatible with some mod).
I see nothing lazy in preferring Steam over GOG, just a much more efficient use of my time.
27 Feb 2019 at 3:29 pm UTC Likes: 1
Quoting: GuestThat's all nice and all but I for myself don't care that much about Updates. When it runs and I can finish the Game why bother?Because you get an improved experience. I hope I don't need to explain to you why people would want to bother with an improved experience.
If you don't care as long as you can somehow finish the game, fine, but most people do care.
Quoting: GuestAnd for the rest like Automatic here and there I call lazyness. Before Steam there was no such thing either and everyone was okay with it.You confuse efficiency with laziness. People will always go for the more convenient option, because in doing so, they can save time.
Lifetime is the only resource that is truly limited, so why waste it on something inefficient if doing so gives you no other advantages? And to most people, GOG has no real advantages over Steam. Sure, some care about the DRM stuff and the ability to just download an installer. And some just hate Valve for no apparent reason. But that is and always will be a minority. Most people, surprisingly, just want to play a game :)
My experience with a GOG game on linux was:
A) The slowest installer I have ever witnessed. Seriously, it took about 20 minutes to install Battletech. 20 minutes for unzipping a handful of GB... Wtf.
B) I had a bug that prevented me from continuing. I knew there was a patch out that fixed it. But you cannot download patches on GOG (or rather, no dev bothers offering only patch files). So I had to download the entire installer again and go through the entire slow-ass installation again.
Compare that to Steam, where installation is near instant and so is updating... In fact you don't even have to bother with updating, it happens automatically if you don't opt out (for example, in order to keep your game compatible with some mod).
I see nothing lazy in preferring Steam over GOG, just a much more efficient use of my time.
GOG are ending their 'Fair Price Package program', soon after letting staff go
27 Feb 2019 at 7:45 am UTC Likes: 4
27 Feb 2019 at 7:45 am UTC Likes: 4
I stopped using GOG entirely the moment I realized they aren't going to support linux with Galaxy.
Won't even buy Windows games there any more, because what's the point, really? In all likelyhood, I'd just be able to play it via Steam Play on linux anyway, so to Steam it goes.
Won't even buy Windows games there any more, because what's the point, really? In all likelyhood, I'd just be able to play it via Steam Play on linux anyway, so to Steam it goes.
Rise to Ruins, the godlike village sim is leaving Early Access this year, big update out and Linux sales info
25 Feb 2019 at 4:30 pm UTC Likes: 5
Certainly a large number of apps lack localization, including but not limited to Chinese. Basically, using linux at the moment assumes you know English rather well if you use anything that goes beyond large apps like Steam.
Adding to that, I'm sure fonts are a problem with some apps as well. Especially with somewhat older apps, I don't think too many could even display Chinese.
As further proof of how fragmentation hurts, there are basically two standards for language support, ibus and fcitx (there are actually more [External Link], but afaik those are the big ones). Needless to say, that isn't helping anyone, just making things more complicated.
None of the input methods I tried are as good as the one in Windows. None look as good, nor are they as smooth.
Hotkeys to change between input methods vary for distribution/window manager and/or installed input framework. It's a mess. At the very least, distro devs should stick their heads together and set some standards all adhere to. We all know this will never happen.
Honestly, if nobody takes some cash into their hands and funds some serious effort, I do not think this will ever improve too much.
25 Feb 2019 at 4:30 pm UTC Likes: 5
Quoting: gradyvuckovicIs there anything which could be done to make Linux more attractive to use in China? Because as a free to use OS it could do very well in China if it gained some popularity. Are Linux distros perhaps lacking in some translations for Chinese? Because that's seriously a big potential market for users and it is in fact the Chinese market that seems to pull down Linux's userbase numbers everywhere, including on Steam. We really need to do something about that.I'm no expert on it, just started learning Chinese, but I already noticed a bit:
Certainly a large number of apps lack localization, including but not limited to Chinese. Basically, using linux at the moment assumes you know English rather well if you use anything that goes beyond large apps like Steam.
Adding to that, I'm sure fonts are a problem with some apps as well. Especially with somewhat older apps, I don't think too many could even display Chinese.
As further proof of how fragmentation hurts, there are basically two standards for language support, ibus and fcitx (there are actually more [External Link], but afaik those are the big ones). Needless to say, that isn't helping anyone, just making things more complicated.
None of the input methods I tried are as good as the one in Windows. None look as good, nor are they as smooth.
Hotkeys to change between input methods vary for distribution/window manager and/or installed input framework. It's a mess. At the very least, distro devs should stick their heads together and set some standards all adhere to. We all know this will never happen.
Honestly, if nobody takes some cash into their hands and funds some serious effort, I do not think this will ever improve too much.
Rise to Ruins, the godlike village sim is leaving Early Access this year, big update out and Linux sales info
25 Feb 2019 at 1:34 pm UTC Likes: 1
25 Feb 2019 at 1:34 pm UTC Likes: 1
Quoting: JanneAlso, many distributions and Linux apps don't make it easy or convenient to use kanji, and that hampers uptake even more of course.Same problem with Chinese. You can install it, but it is a hassle to do so and often requires many more steps than just "sudo apt install myGreatChineseStuff".
Rise to Ruins, the godlike village sim is leaving Early Access this year, big update out and Linux sales info
25 Feb 2019 at 10:59 am UTC
25 Feb 2019 at 10:59 am UTC
Those are some interesting statistics!
I'll certainly give the game another spin once I'm done with Surviving Mars. So far, I did not manage to survive more than two years with some of the recent changes that completely nerfed some towers.
I'll certainly give the game another spin once I'm done with Surviving Mars. So far, I did not manage to survive more than two years with some of the recent changes that completely nerfed some towers.
The 3D steampunk dungeon crawler 'Vaporum' just had a huge performance update
20 Feb 2019 at 12:39 pm UTC Likes: 1
I do find it more acceptable if the game just has one character, though. So I'll probably give this game a go.
If it is real-time and you have a whole party (like Grimrock), then combat just devolves into clicking everyone's main attack as fast as you can while you play Dance Dance Revolution in a fantasy dress. Because first person real-time with so many "moving" parts just doesn't allow for any real strategical thinking (like careful spell selection, etc.) and is thus extremely easy (honestly, combat in Grimrock is laughably easy). That's the exact opposite of tactical combat and strategy, it becomes an arcade game.
Or take something like Might & Magic. I love that game, but the combat is just "equip everyone with bows and become a living machine gun" for 80% of the game, and the rest is mostly spell buffing.
But with only one character, even real-time usually leaves you with enough time to do some proper tactical thinking, and as the developers know that, the challenge is also higher and requires you to actually do that. Well... in the optimal case, don't know if that is true for this game.
20 Feb 2019 at 12:39 pm UTC Likes: 1
Quoting: NeverthelessI also do not enjoy these games that much if they are real-time.Quoting: TcheyI'd probably love to love this game, but the real time killed my will. I disliked the Grimrocks for the same reason. For me, this kind of games (RPG grid based crawlers) "must" be turn based. The last one to actually pleased me was Starcrawlers, who did many things "well" (but failed to provide a "less combat, more xp" option).Funny, the realtime aspect is something I really enjoy! I think it enriches gameplay with the possibility to outmaneuver your enemies or lure them to dangerous places like trap doors or steam vents, etc..
I do find it more acceptable if the game just has one character, though. So I'll probably give this game a go.
If it is real-time and you have a whole party (like Grimrock), then combat just devolves into clicking everyone's main attack as fast as you can while you play Dance Dance Revolution in a fantasy dress. Because first person real-time with so many "moving" parts just doesn't allow for any real strategical thinking (like careful spell selection, etc.) and is thus extremely easy (honestly, combat in Grimrock is laughably easy). That's the exact opposite of tactical combat and strategy, it becomes an arcade game.
Or take something like Might & Magic. I love that game, but the combat is just "equip everyone with bows and become a living machine gun" for 80% of the game, and the rest is mostly spell buffing.
But with only one character, even real-time usually leaves you with enough time to do some proper tactical thinking, and as the developers know that, the challenge is also higher and requires you to actually do that. Well... in the optimal case, don't know if that is true for this game.
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