Latest Comments by TheSHEEEP
Wolfire Games filed a lawsuit against Valve over abuse of their market position
30 April 2021 at 9:06 am UTC Likes: 4
As I said, I hope it succeeds and I hope they eventually lower their cut.
But do I think this will happen, and soon? Nope.
30 April 2021 at 9:06 am UTC Likes: 4
Quoting: EhvisAll true, but doesn't change how I think about it.Quoting: TheSHEEEPI hope the lawsuit succeeds, although chances are naturally slim.
Their cut is and always has been too high.
Yes, they offer a ton of services, but practically no developer utilizes even half of them.
The solution is simple: Lower the minimal cut to something reasonable (closer to the Epic cut), then allow developers to opt-in to features they actually need, which would then increase the cut.
All of that is irrelevant though. The reason why Valve can continue to ask for their cut, is because they can the deliver a lot of potential customers. No other store comes close. Even the big publishers that tried to sell exclusively on their own platform have been crawling back to Steam. And until that changes, Valve has no reason to make big changes to their pricing.
Basically the whole industry left Valve alone for a decade and didn't wake up to the future until it was too late. And now trying to break into the market in which Valve has a huge head start is nearly impossible. It's actually not unlike trying to make a new desktop OS to break into the Windows market share. Nice idea, but nearly impossible to achieve.
As I said, I hope it succeeds and I hope they eventually lower their cut.
But do I think this will happen, and soon? Nope.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
30 April 2021 at 8:51 am UTC Likes: 13
30 April 2021 at 8:51 am UTC Likes: 13
I hope the lawsuit succeeds, although chances are naturally slim.
Their cut is and always has been too high.
Yes, they offer a ton of services, but practically no developer utilizes even half of them.
The solution is simple: Lower the minimal cut to something reasonable (closer to the Epic cut), then allow developers to opt-in to features they actually need, which would then increase the cut.
Their cut is and always has been too high.
Yes, they offer a ton of services, but practically no developer utilizes even half of them.
The solution is simple: Lower the minimal cut to something reasonable (closer to the Epic cut), then allow developers to opt-in to features they actually need, which would then increase the cut.
Total War: ROME REMASTERED from Feral Interactive is out now
29 April 2021 at 5:48 pm UTC Likes: 1
29 April 2021 at 5:48 pm UTC Likes: 1
That... does look improved, sure, but not like a 70GB game.
Google finally adds a search bar to Stadia, some big UI changes coming that look good
29 April 2021 at 8:44 am UTC
29 April 2021 at 8:44 am UTC
The reactions to that search bar announcement are just wonderful.
Everyone is making fun of them - and deservedly so.
It's like a Russian doll of funny.
A high-tech company not offering a search bar in their product for years now.
Perhaps because of so few games that it wasn't necessary at the start.
Apparently nobody in their team (or the decision makers, anyway) noticed this glaring oversight on a store page.
Their PR people seriously trying to celebrate the addition of a search bar as if such a feature couldn't be added by an intern in a day (two if it's supposed to be a good one).
All of this being baffling already, just gets turned up to 11 by the realization that the company is owned by Google.
Finally, turning it up to 12 and breaking the volume control, the project is Stadia, which just doesn't seem to take a breather.
Everyone is making fun of them - and deservedly so.
It's like a Russian doll of funny.
A high-tech company not offering a search bar in their product for years now.
Perhaps because of so few games that it wasn't necessary at the start.
Apparently nobody in their team (or the decision makers, anyway) noticed this glaring oversight on a store page.
Their PR people seriously trying to celebrate the addition of a search bar as if such a feature couldn't be added by an intern in a day (two if it's supposed to be a good one).
All of this being baffling already, just gets turned up to 11 by the realization that the company is owned by Google.
Finally, turning it up to 12 and breaking the volume control, the project is Stadia, which just doesn't seem to take a breather.
FMOD Studio 2.02 is out along with native Linux support
22 April 2021 at 4:37 pm UTC Likes: 3
22 April 2021 at 4:37 pm UTC Likes: 3
Well, that is fairly amazing.
Since FMOD didn't really have Linux support (tool-wise), it was always out of the question to work with for me.
But now, that apparently changed.
Will certainly dig in at some point to see what it can do that Godot on its own can't.
Since FMOD didn't really have Linux support (tool-wise), it was always out of the question to work with for me.
But now, that apparently changed.
Will certainly dig in at some point to see what it can do that Godot on its own can't.
Linux Kernel dev bans University of Minnesota for sending malicious patches
21 April 2021 at 6:05 pm UTC Likes: 1
21 April 2021 at 6:05 pm UTC Likes: 1
Daily WTF worthy, indeed.
Apogee returns as Apogee Entertainment to publish indies with Residual as their first
21 April 2021 at 10:18 am UTC Likes: 4
21 April 2021 at 10:18 am UTC Likes: 4
Valheim gets a needed patch, new terrain-modification system and no more draugr in stones
20 April 2021 at 8:32 am UTC
Quite true.
But the mob damage is not really the problem, at least when it comes to trolls. For large parts of the game, their damage is frightening. Can easily kill you in one or two hits.
Especially in combination with shaman poisons.
However, it is relatively easy to just run away from them and pelt them with arrows.
What is frightening is the enemies not actually going for you, but for your cart/boat/etc. I think that could be emphasized a bit more - make them go for your stuff more often while you are out adventuring. And announce it, of course, so you actually have a chance to react and not just find your ship smashed when you come back.
20 April 2021 at 8:32 am UTC
Quoting: slaapliedjeQuoting: jthillSeriously. Once you get up in gear, you end up just going on a punching spree, just for amusement.Quotewhat are you hoping for in the next content update
I'd like more challenging mobs. Not necessarily more aggressive, there's a lot to be said for the long peaceful interludes, but when a mob or a gang of mobs decides I'm the bad guy I'd like to be frightened. "Find your A game or get killed" s/b a thing. And a mass assault on your base should be terrifying.
Quite true.
But the mob damage is not really the problem, at least when it comes to trolls. For large parts of the game, their damage is frightening. Can easily kill you in one or two hits.
Especially in combination with shaman poisons.
However, it is relatively easy to just run away from them and pelt them with arrows.
What is frightening is the enemies not actually going for you, but for your cart/boat/etc. I think that could be emphasized a bit more - make them go for your stuff more often while you are out adventuring. And announce it, of course, so you actually have a chance to react and not just find your ship smashed when you come back.
Valheim gets a needed patch, new terrain-modification system and no more draugr in stones
19 April 2021 at 5:49 pm UTC
I'd settle for being able to throw things you don't need into a furnace as fuel or something similar.
It's not realistic to expect all items to remain useful throughout - no survival game has that, really.
A filter to not automatically pick some things up would also help.
My partner and me often end up picking up what the other person has just thrown away
19 April 2021 at 5:49 pm UTC
Quoting: NezchanI would say that the lack of recipes for items you get a lot of (troll hide, bone fragments, maybe something to do with tree seeds?) is probably my biggest issue with the game. You end up just throwing away a lot of material, and that doesn't feel good. So having things you can make with all these extra bits that you quickly outgrow the need for would be nice.
I'd settle for being able to throw things you don't need into a furnace as fuel or something similar.
It's not realistic to expect all items to remain useful throughout - no survival game has that, really.
A filter to not automatically pick some things up would also help.
My partner and me often end up picking up what the other person has just thrown away
Sky Fleet will bring together base-building, tower defense and a shooter in the skies
17 April 2021 at 8:08 am UTC Likes: 1
But it does say single-player on the Steam page, so I suppose multiplayer isn't a requirement at all.
17 April 2021 at 8:08 am UTC Likes: 1
Quoting: Purple Library GuyI like the look, it's cute. I'm more of a single-player kind of guy, though.Same.
But it does say single-player on the Steam page, so I suppose multiplayer isn't a requirement at all.
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