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Latest Comments by Shmerl
Windows 'not an emulator' compatibility tool Wine 6.4 out now
14 Mar 2021 at 2:39 am UTC

Quoting: PinguinoCould anyone give me a one-sentence summary on the difference between emulators and translation layers? I've done some searching and I think I got the gist of it (low-level emulators are basically trying to recreate the emulated OS instead of just wrapping individual functions), but I couldn't see much distinction between high-level emulation and a translator.
In narrow sense emulator can mean something that emulates hardware. I.e. imagine something that implements one CPU architecture in software to run on another CPU architecture (example - Qemu).

In a wider sense it means any kind of imitation. So in the first sense Wine is not emulating hardware. But in the second sense Wine is emulating Windows.

VKD3D-Proton works towards Ray Tracing, new small Proton Experimental build up
12 Mar 2021 at 9:40 pm UTC

Quoting: Guesti really don't understand the excitement over dlss. yeah, it tries to be intelligent about how it reduces quality, but it still reduces quality.
I don't think it's something to be exited about either. If anything, Nvidia introduced this idea to have a longer time of arketed exclusive "hot features", because they lost the advantage of actually having better hardware already.

VKD3D-Proton works towards Ray Tracing, new small Proton Experimental build up
12 Mar 2021 at 5:54 pm UTC

Quoting: CatKillerI think you're right that AMD are working on some kind of upscaling thing, but that isn't it. That's rendering at higher resolutions and then scaling down - "get the clarity of 1080p and the framerate of 4K!" - rather than the other way round, which is what people want.
May it's using the same thing for a specific case ("virtual"). But what AMD call "super resolution" is the upscaling idea.

https://wccftech.com/amd-fidelityfx-super-resolution-launching-in-spring-to-tackle-nvidia-dlss/ [External Link]

VKD3D-Proton works towards Ray Tracing, new small Proton Experimental build up
12 Mar 2021 at 5:44 pm UTC

Quoting: dpanterRT support for Big Navi in Linux, any day now! :whistle:
I think this has to close first: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3709 [External Link]

VKD3D-Proton works towards Ray Tracing, new small Proton Experimental build up
12 Mar 2021 at 5:26 pm UTC

DLSS is DOA being Nvidia only. AMD are working on cross GPU solution that will work everywhere. Once that is ready may be Wine can pick it up.

I think it's this: https://www.amd.com/en/technologies/vsr [External Link]

Drova - Forsaken Kin is an upcoming pixel-art RPG with 'high player agency'
4 Mar 2021 at 5:37 am UTC Likes: 1

Looks pretty cool. The only thing that looked a bit off - character animations looked limited like only facing left and right and never forward or back from the viewer's perspective which makes character movement unnatural when they move in those directions.

Valheim still growing with 4 million sales, hits top 5 of most played games on Steam ever
25 Feb 2021 at 6:41 pm UTC

Quoting: slaapliedjeI have to ask... is this popularity solely based on the game only being 20 bucks?
I've played the prototype when it was on itch.io before it was pulled. It's a fun game. I'd say it's a combination of factors. Fun game mechanics, interesting setting and increased interest in gaming in general due to the pandemic. So the game hit the stride.

Valheim still growing with 4 million sales, hits top 5 of most played games on Steam ever
25 Feb 2021 at 6:12 pm UTC

Looking forward to GOG release. They should have enough money to pull it off now.

Collabora share big progress on the Wine compatibility layer with Wayland
21 Feb 2021 at 5:20 pm UTC Likes: 1

Yeah, that looks good. But the author of the MR doesn't have an adaptive sync capable monitor, so it can take some time to iron out.