Latest Comments by Samsai
The final version of the free FPS, Wolfenstein: Blade of Agony, is out now with Chapter 3
2 May 2021 at 4:20 pm UTC Likes: 1
2 May 2021 at 4:20 pm UTC Likes: 1
Quoting: dubigrasuAnything that can be done to eliminate the floating movement style? The game seems to work just fine, but I feel like I'm skating, every time I take just a small step for example, I'm sliding an extra meter. Feels particularly nauseating especially when I'm strafing, like I'm loosing my balance or something.That's DOOM movement for you. It was always floaty and since BOA runs on top of GZDoom without having altered the movement, that's what you get. It works just fine after you get used to it.
Is not lag or anything, is just like ice under my feet.
The final version of the free FPS, Wolfenstein: Blade of Agony, is out now with Chapter 3
1 May 2021 at 9:47 am UTC
1 May 2021 at 9:47 am UTC
It was a very polished experience when I last played it. I can't imagine this being any less so, and having one more episode of content is just fantastic. Will need to run through it all again at some point to see how they've changed the first two episodes. There really is no reason not to try it.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
30 Apr 2021 at 9:29 pm UTC Likes: 4
30 Apr 2021 at 9:29 pm UTC Likes: 4
Quoting: DerpFoxI really hope they will lose their lawsuit and that "30% cut is too high" nonsense will cease.A fun anecdote, but it's hardly an equivalent scenario to what the lawsuit deals with. In your example the producers have set a price that they are comfortable with and you resell with markup. The producers get essentially a 100% cut (excluding details like tax), since they aren't part of the transactions with your customers that you are reselling to. Game developers don't set a wholesale price for individual copies of their game and sell them to Valve at that price and Valve resells them with markup, they set a retail price and Valve takes a non-negotiable cut from all sales.
In what world do these people live thinking a 70% cut is bad?
Because if you take the "problem" in that way studio/devs/publisher have a 70% cut, which is insanely high.
If I take my job for example (I'm a bartender) we have a wine bottle we pay 2€ and sell 25€. That make 8% for the wine producer and 92% for us. Want another example? Havana club 3 we get the bottle for 4€ sell it for 140€, 2.8% and 97.2%.
We don't have the independent French winemaker or international pernaud-ricard group whining at our door that they get such a low cut on sales. Imagine if our sales were 70% for the producer and 30% for us. No one would ever go to a bar or restaurant ever again.
And these guys have the audacity to whine when they get a 70% share? If with 70% they can't make it. It's not because the 30% is too high. It's because the problem is elsewhere.
Imagine these guys 20 years ago when games were still sold in boxes and their cut would have been even lower, way way way lower. I remember when digital games started to get out, every one was happy because they still sold the games the same price with a much higher cut on the price. It was the gamer who were not happy to pay the same price without having anything physical. And now these guys are trying to convince us their share is too small?
Wolfire Games filed a lawsuit against Valve over abuse of their market position
30 Apr 2021 at 4:44 pm UTC Likes: 4
30 Apr 2021 at 4:44 pm UTC Likes: 4
Quoting: orochi_kyoI just realized something.By the same logic you hate open source if you don't support Epic because Epic throws money at FOSS projects like Blender and Godot Engine. So maybe the issue is a bit more complex than this, and your comment doesn't really make a good argument?
If you hate the 30% and you hate Steam because of that...
You hate Open Source.
You hate Linux Gaming.
You hate people being well paid for their hard work and for having 48 hours a week jobs.
When I see posts from Pierre Louis Griffais, when I see Steam doing pushes in Open Source API, libraries, and projects, when I see new features and fixes for Proton, when I read development was halted because an employee got sick or got pregnant, when I see new features on the Steam store, like Play Together, Steam Labs and Streaming, when I see Steam offering keys for crowdfunding campaigns...
There I know that 30% cut is not going straight to Gabe Newell's Belly.
Lowering the cut could mean Steam should cut staff including those ones who made possible Gaming in Linux being as easy as pressing a button, I mean any game!!
From Sonic ASRT to The Witcher 3 I have enjoyed playing these games on Steam every single second in my Ubuntu installation, I have the convenience and the freedom.
You are free to support the 11% cut of EPIC and their up to 100 hours a week jobs and their ZERO collaborations to the Open Source community.
Keep hating and feel free to flag this commentary. Happy hating.
Scoot Hard DX is a new GZDoom powered FPS with vertical combat and MLP characters
22 Apr 2021 at 5:15 pm UTC
22 Apr 2021 at 5:15 pm UTC
Quoting: whizseScootaloo? Meh, Fluttershy with a BFG 9000, now that would be something...But then you couldn't make the hilarious joke with the Chicken Mode.
Metro Exodus from 4A and Deep Silver has officially released for Linux
16 Apr 2021 at 9:28 am UTC Likes: 1
16 Apr 2021 at 9:28 am UTC Likes: 1
Update to Wayland situation: it seems like you can get the game running on Wayland after all if you enable vsync. I have no idea how enabling vsync makes it work, so I imagine the game is doing something weird somewhere, but if you can tolerate vsync that seems to make it start at least.
The file is located in "~/.local/share/Steam/userdata/<steam-id>/412020/remote/user.cfg" and the value you must set is "r_vsync 1".
The file is located in "~/.local/share/Steam/userdata/<steam-id>/412020/remote/user.cfg" and the value you must set is "r_vsync 1".
Metro Exodus from 4A and Deep Silver has officially released for Linux
15 Apr 2021 at 7:45 am UTC
15 Apr 2021 at 7:45 am UTC
Welp, it indeed doesn't run on Wayland and it doesn't seem like tweaking the config files makes much of a change there, so the game is probably doing some kind of weird X11 hackery that is not compatible with XWayland. Although it seems like others that have managed to get the game running are running into memory leaks, so maybe I am not missing out too much. Definitely needs a patch or two this one.
Selaco is an upcoming GZDoom-powered shooter that looks awesome
9 Apr 2021 at 3:27 pm UTC Likes: 4
9 Apr 2021 at 3:27 pm UTC Likes: 4
Yes please. Give me more GZDOOM goodness. I wants it, I needs it.
The Co-op News Punch Podcast - Episode 28
5 Apr 2021 at 11:20 am UTC
I will discuss with Liam whether we should add content warnings for whenever we discuss or tangentially reference political topics on the podcast. But it's entirely possible we wouldn't be able to produce an episode without such content warnings, so it might become meaningless.
5 Apr 2021 at 11:20 am UTC
Quoting: dziadulewiczWell i hope there would be no political remarks this time around,, can i listen it safe? Samsai?You gotta get political sometimes!
(i'm sorry 'cos its just everywhere now, on and on) :shock:
I will discuss with Liam whether we should add content warnings for whenever we discuss or tangentially reference political topics on the podcast. But it's entirely possible we wouldn't be able to produce an episode without such content warnings, so it might become meaningless.
New OBS Plugin Offers Game Capture Solution on Wayland (for Vulkan renderers)
26 Mar 2021 at 3:08 pm UTC Likes: 1
26 Mar 2021 at 3:08 pm UTC Likes: 1
Quoting: BielFPsOh, Sway supports the xdg-desktop-portal just fine with xdg-desktop-portal-wlr. But they don't have a window picker, so if you want to do window capture you need to find the window ID and it's a bit of a pain and thus I wouldn't consider it usable. Fullscreen capture works just fine though.Quoting: SamsaiMore options is better though and at least on compositors like Sway you cannot use the xdg-desktop-portal window capture yetI thought xdg-desktop-portal was already compatible with wlroots, is sway using another compositor?
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- > See more over 30 days here
- Away later this week...
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