Latest Comments by Samsai
7 Days To Die Looks Like It May Arrive On Linux Soon (UPDATED)
7 September 2014 at 9:12 am UTC Likes: 4

In other news: Half-Life 3 will be released on next Tuesday and Hell has frozen over.

Ioquake3 FPS Game Engine Switching Over to SDL2
27 August 2014 at 3:55 pm UTC

Quoting: CimerydTaking a break my arse! Welcome back Liam.
Well, he did take a break though it was only a couple of days long! :D

AI War: Fleet Command Strategy Game Released For Linux
26 August 2014 at 3:18 pm UTC

It's a really difficult game. Been trying to understand it for days but so far I haven't made much progress.

GOL Cast: Tower Defence, FPS Style in Sanctum 2
19 August 2014 at 9:41 am UTC Likes: 1

Quoting: loggfreaksaNctum
you forgot the N in the entire article :)
Dammit! I noticed that I made that mistake when I uploaded the video but I still managed to write it wrong in the article. Oh well, at least it's fixed now.

Quoting: Beamboom
QuoteGraphically it's beautiful.
It puzzles me that you think so. That was one of the first thing that struck me, that it looked awfully dated graphically. In fact I expected this to be another Unity game, it surprised me greatly to find out they've used the Unreal engine, an engine I've seen perform much, much better visually in other games. Id even go as far as saying I've hardly seen a worse looking Unreal-based game before.

But the concept is interesting. And at 85% discount it was worth the money. :)
Sure, we have games that might have higher-res textures and more detailed models, but with games like Metro the colour pallet has like one colour. This game on the other hand has plenty of bright colours and to me that made it beautiful. Might be because I live up north where it's either black or white for the bigger part of the year.

A Very Important Announcement For You
16 August 2014 at 5:14 pm UTC

Quoting: MayeulCI wish you the best, Liam. I hope you'll be back soon as the main site editor :)

I would be interested in helping writing articles (I wrote one, brief article about Space Pioneer once), but I don't know if my English skills are up to the task. Moreover, I don't know how the coordination is done internally to reduce work duplication...
For now the only means of coordination is the review queue, which will prevent duplicate articles on publishing level. We might have to rethink our methods if we get enough people interested in writing articles but currently the go-to place for coordination and discussion on articles is the IRC channel.

A Very Important Announcement For You
16 August 2014 at 4:48 pm UTC Likes: 2

Keep in mind that it's not just the trolls and hatemail that made Liam stop writing. It's the combined effect of that and recent events in his personal life. Under normal circumstances Liam would be capable of just ignoring those posts but not now.

The Witcher 2 Gains Yet Another Performance Beta
14 August 2014 at 4:35 pm UTC Likes: 1

Quoting: GoCorinthiansWhat would help people to gain more perfomance is to plug a better video card in their pci-E cable! lmao!
It has been proven multiple times that the port will work basically randomly. Hell, sometimes inferior cards pulled off better framerates than higher-end cards, so obviously the performance is not completely dependent on the card you have in your rig.

Feral Interactive Are Teasing New Linux Games UPDATED
27 July 2014 at 5:22 pm UTC

Quoting: AstroLinux community doesn't need other ports. We're completely disappointed in XCOM.
Speak for yourself, I liked the XCOM port and I want more ports from them.

GOG com Now Officially Support Linux Games
26 July 2014 at 9:43 am UTC

Quoting: Guest
Quoting: CheesenessThey are (at least for Ubuntu and Mint).
My point exactly. They are providing Ubuntu 14.04 and Mint 17 support, not Linux support.
Quoting: CheesenessHave you reported this? If so, I'd be keen to hear how your support experience was.
Reported the problems I had on Arch Linux would be a waste of time since they don’t support Linux…
Most of the Linux games on Steam also support Ubuntu/SteamOS only, so it's not exactly new and surprising that GOG also limited themselves to Ubuntu and Mint. However, it's still worth reporting your problems even if you are not running Mint or Ubuntu, because they might fix those bugs regardless.

Open Source Morrowind Engine OpenMW 0.31.0 Released
20 July 2014 at 6:37 am UTC

Quoting: ShmerlHow can it be close to the release if performance outside is still very poor even on high end hardware? For a game that old, the engine is nowhere near the optimized condition.
Of course it's not close to "release" (aka version 1.0) and we were not talking about being 100% complete with performance parity with Morrowind. We were just discussing when the game is fully playable, as in all the features have been implemented. For a 100% playable experience only thing you need is hardware that is powerful enough and all the game features. Naturally before OpenMW 1.0 is released they will have to do a lot of optimization to make the game run reasonably.