Latest Comments by Nevertheless
A French court has ruled that Valve should allow people to re-sell their digital games
20 Sep 2019 at 12:09 am UTC Likes: 1
There is another one: There are no DRM free cars that you can simply keep when you sell them.
Second hand cars do not need servers. Games will have to be detached from accounts, to be able to sell them. So Valve could simply charge a percentage fee for detaching keys. I on their side wouldn't help to sell the keys, just detach and deliver them.
Developers still won't like the idea. They will sell less copies. Lifting prices would make second hand games even more attractive, but would also lift the detachment fee.
So yes, I think one result would definitely be higher prices for games.
20 Sep 2019 at 12:09 am UTC Likes: 1
Quoting: Jiskinoh my... I saw so stupid comments I don't know where to start...There is a difference between second hand cars and second hand software: Cars tend to catch scratches. Second hand games are indistinguishable from new games.
Valve and developers will be more profitable to abandon the entire French marketFrance is like their 7th market, how this could be more profitable?
I see many devs including Ubisoft leaving France, losing hundreds of jobs just because people want to resell a game they get for 15$ for 5$ bucks.
If a second hand market would crash a business, we will not even have cars... There are many reasons to leave France as a company, like taxes, strong social laws, etc., so just don't say anything you don't know about.
This will hurt everyone.Too many arguments I don't know what to say...
There is another one: There are no DRM free cars that you can simply keep when you sell them.
Second hand cars do not need servers. Games will have to be detached from accounts, to be able to sell them. So Valve could simply charge a percentage fee for detaching keys. I on their side wouldn't help to sell the keys, just detach and deliver them.
Developers still won't like the idea. They will sell less copies. Lifting prices would make second hand games even more attractive, but would also lift the detachment fee.
So yes, I think one result would definitely be higher prices for games.
Richard Stallman has resigned from the Free Software Foundation and MIT
17 Sep 2019 at 12:18 pm UTC
17 Sep 2019 at 12:18 pm UTC
Quoting: EikeJust to add to my previous post: I know absolutely nothing about the above!Quoting: spayder26Actually he was not defending Epstein (he called him rapist), but declaring his opinion against laws against consented paedophilia, which is somewhat much more controversial.You seem to have information differing from mine.
I read that he found the "most plausible scenario" that the girls have been "entirely willing".
Does anybody find it appropriate to do such talk about possible severe crimes without any knowledge of what actually has happened?
Richard Stallman has resigned from the Free Software Foundation and MIT
17 Sep 2019 at 12:12 pm UTC Likes: 4
17 Sep 2019 at 12:12 pm UTC Likes: 4
I am very thankful for Mr. Stallmans ideas about proprietary and free software! I think there is at least some truth in his "You cannot trust proprietary software". As a gamer and Steam user I'd say it differently obviously, but I do think it's a good idea to make sure to use as much free software in the base software of your computers as possible and to sandbox proprietary software whenever possible.
I find it incredible to see how much something Mr. Stallman saw in the 70s is applicable today on software from Google, Facebook, Microsoft...
So all I can say is: Thank you for your contribution to GNU/Linux Mr. Stallman!
PS)
What make me nervous is the AI systems of the near future. We will give more and more control over our lives to them. The underlying software they are build with, is in part open source, but the AIs reasoning is not. In fact it's not even closed source. It's self learned neural networks, and their parameters are controled by non public organizations. They can do and will do good things with AIs, but it's also possible these systems get abused (by someone we empowered to do so now or at some time in the future) to manipulate crowds, and they will be very effective doing that, because they know more about humans than we tend to do ourself..
I find it incredible to see how much something Mr. Stallman saw in the 70s is applicable today on software from Google, Facebook, Microsoft...
So all I can say is: Thank you for your contribution to GNU/Linux Mr. Stallman!
PS)
What make me nervous is the AI systems of the near future. We will give more and more control over our lives to them. The underlying software they are build with, is in part open source, but the AIs reasoning is not. In fact it's not even closed source. It's self learned neural networks, and their parameters are controled by non public organizations. They can do and will do good things with AIs, but it's also possible these systems get abused (by someone we empowered to do so now or at some time in the future) to manipulate crowds, and they will be very effective doing that, because they know more about humans than we tend to do ourself..
Abandon Ship, a naval adventure game with an oil painting inspired art-style is now on Linux
30 Aug 2019 at 10:46 pm UTC Likes: 1
30 Aug 2019 at 10:46 pm UTC Likes: 1
I haven't found a single issue in more than 15 hours of testing time with my configuration (Intel/Nvidia).
Played it on Mint (native and Flatpak), Xubuntu (native), Debian (Flatpak), Manjaro KDE (Flatpak)
Played it on Mint (native and Flatpak), Xubuntu (native), Debian (Flatpak), Manjaro KDE (Flatpak)
D9VK 0.20 'Frog Cookie' is out further advancing this great D3D9 to Vulkan layer
26 Aug 2019 at 9:26 pm UTC Likes: 3
26 Aug 2019 at 9:26 pm UTC Likes: 3
Quoting: dpanterFrog cookie!? :wub:Crunchy frog? (Monty Pythons Flying Circus)
Steam Play passes six thousand Windows games playable on Linux, according to ProtonDB
22 Aug 2019 at 8:13 am UTC Likes: 4
22 Aug 2019 at 8:13 am UTC Likes: 4
To me Proton is the logical and nessessary step for Linux gaming. One I never dreamed possible a little more than a year ago. It solves the problem of the backlog of Linux incompatible games and the problem of too few Linux releases (because of the extra efforts to support too few Linux customers) at once.
I'd even have no bigger problems if Linux gaming turned out to become Win32/Vulkan (at least until Windows is concidered unnessessary by the majority ;-) ).
I'd even have no bigger problems if Linux gaming turned out to become Win32/Vulkan (at least until Windows is concidered unnessessary by the majority ;-) ).
EVERSPACE 2 announced, with more of a focus on exploration and it will release for Linux
20 Aug 2019 at 8:38 am UTC Likes: 2
20 Aug 2019 at 8:38 am UTC Likes: 2
Quoting: MaathNot to be a Debbie Downer, but I caution that this could become an Epic exclusive. I don't know if using the Unreal engine increases that potential or not.Last time they promised Linux support they kept their promise against all difficulties! So there must be at least one Linux friendly alternative to EGS.
EVERSPACE 2 announced, with more of a focus on exploration and it will release for Linux
19 Aug 2019 at 7:29 pm UTC Likes: 1
19 Aug 2019 at 7:29 pm UTC Likes: 1
Quoting: CorbenAnd there will be a Kickstarter campain starting on 9th september.Big, big WOW from me! One I'm going to back on Kickstarter without hesitation!
Oh my god... this looks soo incredibly good! Did you see the kraken?
Will see what they have playable on gamescom tomorrow!
I even brought a Movemaster :D
A three-way look at Rocket League on Linux, with D9VK versus Linux Native
3 Aug 2019 at 12:30 pm UTC Likes: 1
3 Aug 2019 at 12:30 pm UTC Likes: 1
Quoting: appetrosyanAll of their games since The Talos Principle. This one was the first. When the Vulkan render became faster than the OGL renderer for the first time (quite a lot), I asked a Croteam developer on Steam why I could only see just one CPU core at maximum and others down at 20%. He told me it was because the Vulkan renderer was still on one thread at that time, but it was already much more efficient than OGL.Quoting: EikeSerious Sam?Quoting: appetrosyanIs there a Linux native game that uses Vulkan? I wonder if all the wins are due to OpenGL being bad, or because of something else...Crotean is using Vulkan.
A three-way look at Rocket League on Linux, with D9VK versus Linux Native
3 Aug 2019 at 9:12 am UTC Likes: 1
3 Aug 2019 at 9:12 am UTC Likes: 1
I think it mainly shows the known problems of OpenGL. Its inefficiency to pump data to the graphics card. Multithreaded it's more efficient, but it won't work without issues in every game (and it won't work with AMD graphics at all).
D9VK translates from the optimized original version directly to Vulkan, which is (even single threaded) much more efficient than OpenGL.
D9VK translates from the optimized original version directly to Vulkan, which is (even single threaded) much more efficient than OpenGL.
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