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Latest Comments by whatever
Canonical planning to drop 32bit support with Ubuntu 19.10 onwards
21 Jun 2019 at 8:12 pm UTC Likes: 1

Quoting: Shmerl
Quoting: barottoI'm shocked! Shocked! ... Well, not that shocked.
I'm surprised about what kind of assumption he was making. That it would "just work"? How?
I'm starting to suspect they don't really know how these things work...

Canonical planning to drop 32bit support with Ubuntu 19.10 onwards
21 Jun 2019 at 8:06 pm UTC Likes: 1

Quoting: GuestAlan pope of Canonical tried a few GoG games on 64 bits only 19.10 and guess what ? It is not going well.
I'm shocked! Shocked! ... Well, not that shocked.

Canonical planning to drop 32bit support with Ubuntu 19.10 onwards
21 Jun 2019 at 11:29 am UTC Likes: 4

Quoting: GuestWindows also uses a sort of virtualisation or container technology for 32bit applications, which is really what Canonical are suggesting here to do as well. I'd wait and see how well that works first, or if perhaps Canonical make it easier to access from within Ubuntu.
I guess I'll wait to see how the situation evolves, switching OS is not a fun experience!
I'm on LTS, always have been, so I'm safe for now, but the next LTS could be broken beyond repair...

Quoting: adamhmAnd the timing is just perfect as well
Yep, definitely good timing Canonical, good job! A disruptive change just before the next LTS and the Windows 7 death.

Canonical planning to drop 32bit support with Ubuntu 19.10 onwards
21 Jun 2019 at 10:30 am UTC Likes: 2

Quoting: BeamboomIf y'alls problem with this is old 32bit games, why can't you just keep a partition with current Ubuntu installed, and run the games on that one? I mean, times change. One can't expect an old binary to run forever, that's just not how it works.
At that point I might as well switch back to Windows. Old games work fine on that OS and will for the foreseeable future. I frequently play Virtua Tennis (2002), Civilization 4 (2005) and Modern Warfare 2 (2009) and I guess the most convenient way to continue to do so is to just use Windows.

Microsoft is finally fixing its update policy and if you need a unix environment you can install Linux inside Windows 10, which is not a bad OS at all. I'm using Linux (Ubuntu) since the Vista disaster but it's becoming just too incovenient and I'm starting to pondering the possibility of switching back...

Valve have confirmed Linux support for their Valve Index VR headset, pre-orders on May 1st
6 Apr 2019 at 1:12 pm UTC Likes: 14

Ryzen 3000, Navi, Valve Index... poor bank account :D

OpenTTD, the open source simulation game based on Transport Tycoon Deluxe has a new release
4 Apr 2019 at 2:43 pm UTC

The game is superb, unfortunately the UI is not: good enough for the typical low-res 90's CRT, game breaking on the modern LCDs. It needs to be completely redone and fast-forwarded to the 21st century (or at least use truetype fonts?) But I guess it would be a major task :(

System76 reveal the Thelio, their new custom-built Linux desktop with three versions
2 Nov 2018 at 9:32 am UTC

No ventilation, no audio/usb connectors on the front panel, no expandability, excessive width.
I'll pass.

Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
24 Aug 2018 at 10:16 am UTC Likes: 19

Proton has the potential to be the solution to the chicken and egg problem.
It will mature. They just need to solve some "minor" annoyances, like DRM...

Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 8:32 pm UTC Likes: 8

John Carmack in 2013:
"Improving Wine for Linux gaming seems like a better plan than lobbying individual game developers for native ports. Why the hate?" and "Translating from D3D to OpenGL would involve more inefficiencies, but figuring out exactly what the difficulties are and making some form of “D3D interop” extension for OpenGL to smooth it out is a lot easier than making dozens of completely refactored, high performance native ports."

He was right, after all. A bit too soon tho, that "extension for OpenGL" is today's Vulkan, that didn't exist back then. A lot of pieces had to be put in place to make it a viable solution.

Space colony sim 'Maia' shows reasonable sales on Linux
20 Feb 2018 at 3:32 pm UTC

I backed this game on Kickstarter in 2012, particularly because of the Linux support. Oh boy, back then I was so young and naive...
Of the 3 games I backed that year, only 1 (Wasteland 2) has been actually released.
Glad to see Maia is still developed though! ...the third one is M.I.A.