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Latest Comments by awesam
NVIDIA GeForce NOW adds Chromebook support, so you can run it on Linux too
29 Aug 2020 at 10:10 pm UTC

Quoting: michaldybczakHow to make the user agent working? There are required fields:

Append? Replace/Append - which one to choose?
Indicator flag - what should be put there? I tried S7, but not sure if that will work.

Now when the option is saved, how to activate it? So far it still says that device isn't supported so either I use wrong parameters or didn't activate it, or both.

This is frustrating, because only half of the info is given here, so this is basically useless :(
-First install the user agent switcher plugin
-Right click and select options

-enter custom user agent info like pictured below (select replace) and click add

- Click on the User Agent switcher icon, select Chrome and then Chrome OS

done

Observer: System Redux should be available for Linux PC too
29 Aug 2020 at 3:43 pm UTC Likes: 3

I lost faith in Bloober considering neither Layers of Fears 2 or Blair Witch have so far received Linux versions. Those games also would have needed ports, even with workarounds (of the technically illegal mfplat kind) Blair Witch is not fully functional with Proton. I really enjoyed that game as far as I could play it anyway, so I still hope it gets a port.

The Pre-order price is tempting though, but I don't know... I feel like many developers just say they plan on a Linux version but never actually deliver. If the demo had a Linux version that would have been more reassuring, I would have pre-ordered it right away.

Edit: Also the store page says "DirectX: Version 12", that gives bad vibes when it comes to multiplatform support :tongue:

NVIDIA GeForce NOW adds Chromebook support, so you can run it on Linux too
23 Aug 2020 at 6:55 pm UTC

Quoting: Shmerl
Quoting: AwesamLinuxI just checked and GeForce Now counts as playing a game on Windows (regardless of spoofing the browser ChromeOS).
Why would you think otherwise? The game is literally running on Windows. So it would be a misdetection not to count it as such.
Yea it makes sense, but I thought there would be something more advanced involved here. Like some kind of communication between Nvidia and Steam servers, so that it is known when a game is running on GeForce Now, the browser and OS used being reported etc.. But appears this is just basically the same thing as running a game on just any virtual machine :tongue:

NVIDIA GeForce NOW adds Chromebook support, so you can run it on Linux too
23 Aug 2020 at 6:40 pm UTC Likes: 1

I just checked and GeForce Now counts as playing a game on Windows (regardless of spoofing the browser ChromeOS). So keep that in mind when buying games if you want them to count as Linux purchases. Run or idle the games on Linux first, or wait a few weeks before playing so that the platform of purchase has been finalized.

NVIDIA GeForce NOW adds Chromebook support, so you can run it on Linux too
22 Aug 2020 at 5:53 pm UTC Likes: 1

Needing to change browsers user agent is silly, I think someone should reach out to Nvidia about this. I mean this is probably like one line of code they would have to add/change to make this work on Linux out of the box.

The Steam Play Proton compatibility layer turns two years old
21 Aug 2020 at 9:49 am UTC

Quoting: CatKiller
Quoting: ZapporIs there an updated SteamPlay proton whitelist somewhere? A long time since I heard about an update to it.
I think this [External Link] is it. The thing with the whitelist was that Valve agreed to take on support for whitelisted games to help Proton take off, and it turned out that Proton didn't really need that as long as it keeps improving in general.
Yea the whitelist kinda does not serve that much purpose anymore because the majority of games work. Perhaps useful for some big new titles that people want to make sure are compatible before they buy, or that Valve would want to keep an eye on not to break.

At the beginning people scrambled to post whitelist requests of every working game on github, regardless if those were popular games. Now looking at all the pending whitelist requests, some are old indie games with mixed reviews. So one has to wonder what would be the point in this time to even whitelist them. It is not like it is possible for Valve to keep track of compatibility of the whole Steam back catalog.

Valve announces the next three Steam Game Festivals - first is in October
20 Aug 2020 at 12:39 pm UTC Likes: 2

The previous festival was great, discovered a few cool games I had not even heard about before like Asylum and DRAG. Hoping the next one too will have a bunch of interesting demos. And for those games that are still in development, a demo is a great way to spot and report issues while there is still time for devs to fix them before release.

Sci-fi racer with fancy 4-point physics 'DRAG' is now in Early Access
15 Aug 2020 at 10:34 am UTC Likes: 1

I think many will probably be surprised by the mechanics, because futuristic racers are usually with arcade like gameplay. I did not expect it myself when I tried the demo the first time. But I'm okay with it though, because I have played plenty of both simulator and arcadey racing games.

I did see people mention on the Steam forums that they want an easy mode, so who knows maybe the devs will add some option as the game is still in development.

(for the record I really suck at this game, struggled to even get bronze on the challenges :grin:)

EDIT: And yes before anyone mentions it, I know there is no bronze, it is a wood trophy. But it sounds just wrong saying I barely got wood during the challenges :tongue:

Intel's dedicated gaming GPU releases in 2021, plus 10nm SuperFin is coming
15 Aug 2020 at 9:43 am UTC Likes: 1

I'm hoping for Intel to actually make a decent GPU. I don't expect any flagship killers, but if they make a mid-range GPU that fully embraced open-source drivers that would be a big win. That would perhaps also make Nvidia reconsider their proprietary ways, if not then we would at least have an open alternative to AMD too.

Even better would be if Intel manages to becomes successful in the professional segment with their GPU's. The problem now is that so many professional applications require CUDA. This needs to change, Intel and AMD should join forces on this issue and try to make the market shift to open alternatives.

Sci-fi racer with fancy 4-point physics 'DRAG' is now in Early Access
14 Aug 2020 at 9:19 pm UTC

@Para-Gliding

The demo is back now :smile:[
https://store.steampowered.com/newshub/app/773840/view/4598691868981756374 [External Link]](https://store.steampowered.com/newshub/app/773840/view/4598691868981756374)