Latest Comments by gradyvuckovic
Free and open source 3D creation suite Blender gets funding from Microsoft
29 Jul 2020 at 4:19 pm UTC
29 Jul 2020 at 4:19 pm UTC
Oh that is damn cool. Awesome! And that puts Blender sooo close to reaching it's "20 full time developers" target too!
Blender is unstoppable! :grin:
Blender is unstoppable! :grin:
Valve gets another developer to work on Linux graphics drivers, starting with AMD RADV
28 Jul 2020 at 5:30 pm UTC Likes: 21
28 Jul 2020 at 5:30 pm UTC Likes: 21
Thanks Valve! :grin:
What play button have you been clicking on lately?
26 Jul 2020 at 2:41 pm UTC
26 Jul 2020 at 2:41 pm UTC
I played through the game ECHO, and boy what a unique gem. So sad that the studio behind it went out of business. It flopped at release due to lack of marketing. If you like stealth games, it's definitely something to put on your wishlist.
More progress on Easy Anti-Cheat in Wine / Proton coming
10 Jul 2020 at 12:30 pm UTC Likes: 4
10 Jul 2020 at 12:30 pm UTC Likes: 4
So, in the near future, our DX12 support is already pretty decent, but our 'God-tier' coders, our very own Linux 'Avengers' are working on improving it's compatibility and performance, Guy's MediaFoundation work which fixes MF issues in games will be hopefully ready to merge with Wine, [External Link] and now Guy and David have got EAC working and now just need to clean up/improve/merge this back into Wine, and Valve just needs to put out another Proton update, combining all these goodies together...
... and then after all that is done, that pretty much puts our overall game compatibility with Windows at what.. 90%?
I imagine this will definitely result in a boost of gamers to Linux, combined with a boost from other sources, such as the fact that Steam is coming to ChromeOS..
Good times ahead folks.
... and then after all that is done, that pretty much puts our overall game compatibility with Windows at what.. 90%?
I imagine this will definitely result in a boost of gamers to Linux, combined with a boost from other sources, such as the fact that Steam is coming to ChromeOS..
Good times ahead folks.
Action-adventure 'Sparklite' adds Linux support in a big update
3 Jul 2020 at 2:23 am UTC Likes: 6
3 Jul 2020 at 2:23 am UTC Likes: 6
A comment from one of the developers on reddit responding to my comment where I mentioned how good Linux gamers are as beta testers:
Go us! :grin:Linux gamers are often very familiar with the process of testing software, creating reproducible bug reports, experimenting with options to find out the cause of a problem, etc.You are so right - looking at a lot of the reports we got from the beta group, you'd think they worked in professional QA!
Godot 4.0 will get SDF based real-time global illumination
1 Jul 2020 at 12:30 am UTC Likes: 4
Godot is going places, it just needs time to get there.
1 Jul 2020 at 12:30 am UTC Likes: 4
Quoting: DuncIt would certainly make Godot a very appealing option to any indie game dev looking for an engine. A free engine that easily can give near-raytracing quality graphics with awesome performance that's MIT licensed? Hard to say no to that!Quoting: gradyvuckovicI'm wondering how well this mixes with SSRR (screenspace raymarched reflections) and regular SSAO (specifically ground truth AO). Because in theory if those two screenspace effects could be used primarily, with SDFGI used for whatever can not be raymarched in screenspace, then it should permit very accurate reflections and local GI for fine details, while always being able to fall back to SDFGI for anything not in screenspace.If this is as good as it sounds it could even turn out to be Godot's “killer
In my opinion, with those three things combined, SSRR + SSAO + SDFGI, with support with dynamic objects too, would equate to virtually identical results to raytracing in most situations, but with amazing performance. I can't wait to test it out with a few scenes.appfeature”.
Godot is going places, it just needs time to get there.
Godot 4.0 will get SDF based real-time global illumination
30 Jun 2020 at 2:43 pm UTC Likes: 6
30 Jun 2020 at 2:43 pm UTC Likes: 6
I'm wondering how well this mixes with SSRR (screenspace raymarched reflections) and regular SSAO (specifically ground truth AO). Because in theory if those two screenspace effects could be used primarily, with SDFGI used for whatever can not be raymarched in screenspace, then it should permit very accurate reflections and local GI for fine details, while always being able to fall back to SDFGI for anything not in screenspace.
In my opinion, with those three things combined, SSRR + SSAO + SDFGI, with support with dynamic objects too, would equate to virtually identical results to raytracing in most situations, but with amazing performance. I can't wait to test it out with a few scenes.
In my opinion, with those three things combined, SSRR + SSAO + SDFGI, with support with dynamic objects too, would equate to virtually identical results to raytracing in most situations, but with amazing performance. I can't wait to test it out with a few scenes.
Wine (so Proton eventually) takes another step towards Easy Anti-Cheat working
26 Jun 2020 at 2:48 pm UTC
26 Jun 2020 at 2:48 pm UTC
Quoting: AllocI always imagined that being the solution which we'd end up with. The native Linux version of EAC, installed and running, but communicating to the Windows version of EAC running in Wine via some kind of bridge.Quoting: TheSHEEEPAsked EAC what their thoughts are on this. I fear the same as Ehvis, namely that this is basically a working EAC bypass that needs to be fixed instead of supported.Quoting: EhvisI feel the same.Quoting: Perkeleen_VittupääWhat's good too, is that it's not an actual kernel driver with root permissions?It can also be seen as bad. This effectively means that EAC is being kept happy while it's not being able to what is happening on the system. If it is now possible to create some sort of cheat outside of wine, then it would essentially an exploit. If this is possible on Linux, it would be possible on Windows as well. At best EAC would try to fix that. At worst, they decide that they might switch to more drastic options. While it's pretty cool that they managed it this far, I'm still not hopeful for the future.
This driver seems running in user mode so it thinks it is in the kernel, but actually in a user mode process.
From a technical perspective, this is pretty amazing.
But it really doesn't solve the problem in a way that would make EAC happy, does it? It isn't hard to imagine Wine keeping EAC happy, while you run something else neither Wine nor EAC has access to on your machine.
In the end, it would probably only serve to increase the pressure on anti-cheat devs to either fully support or fully block Linux.
And I don't think any of us would like the result of that decision, at least not at the current market share.
Also note that EAC *does* fully support Linux. There are games that do that just fine, only game devs that don't care about releasing for Linux are affected as Wine is what's not supported, as that's "neither" Linux nor Windows. I suppose the only way EAC *could* be supported in Wine would be if EAC designed an EAC client module specifically for that purpose, that's basically closer to the Linux module but interacting with the Windows runtime of the game.
The Steam Summer Sale 2020 is live with a Points Shop
26 Jun 2020 at 1:49 am UTC
26 Jun 2020 at 1:49 am UTC
Loving this sale, it's great! Just got like 6 games for less than what I'd normally pay for 1..
Linux Mint 20 hits Beta with Cinnamon, MATE and Xfce desktops
16 Jun 2020 at 8:58 am UTC Likes: 7
Probably thing things I'm most excited about are the nemo performance improvements and the new options for monitor configuration and desktop scaling.
16 Jun 2020 at 8:58 am UTC Likes: 7
Including the somewhat controversial decision to block Snap packages and snapd being installed unless you do it manually.I love that the Mint team did this. If I want to install Snap, I will do so, and I don't have any major objections to it, but I don't like it when something installs itself silently like that in a 'sneaky' way. It should be something I am aware of and choose to install rather than something just getting quietly slipped onto my HDD in an apt package.
Probably thing things I'm most excited about are the nemo performance improvements and the new options for monitor configuration and desktop scaling.
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