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It's the start of another glorious week for Linux gaming and another big sale is going on again. Over on the Humble Store, they have a Tabletop Sale now live.
With how popular deck-builders have become, it's no surprise to see many developers have a go at it. Orangepixel have with Space Grunts 2 and after playing it, I'm really enjoying it.
LunarG, the software company that Valve sponsors who work on building out the ecosystem for the Vulkan API recently conducted a Vulkan developer survey with the results out now.
Recently we put up an article highlighting a possible issue with how Valve were counting Steam Play Proton sales, here's a full correction and more information.
One of my most anticipated releases to come from a crowdfunding campaign, Space Haven continues to get some really fun features and another huge Alpha release recently went up.
Five years might seem like a little long but crafting something special takes time and Besiege is definitely worthy of the time it spent in development.
Game developer David Wehle, the creator of the third person short exploration adventure The First Tree, is starting up a blog and video series aimed at helping aspiring indie game designers to overcome all the inherent challenges of such an enterprise.
Trese Brothers Games (Star Traders: Frontiers) have a bit of a hit on their hands here, as Cyber Knights: Flashpoint is smashing through goals on Kickstarter.
Paradox have released a new version of their game launcher, the screen that appears when you load most of their modern games to give a few little handy features.
Released back in December, Hive Time is the rather sweet Bee hive building and management sim from our contributor Cheeseness and it has a new trailer out.
I absolutely love first-person shooters, it's often a sort-of safety net comfort zone when I just want to jump into something quick for a while and it looks like Relow might be a good choice for that.
It might still be rough but Google's Stadia game streaming service is starting to pull in more games, with a bunch being announced today that look interesting.
Expect megacorporations, lots of neon, noir, jazz and synths and more in this adventure. A short prototype demo is available so you can get a little taste of uncovering memories.
Spiderling Studios have announced their physics-based medieval siege engine builder, Besiege, is leaving Early Access on February 18 and the price is going to rise.