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Heroes of Might and Magic III open source build gets initial gamepad support

By Liam Dawe,
VCMI, the cross-platform open source game engine for Heroes of Might and Magic III has another fresh release out and they've been working on hooking up gamepad support.

VCMI, open-source engine for Heroes of Might and Magic III v1.4.3 brings lots of bug fixes

By Liam Dawe,
If you want to play the classic Heroes of Might and Magic III, the open source engine VCMI is easily the best way on modern platforms and version 1.4.3 is out now with plenty of bug fixes.

Heroes of Might and Magic III game engine VCMI gets some huge improvements

By Liam Dawe,
While we have fheroes2 for Heroes of Might and Magic II, we also have VCMI for Heroes of Might and Magic III which also continues to advance as a free and open source cross-platform game engine reimplementation.

Heroes of Might and Magic III game engine VCMI 1.3 out now

By Liam Dawe,
Here's another fun open source reimplementation for you: VCMI is for running Heroes of Might and Magic III on modern systems with plenty of enhancements and a new release just went out.

Heroes of Might and Magic II & III open source game engines get new releases

By Liam Dawe,
This is a bit of a double event. Not only has the Heroes of Might and Magic II game engine fheroes2 seen a new release, but a surprise update of VCMI for Heroes of Might and Magic III was also released.

'VCMI' is an open-source engine for Heroes of Might and Magic 3

By Liam Dawe,
Fans of the classics may be interested to know about 'VCMI', an open-source engine for Heroes of Might and Magic 3.

Linux Game Awards May 2014 Open For Voting

By Liam Dawe,
You have ~20 days to vote for your favourite project of the month for May. The projects are open source engines for commercial games/commercial content.
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