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Some fun news for AMD GPU owners with the open source RADV (Vulkan) Mesa driver, as it recently gained support for fragment shader interlock. This will be useful for emulation and translation layers.
A project I have a very keen eye on is NVK, the open source NVIDIA Vulkan driver developed by the community (not NVIDIA), and it seems like progress on it is going rather well.
Just before the weekend hit VKD3D-Proton v2.9 was release, giving some big improvements to the Direct3D 12 to Vulkan translation layer used in Proton on Steam Deck and desktop Linux.
D8VK translates Direct3D 8 to Vulkan, just like DXVK for Direct3D 9 / 10 / 11 and VKD3D-Proton for Direct3D 12 used with Wine and Proton on Linux and Steam Deck. Fantastic to see the progress on this.
Some fun for game developers and game porters looking at Linux and Steam Deck here, as FNA has released a major upgrade that has early support for Direct3D 11 on Linux.
As expected after the recent big release of Proton 8, Valve has now also upgraded Proton Experimental which is now based on Proton 8 plus a whole bunch more.
After a bit of a wait since the Wine 8.0 release, Valve has now released Proton 8.0, the latest version of their Windows translation layer for Steam Deck and Linux desktop.
It's been a while since the last release but a nice update to the performance hud and benchmarking tool MangoHud is out now. This is the tool used for the performance stats on Steam Deck.
GE-Proton version 7-55 was released a few days ago, and it's an essential update for those of you preferring it to the official Valve Proton on Steam Deck and Linux desktop.