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DXVK 0.80 is out with a new cache to reduce stutter and further CPU overhead improvements

By Liam Dawe,
DXVK, which provides a Vulkan-based D3D11 and D3D10 implementation for use in Wine has a new build out. The pace of development on this continues to absolutely mesmerise me.

Humble Monthly adds in Dungeons 3 and Hidden Folks, pretty good deal now

By Liam Dawe,
The current Humble Monthly just became a much better deal for Linux gamers with two brand new early unlock titles.

NVIDIA have released the 410.57 driver as well as a 396.54.06 Vulkan beta driver to help DXVK

By Liam Dawe,
Along with the release of the GeForce RTX 2080 GPU series NVIDIA have put out a new 410.57 driver to support it. Additionally, there's a new Vulkan beta driver which should help DXVK.

One of the fine folks in the Intel Mesa driver team has written up a post on their work improving games in DXVK

By Liam Dawe,
Writing on their personal blog, Jason Ekstrand from the Intel Mesa team has written up some information on what they've been doing to improve the Intel drivers on Linux.

What Subset Games (FTL, Into the Breach) think of Valve's Steam Play

By Liam Dawe,
Subset Games are a developer I was especially keen to speak to about Valve's Steam Play system, since Into the Breach is included as a white-listed game by Valve even though they're working on a Linux version.

For those on NVIDIA, the 396.54.05 driver seems to have some noteworthy performance improvements

By Liam Dawe,
It seems NVIDIA have been working on some improvements to their Linux driver, as the 396.54.05 beta driver seems to have improved performance in various games.

DXVK 0.72 is out, bringing more configuration options and game fixes

By Liam Dawe,
DXVK 0.72 just got released and this version brings along some handy extra configuration options as well as some specific game fixes.

Valve have now pushed out all the recent beta changes in Steam Play's Proton to everyone

By Liam Dawe,
For those of you sticking with the stable channel of Steam Play's Proton system, Valve have today rolled out all the recent beta changes for everyone.

Game porter Ethan Lee gives his thoughts on Valve's Steam Play and Proton

By Liam Dawe,
For today's article I spoke to Ethan Lee, developer of FNA and who has ported something around 40+ titles to Linux. Here's what he thinks about Valve's Steam Play.

An interview with the developer of DXVK, part of what makes Valve's Steam Play tick

By Liam Dawe,
What started as a large article talking to developers about Steam Play required splitting off before it became too big. I give you, a chat with the developer of DXVK.

Valve have updated the Beta of Steam Play which fixes VR games, fullscreen improvements and more

By Liam Dawe,
Another Beta version of Proton is available for Valve's Steam Play for those who wish to give it a go with the latest fixes.

A multi-vendor extension for transform feedback in Vulkan is being worked on to help DXVK and others

By Liam Dawe,
Commenting on an issue on the Vulkan-Ecosystem GitHub page, an NVIDIA developer has mentioned how transform feedback support will come to Vulkan.

DXVK 0.71 is out for Vulkan-based D3D11 and D3D10 in Wine, minor reduction in CPU overhead and more

By Liam Dawe,
DXVK, one of the projects that makes up Valve's Steam Play that enables Vulkan-based D3D11 and D3D10 in Wine has a new version out.

Valve are already pushing ahead with updates to Steam Play's Proton with a beta channel

By Liam Dawe,
Valve are now offering a chance to test a beta of the next version of Proton in their Steam Play system.

Valve's Steam Play should work better today, as DXVK was left in debug mode causing a performance drop

By Liam Dawe,
It seems there was a bit of a woops with the Beta release of Valve's new Steam Play system Proton, which is now fixed.

Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine

By Liam Dawe,
As we speculated previously, Valve have now officially announced their new version of 'Steam Play' for Linux gaming using a modified distribution of Wine, called Proton.

DXVK 0.70 is out with support for Direct3D 10 over Vulkan in Wine

By Liam Dawe,
DXVK continues the amazing progress towards helping Linux gamers play their favourite Windows-only games on Linux.

Valve may be adding support for using compatibility tools for playing games on different operating systems

By Liam Dawe,
Reddit seems to be buzzing with information from SteamDB showing indications that Valve might be adding support for compatibility tools to enable you to play games on operating systems they weren't designed for, like Wine.

DXVK expands with Direct3D 10 over Vulkan in Wine, also info on the new Direct3D 9-to-11 project

By Liam Dawe,
There's so many incredible things going on around Wine right now it's hard to keep track. DXVK is now expanding to support Direct3D 10 over Vulkan in Wine. There's also a new Direct3D 9-to-11 project to convert Direct3D 9 programs to Direct3D 11.

DXVK 0.65 is out for Vulkan-based D3D11 in Wine, fixes for Monster Hunter World, Yakuza 0

By Liam Dawe,
DXVK continues to astound me in both the speed of development and just how much it can do. This Vulkan-based layer to provide D3D11 in Wine has matured with another new release.
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