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The latest horror from Frictional Games with Amnesia: Rebirth is out now

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Frictional Games have now released their latest horror title with Amnesia: Rebirth, as you walk in the shoes of Tasi and guide them through an emotional experience.

Using the same game engine as their previous game SOMA, which they call HPL3, Amnesia: Rebirth is a horror game that focuses on the journey as much as the end. It's all about the narrative and sinking into the thick atmosphere, Frictional say to not go in aiming to beat it but rather to immerse yourself in the world. Rebirth has a direct connection to Amnesia: The Dark Descent, however it's a fully stand-alone experience so you don't actually need to have played any others.

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In short, what is it? Feature highlight:

  • Explore environments and uncover their histories. In this first-person narrative horror experience, no location is like the others, and each is filled with mysteries and secrets for players to explore.
  • Overcome challenges that stand in your way. You will encounter a wide and varied number of mysterious contraptions and physics-based puzzles. 
  • Carefully manage your limited resources, both physical and mental in order to stay in the light and keep your fear under control
  • Encounter horrific creatures and use your wits to escape them
  • Incredible cinematic sound design that will make you feel inside the game's world
  • Don't let your fear consume you. Stay out of the dark, avoid horrific sights and control your panic or suffer long-lasting consequences.

Unfortunately, my key came in only the night before release and i discovered severe graphical problems in the Linux build on my desktop so I have been unable to review it at this time. Our livestreamer has also verified many major graphical issues. Frictional Games are aware as we've messaged them over email. We will be livestreaming it on our Twitch Channel and reviewing it in our usual way as well as soon as we can. We're really excited to give it a proper go once it's fixed up. Will keep you posted on that.

The actual launch on Steam was a bit rough too, as they managed to miss giving everyone the correct files to actually play it, thankfully they managed to solve that relatively quickly. Somehow though, they then nuked their Steam page and it vanished. Steam's admin panel isn't exactly straightforward though, I don't blame developers for getting confused on it.

You can buy it now on GOG and Steam

If you missed it, the last two Amnesia games recently had their game engine open sourced!

Article taken from GamingOnLinux.com.
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35 comments
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Anorelsan 20 Oct
Graphical corruption, freeze etc. Same here with Debian + kernel 5.9.1 + radeon + mesa 20.2.1.
whizse 20 Oct
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I hope the Windows launch went better, otherwise I feel bad for Frictional. Haven't actually read any reviews yet, because spoilers.
x_wing 21 Oct
Quoting: whizseComplete mess

It uses legacy OpenGL features, but seems to use a core context. Needs to be run with MESA_GL_VERSION_OVERRIDE=4.6COMPAT, and even then you get errors like these:

Overriding using 4.2COMPAT does the trick too (this should probably be the option for r600 driver). Anyway, overriding the version definitely does the trick, the game seems to work fine using Ubuntu default Mesa version (20.0.8) and I didn't detect stuttering (but I didn't play a lot tbh).
mos 21 Oct
Quoting: RaabenFrictional and their history of Linux support
their Linux support was always just a guy who does the porting.
The engine probably was using OpenGL from the beginning, otherwise we woudln't have seen the support at all.
They've most likely tweaked and hacked on it but haven't fleshed out the bugs yet.
Quoting: whizseComplete mess

It uses legacy OpenGL features, but seems to use a core context. Needs to be run with MESA_GL_VERSION_OVERRIDE=4.6COMPAT

Can confirm this solves the freezing/stuttering issue for me.
ageres 21 Oct
QuoteThe actual launch on Steam was a bit rough too, as they managed to miss giving everyone the correct files to actually play it, thankfully they managed to solve that relatively quickly.
I heard they forgot to provide the .exe file. What about Linux, was its executable missing too?
Raaben 21 Oct
Quoting: mos
Quoting: RaabenFrictional and their history of Linux support
their Linux support was always just a guy who does the porting.

Their Linux support was always working and playable on day 1, going all the way back. This is completely unplayable and I've seen better results when devs shrug and hit Unity's Export button and call it a day. Windows seems usable but with issues as well and I fear they rushed for a halloween season release; it's clear QA was lacking and at this point I doubt if anyone got around to firing up the Linux build.

I've always pointed to Frictional as a prime example as not only a great dev but one with top notch Linux support. This release has really soured me on them.
scaine 21 Oct
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I'm looking forward to playing this, but not buying it until they (or you lovely people) confirm that it's all good in Linux land. Such a shame. I expected better from Frictional. As others have noted, their games have always been playable from day one on Linux and there's really not many devs you can say that of. Even fantastic devs like Klei, who I love, have very patchy and uneven support, especially during their development process.
posthum4n 21 Oct
Quoting: ageres
QuoteThe actual launch on Steam was a bit rough too, as they managed to miss giving everyone the correct files to actually play it, thankfully they managed to solve that relatively quickly.
I heard they forgot to provide the .exe file. What about Linux, was its executable missing too?

Yes, it was missing for Linux too.
Raaben 21 Oct
Quoting: posthum4n
Quoting: ageres
QuoteThe actual launch on Steam was a bit rough too, as they managed to miss giving everyone the correct files to actually play it, thankfully they managed to solve that relatively quickly.
I heard they forgot to provide the .exe file. What about Linux, was its executable missing too?

Yes, it was missing for Linux too.

Interesting, it was there for me as soon as the game became available.
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