You can sign up to get a daily email of our articles, see the Mailing List page.
We do often include affiliate links to earn us some pennies. See more here.

Despite Luna originally using Windows for Amazon's game streaming service, it appears they may be moving over to Linux and they're looking to hire people to work on Proton / Wine and give back to open source.

Hold up. Don't know what Proton is? It's part of Valve's Steam Play, be sure to check out our full guide.

Across a few job adverts (#1, #2, #3), they mention how the roles involve "working with Proton - a compatibility layer to run Windows games on Linux using Wine" and that they are "committed to working with the open source community around Proton. This role will commit code to open source projects such as Proton and Wine in pursuit of running games in a stable and performant manner".

Regardless of your thoughts on cloud gaming, this is still pretty great news for Proton and Wine that might see more people work on it and improve it further to get Windows games running even better on Linux!

Amazon give a little more detail on the roles that you can expect to "solve hard technical problems in Linux graphics stack, starting from Linux Kernel to graphics libraries" and work with "DirectX, Vulkan, DXVK, and OpenGL" and of course "dive deep into graphics performance issues and provide solutions that enable Windows games run on Linux, and make contributions to open source Wine/Proton".

Perhaps with Amazon working directly with Linux and Wine / Proton, they might even officially support playing Luna on Linux, whereas last we saw it threw up a box to say it's not supported. Would be thoroughly odd to go through all this, and still not even support playing it on Linux since it just uses a browser.

Luna is what a lot of what people hoped / thought Stadia would be initially, with subscription based to access a growing library of games, rather than Stadia being a store with an optional subscription part. It will be interesting to see how Luna progresses once it's out of Early Access and expands from being only for the US right now.

Article taken from GamingOnLinux.com.
27 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
42 comments
Page: «4/5»
  Go to:

Purple Library Guy Dec 16, 2021
Quoting: elmapul1)3 billions?
To be fair, that was in 2012. I get the impression they've grown some since. But still, yeah . . . that's actually rather smaller than I was expecting.
Purple Library Guy Dec 16, 2021
Quoting: ElectricPrism
Quoting: elmapul1)3 billions? wow, hat is just 500x less money than than microsoft, google or amazon! my 6 milllion dollar corporation

Don't be a disingenuous jerk, did you not read that the date was 2012 nearly 10 years ago?
I think elmapul's point stands, though. Say they've tripled in size in 9 years. That would make them worth $9 billion. Still not near the same league as MS or Google or Amazon.
BlooAlien Dec 16, 2021
Quoting: Purple Library Guy
Quoting: ElectricPrism
Quoting: elmapul1)3 billions? wow, hat is just 500x less money than than microsoft, google or amazon! my 6 milllion dollar corporation

Don't be a disingenuous jerk, did you not read that the date was 2012 nearly 10 years ago?
I think elmapul's point stands, though. Say they've tripled in size in 9 years. That would make them worth $9 billion. Still not near the same league as MS or Google or Amazon.

And yet, we are still talking about "billions" (with a "b") which certainly ain't nothin' to sneeze at… Can do quite a lot of amazing things with even a small fraction of that, spent wisely. And Valve does already have a pretty wild amount of kinda heavy duty infrastructure in place to work with…


Last edited by BlooAlien on 16 December 2021 at 1:18 am UTC
ElectricPrism Dec 16, 2021
Quoting: Purple Library Guy
Quoting: ElectricPrism
Quoting: elmapul1)3 billions? wow, hat is just 500x less money than than microsoft, google or amazon! my 6 milllion dollar corporation

Don't be a disingenuous jerk, did you not read that the date was 2012 nearly 10 years ago?
I think elmapul's point stands, though. Say they've tripled in size in 9 years. That would make them worth $9 billion. Still not near the same league as MS or Google or Amazon.

Back to the original context. There was an ludicrous argument that Valve couldn't afford to be a CDN or have the server power necessary to offer cloud gaming services.

My references to Wikipedia prove two things. [1] Valve has the money [2] Valve is already a massive CDN.

Arguing what Valve's may or may not be worth is just a diversion. It's immaterial and irrelevant to the plot beyond that reality that they have massive amounts of capitol to do whatever they please.

And let me be clear, the video game entertainment market has exponentially exploded since 2012. No sane level headed person could believe that Valve is somehow incapable of achieving things they have already mastered and are world leaders in for the last decade. That would be disingenuous if not grossly naive.


Last edited by ElectricPrism on 16 December 2021 at 1:22 am UTC
Nod Dec 16, 2021
My prediction ... Valve are working on a streaming service and they partner with Cloudflare not one of the big 3 cloud providers.

Context:
* https://stratechery.com/2021/cloudflares-disruption/
* https://stratechery.com/2021/cloudflare-on-the-edge/
scaine Dec 16, 2021
View PC info
  • Contributing Editor
  • Mega Supporter
I'm nowhere near convinced that streaming games will see the same uptake as music and video. Those latter worked because the source is static. There's no input, no latency, no interaction beyond play/pause/next/previous.

Meanwhile game streaming has as a couple of really difficult problems to address, like input latency, cost of hardware required to allow people to play at a decent quality, lack of access to modding. Sure, there's a whole host of casual gaming experiences that this might be a reasonable fit for, but it'll be a long, long time before "gamers" are ready to give up their big rigs and embrace the various trade-offs streaming entails.
elmapul Dec 16, 2021
Quoting: ElectricPrismDon't be a disingenuous jerk, did you not read that the date was 2012 nearly 10 years ago?

i know those numbers are out dated, dont know how many years outdate, but that is beyoned the point, i was working with the numbers that i knew from head (1~2 trillion for microsoft) and the numbers he gave me. (3 billion for valve) using other numbers for valve would be an strawman argument.

Quoting: ElectricPrismHonestly, you are on the level of 1+1 = 3 right now, and you're not even worth my time to carry on a discussion -- also holy god man -- spell check your posts once in a while -- are you drunk?
english is not my native lang , so i dont need to be drunk to make a lot of mistakes, i should spell check they indeed, its just not worth the trouble of doing it, i'm not paid to comment on foruns and i waste a lot of time discussing on the internet that i should realistic spend elsewhere, most of the time i discuss in portuguese, so my english is getting kinda "rusted".

i dont have an spell checked embed to firefox and dont think it worth the trouble searching for an add'on and installing for something i do only a few times a day.

Quoting: ElectricPrismAlso, why the shitting all over Valve, the literal only hand that feeds -- that level of shillery makes no sense -- you are a clusterfuck of contradictions.
sigh, i'm not shitting over valve, i'm shiting over the stupid argument.
arguing that valve having 3 billions of dollars as if this meant they could enter the cloud gaming business and any other market they want is stupid, first because microsoft, google and amazon are way bigger, and second because an company having a lot of money dont mean they gonna spend everything in a single product/service.
sure the game goes for microsoft, if we wanna be completely fair we shouldnt compare the entire microsoft budget to valve budget, the closer thing to this would be to compare the money from the xbox division (About 13 billion last time i checked) with the money of valve cloud gaming division, but if steamOS really has the power to challenge windows, i bet microsoft would spend a lot of money to keep their products competitive, not only the money from the xbox/gaming division.

Quoting: ElectricPrismOh awesome, I just discovered I can click on your profile and block you -- since you have nothing intelligible to say I will cleanse my feed of your nonsense. Good god man. I mean I'm genuinely impressed by how much of a proud fool you've made yourself out to be.

Oh I also stopped reading past the quotation btw, again -- if you want to sit at my big boy table you need to behave and prove that you are sane by making sane arguments and acknowledging facts and data.

we can search for more precise data (wich is troublesome to do, because valve is not an public company so they only relase this data when they feel like too do) but the fact remain that microsoft has much more money and economics of scale than valve for doing cloud gaming.
now, dont get me wrong, an small company can compete with an big one in an particular market, so long their investments are smarther, shooting for all directions trying to hitsomething is not smarth, only big companies can afford to try this.
i dont think its smarth for valve to even try to enter this market right now, making an partnership with nvidia sound smarther than that, if they split their money into too many projects they might not have enough to compete in any of then.
cloud gaming will not be big any time soon, its something that will be in the long term, and investing on it contradict the investment on steamdeck.
elmapul Dec 16, 2021
Quoting: scaineMeanwhile game streaming has as a couple of really difficult problems to address, like input latency,

input lag? before microsoft relased xbox series and sony relased ps5, digital foundry made an analysys comparing the input lag of xbox one x, with stadia on red dead redemption.
guess what? the input lag on stadia was lower!
Mohandevir Dec 16, 2021
Reading all the comments... Maybe it's related to a not yet announced "Steam channel" on Luna?

Edit:
New world (From Amazon Gaming Studio) is already on Steam... New World for Steam Deck?
Maybe all of the above?

Yep! We live in interresting times...


Last edited by Mohandevir on 16 December 2021 at 4:28 pm UTC
scaine Dec 16, 2021
View PC info
  • Contributing Editor
  • Mega Supporter
Quoting: elmapul
Quoting: scaineMeanwhile game streaming has as a couple of really difficult problems to address, like input latency,

input lag? before microsoft relased xbox series and sony relased ps5, digital foundry made an analysys comparing the input lag of xbox one x, with stadia on red dead redemption.
guess what? the input lag on stadia was lower!

Okay...? It's still a problem though. I certainly noticed it numerous times on Destiny 2.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.