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Unity cutting 25% of staff (about 1,800 people) as part of restructuring

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Ouch. We're only just into week 2 of 2024 and Unity Software are cutting away a huge amount of their staff, as things aren't looking great for the Unity game engine.

As reported by Reuters who picked up the filing, Unity announced "it plans to reduce approximately 1,800 employee roles, or approximately 25% of its current workforce, as it restructures and refocuses on its core business, and to position itself for long-term and profitable growth".

According to the interim CEO Jim Whitehurst: "We are reducing the number of things we are doing in order to focus on our core business and drive our long-term success and profitability".

Plenty of this is still from the ongoing fallout of the absolute mess that was runtime fee, that caused John Riccitiello to leave as CEO


Unity is used by some of the most popular games around and according to SteamDB over 40,000 games on Steam use Unity. This includes hits like Vampire Survivors, Lethal Company, Hollow Knight, Valheim, Rust, Cities: Skylines, RimWorld and the list just goes on and on to name only a semi-recent popular few that you likely know of.

Hopefully Unity will stabilise soon, because I can't imagine what the atmosphere is like to work there right now, imagine having all this like a black cloud over your head? With a probability of more to come as the restructuring continues. Game developers need things to calm down too, since many thousands rely on it for upcoming and existing games still being supported.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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14 Jan 13
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Quoting: grigi
Quoting: TheSHEEEPI don't have an objection to companies downsizing for cost reasons.
Just makes business sense in some situations.

What makes this so crazy is that they didn't lose profitability due to "the market changing" or inflation or anything.
Their leadership made absolutely insane decisions that cost them dearly, but the ones to pay the consequences of that are the normal staff, while the leadership remains absurdly overpaid.

That's the part that's just really grinding my gears.

I lived through a similar thing. New CEO, new ideas. We tell him some of those ideas are built on bad foundations. He systematically replaces the board until anyone that knows the market is out-shouted by the yes-men.

What happened? The company shed over 10000 jobs in 3 years until it filed for bankruptcy.

And all that happened is that all the board members were paid off, but literally every other employee got pink checks and had to re-apply for their jobs at half the salary.

I was lucky in that I decided to leave about a year before the big implosion. It was a hellish work environment being out shouted and lied to by sociopathic yes men all the time. Sorry, I think I struck my own nerves there
You were not simply lucky; you left due to your judgment of the leadership. Everyone has the same opportunity, and thus I don't have the opinion that everyone laid off was blindsided and 100% blameless in these situations. If you want a job where stability is #1, work for the IRS or a funeral home. Not fun? Want more money? Then some risk has to be accepted.

Leaders are only leaders when they have followers.
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