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After having a bit of a delay, Polychroma Games have announced their their cinematic adventure game inspired by the Philippines, Until Then is now going to release on June 25th. Great to see another Godot game coming to release showing what you can make with open source tools! Until Then will also have full Native Linux support.

Check out the trailer:

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  • Play Out Your Own Adventure – Meet a diverse and achingly familiar cast of characters to converse with in person, over text, and through email. Get to know them, build relationships, flunk group projects, and watch how their individual personal stories unfold alongside yours.

  • Investigate the Setting through Everyday Technology – Explore the depths of social media where your likes and comments may pose consequences. Scroll through social posts, emails, webpages, and more on your in-game smartphone, where you might discover hints and clues about the people and world around you. Chat with your friends, classmates, and even strangers.

  • Explore Themes of Love, Loss, and Friendship – Tackle philosophical issues as the main character. Make mistakes and difficult choices. Will Mark stand up for his friends and be there when they need him or will he let them down? Can he heal his wounds by letting go of the past? Decide for yourself how Mark grows and strives to do better throughout the story.

  • Play Addictively Mundane Minigames – Insert a flash drive—oh wait, wrong way—nope, it was right the first time. Fight your friend for more fishballs at the food stand outside. Get in the groove to pay for the jeepney. Lose yourself in little games you find yourself playing in everyday life.

  • Immerse Yourself in a Cinematic Visual Experience – Witness an intriguing narrative uniquely presented in eye-catching hand-drawn pixel art and immerse yourself in the warm colors and music of a world trying to move on from tragedy. Characters, landscapes, and props blend in 3D. Shadows, reflections, and lighting set the tone in a lovingly crafted experience.

  • Experience a World Inspired by Philippine Locations and Culture – Traverse Philippine-inspired landscapes in search for the truth. From the heart of the bustling capital to long bus rides past grass fields and coast towns, explore the world of Until Then set in a fictional version of the Philippines. Interior spaces are shaped by the mannerisms of the locals, setting the scene for a recent past.

You can wishlist / follow on the Steam page.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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1 comment

I think I'm a bit too much of a weirdo for this game. This kind of "put yourself in someone's life where nothing much is happening" doesn't resonate much with me because all my tastes and interests are going to be quite different; the characters are going to be busy caring about stuff I always find a waste of time and not caring about stuff I feel is important, liking music I think is between bland and annoying, and so on.
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