The Funding Crowd is back! After reviewing some of our favorite projects from last year, let's take a look at what 2015 has to offer so far.
Those following Dying Light would have probably seen Techland's recent posts about disabling mod support, and the reaction to it. Well, you will probably be interested in the fact that Techland are now working on some official mod tools. It also looks like another patch is due soon!
Kingdom Come: Deliverance does sound like it will be amazing, but sadly the Linux version is far off, and will be quite a wait after the Windows version.
I have to hand it to Techland, they have been responsive to my many requests, and this new patch is proof of their work on Dying Light.
The OpenGL successor "glNext" is going to be shown off at the GDC this year, with Valve, Epic Games, Electronic Arts, Frostbite Engine Team, Unity Technologies and Oxide Games.
Stardock, the company behind Galactic Civilizations, CEO Brad Wardell replied to a user on twitter about Linux interest, and Brad had an interesting reply you might like to see.
Techland's Dying Light is off to a very bad start, but the developers look like they will do everything they can to fix it, and this includes re-allowing modding. The Linux version should be polished up too from their latest reply to me.
Forward to the Sky is a new Steam release indie title based on the idea of taking the Japanese Anime / Visual Novel art-style and incorporating it into a action puzzle platformer with a "run of the mill" campy story.
The TFC team has devoted this post-holiday quiet period to looking back at some notable projects that were funded in 2014.
Even though we still haven't found out what game we teamed up with Feral Interactive to do a competition for, they have unleashed a new radar blip for a new Linux port.
Techland has begun their patching of Dying Light for Linux & Windows in their effort to clean up the rather botched release, and we took a look.
Thanks to pointers from our community member xpander69, we have found that Dying Light can be played almost acceptably on Linux with some messing around with the files. Updated.
We know how some of you feel about wrappers, but that's an old argument now. The game is here, and the developers are still working on improving it. The Witcher 2 had a new beta a few days ago, and we took a look and just how much of an improvement it is.
I love the idea of game creation tools that require no programming knowledge, as they enable hobbyists to have fun, quick prototyping and much more. Construct 2 is one of the finest around, and the developers have laid out plans for Construct 3.
Sadly sometimes people go on auto-pilot, and the Publisher of Two Worlds II and Raven's Cry has confirmed to me they didn't read my previous emails correctly, so Two Worlds II is not coming to Linux, but it might be, confused? I am.
Double Fine's remastered version of Grim Fandango has launched and is now available for Linux on Steam, GOG and the Grim Fandango Remastered website.
We weren't going to cover this originally, but after thinking on it this is actually great. Thanks to the Linux version of The Witcher 2, a Linux Kernel bug was found as is being fixed.
Steam has done a lot for us, and they are always adding useful features people get excited about. Game streaming is huge now, and Steam wants a bit of the pie.
I finally decided what graphics card to upgrade with, and my choice was the Palit GeForce GTX970 Jetstream 4GB, and wow what a card performance wise.
More information is coming out of Aspyr thanks to a reddit, and the news is all pretty good. Not only are they looking at releasing a new port soon, but they are looking to GOG too.
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