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Category: Wine

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Wine 4.6 is officially out with the start of a Vulkan backend for WineD3D

By Liam Dawe,
The Wine 4.6 development release is now available and it includes some rather interesting updates, along with plenty of bug fixes.

DXVK, the Vulkan-based layer for Direct3D 10/11 in Wine has a major 1.1 release out now (updated)

By Liam Dawe,
DXVK, the awesome project that has helped push Linux gaming further has a new release out and it sounds pretty huge.

DXVK 1.0.2 is out with some bug fixes, d9vk seems to be progressing nicely

By Liam Dawe,
Two bits of Wine-related news today with both DXVK for Vulkan-based D3D11 and D3D10 and d9vk for Vulkan-based D3D9 coming along.

Wine 4.5 is now officially out with more Media Foundation APIs, Vulkan 1.1 and more

By Liam Dawe,
Released late yesterday, the Wine team officially put out a new development release with Wine 4.5 now available.

CodeWeavers on how Proton (Steam Play) helped improve Wine 4.2

By Liam Dawe,
CodeWeavers, specifically developer Andrew Eikum, has written a blog post giving a little more detail on how working with Valve on Proton (Steam Play) has helped shape Wine.

CodeWeavers have released CrossOver 18.5 pulling in Wine 4.0 and FAudio

By Liam Dawe,
For those who want to help with Wine development without contributing code, CodeWeavers host the Wine project and contribute to its development along with their own CrossOver product.

Wine 4.4 is now available with more Media Foundation API work

By Liam Dawe,
The latest and greatest from the Wine team is now out. Wine 4.4 continues their biweekly development releases to eventually become Wine 5.0.

DXVK 1.0.1 is out for Vulkan-based D3D11 and D3D10 with Wine

By Liam Dawe,
Today we have the first bug-fix update for DXVK since the big 1.0 last month. It's not a huge release but as always it's a good one.

Wine 4.3 is out with the XAudio2 reimplementation 'FAudio' included

By Liam Dawe,
The Wine 4.3 development release is quite an interesting one, as it includes Ethan Lee's XAudio reimplementation named FAudio.

d9vk, a project based on DXVK for Direct3D 9 over Vulkan

By Liam Dawe,
d9vk, from developer Joshua Ashton who works for both CodeWeavers and the game developer Puny Human, is a new personal project aimed at running Direct3D 9 over Vulkan.

DXVK, the project for D3D11 and D3D10 over Vulkan hits the big 1.0

By Liam Dawe,
The day has finally arrived for the DXVK project to put on its big boy pants, as it has hit the 1.0 release and it's full of interesting changes.

Wine 4.2 is officially out with plenty of game fixes

By Liam Dawe,
The Wine team are having a busy year once again, with the second development release for Wine 5.0 out as the bottle for Wine 4.2 is now open and ready to be passed around.

Apparently Valve are working with Easy Anti-Cheat to get support in Steam Play (updated: yup)

By Liam Dawe,
Treat this with a pinch of salt since we've been unable to confirm it, Valve and Easy Anti-Cheat are apparently working to get it supported with Steam Play.

Fancy working on Wine to help push Steam Play? CodeWeavers are hiring

By Liam Dawe,
CodeWeavers, the company that supports Wine development that's working with Valve on Steam Play are looking to recruit full-time developers to push it forwards.

A new bottle has been opened with the release of Wine 4.1

By Liam Dawe,
The first Wine development build of this year, as well as being the first build towards Wine 5.0 is now out.

Setting up a Bluetooth Controller for Linux Gaming (Part 2: Wine & Steam Play)

By LordDaveTheKind,
Recently I solved an issue for setting up my Wireless (via Bluetooth) controller on Steam for Linux (distr. Ubuntu 18.10), and decided to elaborate my experience a little better, and share my results and observations with you all.

DXVK 0.96 is now officially out with CPU & GPU overhead improvements plus plenty more

By Liam Dawe,
Hot on the heels of Wine 4.0, the excellent DXVK project has another fresh release available this weekend.

Some information on why Wine is not going to be using DXVK

By Liam Dawe,
It seems things aren't all rosy between CodeWeavers and DXVK, as developer Henri Verbeet has written into the Wine Development mailing list to give more details.

Just over a year after the last main release, Wine 4.0 is officially here

By Liam Dawe,
You might want to grab a glass for this one, no not that dusty old thing, one of the nice ones. The ones at the back of the cupboard for special occasions! Wine 4.0 is officially here.

I’m in shock at just how well Overwatch runs with the latest DXVK and Lutris

By Liam Dawe,
You might remember, that back in September last year I talked a little about Lutris and Overwatch together and how it was working well. Here’s an update on how it's been going.
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