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Category: Editorial

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Key reseller G2A is being told to clean up their act, or lose AAA publishing deals


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Ah key resellers, a topic that always generates a lot of heat. A lot of it usually directed at me for 'telling you what to do', but this might help clear some things up.

Snoost, a new cloud gaming service has opened with Linux support, uses Steam's in-home streaming


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This is an interesting one, Snoost, a new cloud gaming service powered by Amazon AWS supports Linux. It uses Steam's in-home streaming with your own games library.

Cheese Talks: Star Wars Games


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After four months researching Star Wars games, Cheese has released a big interactive timeline and writeup. Here's an excerpt covering the games available for Linux!

You will want to force your CPU into high performance mode for Vulkan games on Linux


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There's an interesting issue with certain Linux CPU governors that will actually bring down performance in Vulkan games.

Editorial: On paying for Linux games when you already have a Windows version


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There were a few loud users complaining about a recent Linux release where you had to pay for the Linux version on Steam, even if you already own the Windows version. I’ve spoken to a few people and have some thoughts on it.

A look at how much RAM you might need as a Linux gamer


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I had a chat on reddit about RAM use and it inspired me to check out multiple games to see just how much RAM you should be looking to have as a Linux gamer.

Editorial: Steam Machines are not dead, plus a video from The Linux Gamer


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As usual, the wider media and people who like to generate clicky headlines like to claim Steam Machines are dead in the water. The truth is though, is that it's not quite so simple.

How to easily find new releases on Steam


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Today I read an article from RPS that claims that Valve has made it harder to find new releases. This tickled me a bit, as it's always been quite easy.

Steam now has over 3,000 Linux games available


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It's official! Steam has hit another milestone for Linux games. We now have over 3,000 Linux games to fill our time with.

OpenGL Multi-threading, what it is and what it means


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There’s been a fair bit of talk recently about attempting to multi-thread using OpenGL so I thought I’d write a bit more about what “multi-threading” an OpenGL game is, what’s normally done, and how it compares to multi-threading in Vulkan. Here's an attempt to explain it a little.

Valve set to replace Greenlight with Steam Direct


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Valve have finally announced what they suggested they would do at the first SteamDevDays, Greenlight is being thrown out. It will be replaced by 'Steam Direct', which may still require a payment from developers.

A reminder that I rely on Patreon funding to keep GamingOnLinux running


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I wanted to do a little public thank you to everyone who is funding me on Patreon and to remind people who aren’t about what I do.

The story of grey market G2A worsens, I really do recommend to stay away


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You have probably heard of G2A by now, the grey-market where anyone can sell second-hand keys for some money. The problem is, someone pointed out how they do no actual checks on keys and that resulted in them getting banned.

A guide to crowdfunding games and the risks involved, the Linux edition


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I was asked by a Patreon supporter to note down some thoughts on what to look for when you’re thinking about pledging to a crowdfunding campaign.

Jonathan Blow states he is open to a Linux port of The Witness with Vulkan, but never with OpenGL


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For those of you interested in seeing The Witness on Linux, it seems Jonathan Blow mentioned it again recently in a livestream in response to a viewer question. It's hard to argue with what he's saying.

It doesn't look like Homefront: The Revolution is going to come to Linux any time soon


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Homefront: The Revolution for Linux was announced with Linux support in 2014 and to this day we still can't get any clear communication on the port.

A developer of the awesome itch games client has a blog post on compressing files for updates


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The guys over at itch are doing some truly interesting work. The itch store is open to all developers, they have an open source client and they talk openly about their work. A developer of their games client has written up about how they compress data for downloads.

Appreciating how far Linux gaming has actually come in the past few years


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During the livestream I did last night I had one of those moments where you fully appreciate how far Linux gaming has come.

Nearly five years after the Kickstarter, Carmageddon still isn’t on Linux despite the stretch goal being reached


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In May it will be five years since the Carmageddon: Reincarnation Kickstarter. Linux support was a stretch goal they reached and we still have nothing to show for it.

Some thoughts on switching from Ubuntu to Antergos for Linux gaming


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I did it, I jumped ship from Ubuntu to Antergos and I honestly can’t see myself going back. Here’s some thoughts on that.
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