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Valve announced something that I'm sure a lot of game developers and players will appreciate: new APIs to allow developers to have version switching directly in their games!
One missed in the inbox of no return from last week. The next-generation SDL 3 is closing in on a proper stable release now with the SDL 3.1.3 Stable ABI Preview now available for game developers.
Earlier in 2024, Valve announced that games being sold in Germany were going to require an Age Rating to continue to be sold, and now there's a deadline.
Quite a big surprise, but truly a welcome one, and a great one for game developers. Microsoft are moving more towards open standards by adopting SPIR-V for DirectX.
Clearly, Godot Engine is going places, with more and more games using this cross-platform free and open source game engine that doesn't require royalty payments and now they've pulled in Second Dinner who developed MARVEL SNAP.
Developer Ethan Lee yesterday announced the release of FNA 24.08, bringing with it preparation for the upcoming release of SDL 3 and a fun addition of Direct3D 11 support on Linux thanks to DXVK.
I love good pixel art, and so it's nice to see more tools becoming available for game developers, especially when they're open source too. Pixelorama version 1.0 is out now after 5 years in development.
In November 2022, we started a side project in my company, a video game called Cuprum 2929. Because I love Linux (being a full user since 2009) and I'm the owner of the company, I made the bold decision to fully develop it on Linux.
Gotcha Gotcha Games known for the RPG Maker series and Pixel Game Maker have announced Action Game Maker and it's being made with the open source Godot Engine.
A little break in the gaming news for a moment to mention that Zed, a "high-performance, multiplayer code editor from the creators of Atom and Tree-sitter", now has a Linux version available.
Block Coding tools are pretty popular like Scratch, where you do visual scripting using blocks instead of typing out code and now Godot Engine has an impressive looking version of this with Block Coding from Endless.
Less than a week ago, SDL (Simple DirectMedia Layer) developers restarted the discussion regarding whether Wayland should be configured as the preferred over X11, but now Wayland will be sticking if certain Wayland protocols are available.
Fun times ahead for game developers, as the very popular SDL (Simple DirectMedia Layer) has a preview of the upcoming SDL 3 now available for feedback and testing.
Roblox and the Unreal Editor for Fortnite sure are popular, but you know what would be better? An open source project, where creators can actually own what they make rather than being attached to Roblox and Fortnite. The Mirror wants to change that.