Use Reddit? Come join our Reddit Sub as another place to follow the community!
RSS

Category: Interview

Pick categories (CTRL+click for multiple):  

Slime Rancher updated, hits 300K sales and I asked the developer about their Linux support


By
Slime Rancher is a damn cute game, it's high on my list to play hours of when it has some fleshed out content to it. It has hit over 300K sales so I caught up with the developer on the Linux side of it.

FOX n FORESTS, a very interesting looking 16-Bit style action platformer is on Kickstarter


By
FOX n FORESTS, a 16-Bit style action platformer that has adventure and puzzle elements is on Kickstarter, it looks good and promises Linux support, so I asked about the status of the Linux version.

An interview with Paradox Development Studios about supporting Linux


By
Lately, I’ve been busy playing a lot of Hearts of Iron 4 and Stellaris, as both were day-1 releases on Linux. I spoke with Gustav Palmqvist, a PDS developer who helped make those releases happen on our platform of choice.

An interview with Eagre Games about their new game, ZED


By
I arranged an interview with Eagre to talk about ZED and their experiences with Linux and our community, including the decision to change support from a stretch goal to a base funding goal. ZED is an upcoming adventure puzzle game built with Unreal Engine 4 that’s currently on Kickstarter.

An interview with The Final Station developers


By
Developers from “Do My Best, Games” have agreed to answer few questions about their upcoming game "The Final Station"

A chat with AtomicTorch Studio about their Linux sales with Dinocide & VoidExpanse


By
I had the pleasure of speaking with another developer today about their Linux sales, and this time it was Lurler from AtomicTorch Studio.

A chat with the developer of Quest of Dungeons about their Linux sales


By
I asked on twitter for developers to get in touch about their games, and first up is Quest of Dungeons from Upfall Studios. A turn based dungeon crawler game featuring a good old 16-bit retro artistic look.

The Funding Crowd interviews president of Frogdice


By
President of Stash MMO developer Frogdice, Michael Hartman, talks about world design, custom events and more.

Project Maiden Review, Plus Interview With Developer Kevin Cole


By
This is a kind of mix of a Project Maiden review and an interview with its creator Kevin Cole, in which we discuss his first two games, as well as his experiences with crowdfunding and game development.

An Interview With Corpses 'N Souls Developer Side Scroll Studios


By
One-man developer Side Scroll Studios talks to GamingOnLinux about developing their own engine, promoting an indie game and managing expectations.

Interview With The Developers Of Cossacks 3, Which Is Coming To Linux


By
Cossacks 3 was a bit of a surprise announcement to be coming to Linux, and it looks fantastic. I decided to send over a few burning questions.

War For The Overworld Strategy Game Thoughts & Small Interview


By
War for the Overworld came out of early access with a bit a shaky launch, and now it’s been polished up a bit I gave it a look and spoke to the developer.

Linux Sales Statistics For 'Among The Sleep', Plus A Small Q&A With The Developer


By
I do a fair few articles covering Linux sales statistics with lots of different developers, and today is the day for Among the Sleep from Krillbite.

Interview With Linux Game Porter Knockout Games, Porter Of Shadow Warrior & More


By
Today I had the pleasure of speaking to Aaron, the one man porting machine from Knockout Games. If you don’t recognise the name, you may recognise the porting work in Shadow Warrior (the new one), Outland and more!

An interview with Gallium Nine project developer Axel Davy


By
Today I will interview one of the developers of the Gallium Nine project, Axel Davy. Gallium Nine is a Direct3D 9 implementation for the Open Source Mesa drivers that use Gallium. Used with Wine, it enables you to play Direct3D 9 games with solid performance on Linux.

Interview With Artifex Mundi, Publisher Of Casual Adventure Games, We Have Keys For You


By
Artifex Mundi has had a strong presence on Steam for Linux since they got through Steam Greenlight last year. Last month they published their 14th game on the digital store, and as usual it was a same-day release for Linux on Steam.

The 7DFPS Challenge 2014: A Linux Perspective


By
Last month, professional and enthusiast developers put their skills against the clock for the 2014 7DFPS challenge. We take a look at why it's important, hear from some Linux using developers, and list the games currently providing Linux builds.

Spellcrafter, Interview With Creative Director Arek Duch


By
Spellcrafter, is a turn-based tactical RPG game from Jujubee currently available on Steam Early Access for PC (Windows/Linux) and Mac. The final version of of the game will be out next month, so we took this opportunity to ask Creative Director Arek Duch a few questions!

Blackwell Games Make Their Debut On Linux In Humble Bundle: PC And Android 11


By
The Blackwell series cemented Wadjet Eye Games' position as one of the most beloved modern developers of classic point-and-click adventures. Today the first three games will be available for purchase on Linux.

A Song For Viggo Will Be Coming To Linux


By
The team behind the Kickstarted game A Song for Viggo have announced that they have teamed up with Talawa Games, the developer of Unmechanical, to launch the game on additional platforms, including Linux.
Showing 60 to 80 of 126 entries found.