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Category: Open Source

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Running DOSBox games from Steam on Linux just got better with a fresh release of Boxtron for Steam Play

By Liam Dawe,
Love your classic games? Have a lot of those classics on Steam? You need to grab Boxtron, the unofficial Steam Play tool that allows you to use a native DOSBox with Steam games even if they don't have a Linux build up.

The Valve-funded shader compiler 'ACO' is being queued up for inclusion in Mesa directly (updated: merged)

By Liam Dawe,
Back in early July, Valve announced their work on a new AMD GPU shader compiler for Mesa named ACO and now they're trying to get it pulled into Mesa directly. UPDATED.

Video recording and livestreaming app OBS Studio has a big new release out

By Liam Dawe,
The team building the free and open source video capture and livestreaming software, OBS Studio, have announced the 24.0 release.

ScummVM 2.1.0 is now ready for testing with support for more major classics

By Liam Dawe,
ScummVM, the clever bit of software enabling many classic point-and-click adventure games to run nicely on modern systems has a big new release in need of some testing.

The FOSS strategy game 0 A.D. seems to be coming along very nicely

By Liam Dawe,
Things on the news front for the FOSS RTS game 0 A.D. have been quiet recently but they certainly haven't been sitting on their hands, a lot of work has been going on in the background.

The handy NVIDIA Optimus GPU switcher just added support for more Linux desktops

By Liam Dawe,
Remember we recently wrote about the MATE Optimus GPU switcher being developed by Martin Wimpress of Canonical? Well, it just keeps getting better.

FOSS voice chat application Mumble has finally put out the massive 1.3 overhaul

By Liam Dawe,
Move over Discord, Mumble has rolled back into town with a massive new release for this open source voice chat application.

Game manager Lutris just had a huge update with D9VK, Discord Rich Presence and more

By Liam Dawe,
Need something to manage all your games from different places? Lutris is pretty handy and it just had a huge upgrade.

If you need help managing NVIDIA Optimus check out this little tool

By Liam Dawe,
Canonical developer Martin Wimpress shared an update to their handy NVIDIA Optimus GPU switcher, might be worth a look if you're in need of something to make it easier.

GTA: San Andreas is being remade (unofficially) in Unity and it supports Linux

By Liam Dawe,
Have any fond memories of Grand Theft Auto: San Andreas? You might want to take a look at this new unofficial remake being made in Unity as it supports Linux.

FOSS fantasy turn-based strategy game Battle for Wesnoth has a new Beta, still porting to Godot Engine

By Liam Dawe,
The team behind the popular free and open source fantasy turn-based strategy game Battle for Wesnoth have announced the start of a big new release.

The FOSS 2D game engine GDevelop continues advancing the 5.0 release

By Liam Dawe,
GDevelop, a FOSS (Free and open-source software) 2D game engine seems to be really coming along nicely for the current overhaul.

Fluid Simulation is one of the most mesmerising things I've seen in a while

By Liam Dawe,
Fluid Simulation is something you all need to try out for a few minutes to de-stress. A nice casual experience for a tired mind perhaps.

The FOSS racer Yorg has recently released a big update with local multiplayer

By Liam Dawe,
Always great to see free and open source games continue to mature. The racing game Yorg just recently put out a big a new release and it's coming along nicely.

openblack is a FOSS game engine for Black & White currently under development

By Liam Dawe,
How about a little open source to start your Tuesday morning? Work is going into the openblack project, to create a modern open source game engine for Black & White (2001).

A big new release of the RTS Warzone 2100 has finally made it out the door

By Liam Dawe,
Warzone 2100, a proper classic real-time strategy game that's open source just had the first update in some years.

Godot Engine continues advancing the Vulkan rendering system, 3D work has begun

By Liam Dawe,
Godot Engine developer Juan Linietsky has another progress report up on the status of moving over to Vulkan and it's sounding great.

DXVK 1.3.3 is out, a small and tidy release for the D3D11 and D3D10 to Vulkan layer

By Liam Dawe,
Developer Philip Rebohle pushed out a fresh update to DXVK yesterday with a couple little fixes and improvements.

D9VK 0.20 'Frog Cookie' is out further advancing this great D3D9 to Vulkan layer

By Liam Dawe,
Developer Joshua Ashton has just today released another build of D9VK code-named 'Frog Cookie', further polishing this D3D9 to Vulkan layer that was forked from DXVK.

The emulation and media player front-end RetroArch just had a huge new release

By Liam Dawe,
Today is a big day for the emulation scene, as RetroArch have officially announced a big new release. While it's used for other things, RetroArch is most noted for making emulation a bit easier.
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