The Khronos Group have today announced the release of the Vulkan 1.4 API specification, with various changes and improvements for game and application developers.
Lutris, the popular free and open source game manager for Linux, has a fresh update out now fixing up some issues and adding in a good bunch of new features.
Recently I covered the huge Proton 9.0-4 update for Steam Deck and Desktop Linux hitting the Release Candidate stage and there's been a couple of changes.
Nexus Mods keep expanding their very promising cross-platform open source app for modding, that will eventually replace their older apps and the new 0.7.0 release just went out.
Ready to bring improved compatibility with Windows games to Steam Deck and Desktop Linux, Valve has a Proton 9.0-4 Release Candidate in need of testing.
The developer of the interesting Proton Sarek project to help Linux gamers with older GPUs play more games has now forked DXVK, to hopefully improve things even further.
Playtron continue building up their PlaytronOS / GameOS (they don't seem to have settled properly on a name yet) alternative to SteamOS and Windows with a second Alpha release out now.
Valve have updated Proton Experimental, the testing-ground for new features and fixes for their Windows compatibility layer for Steam Deck and Desktop Linux. Here's what's new for November 25th.
The Harbour Masters community of developers who are behind the PC ports of Ocarina Of Time and Zelda Majoras Mask have revealed a Star Fox 64 Native PC port is coming.
The day has arrived! Medal of Honor: Allied Assault including the Spearhead and Breakthrough expansions can be played easily on modern systems, with various enhancements thanks to the OpenMoHAA project.
Taking over from the original Unity-based project, UnderworldGodot is an engine recreation of Ultima Underworld and Ultima Underworld 2 in the Godot Engine.
Interesting industry news here for you, especially for developers. The Khronos Group announced they've launched the Slang Initiative, taking over the Slang shading language supported by NVIDIA since 2017.
Following on from the rather large DXVK 2.5 update a week ago, a smaller bug-fix release is out now for the Direct3D to Vulkan translation layer used by Proton.