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Category: Open Source

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The Zink driver for OpenGL over Vulkan shows good performance on NVIDIA

By Liam Dawe,
Recently developer Mike Blumenkrantz wrote an interesting post in regards to a future upgrade to Zink, the driver that provides an OpenGL implementation on top of Vulkan and the performance with it is looking impressive.

Beyond All Reason is shaping up to be a truly massive RTS

By Liam Dawe,
Based on the SpringRTS game engine, which itself started off by turning Total Annihilation 3D, Beyond All Reason is going to be a standalone free RTS and it's coming along nicely.

Mesa 21.3 drivers out, plus NVIDIA 470.62.12 Vulkan Beta for Linux

By Liam Dawe,
Two sets of driver releases are now available. First we have the open source Mesa 21.3 release and we also secondly have the NVIDIA Vulkan Beta 470.62.12 also out now.

The Go Godot Jam 2 starts November 19

By Liam Dawe,
Ready to try out the free and open source Godot Engine? Here's a fun chance. As part of the month-long Go Godot Jam 2 Festival, their Game Jam will start soon!

Open Hexagon, a spiritual successor to Super Hexagon is out now

By Liam Dawe,
Inspired firmly by Super Hexagon with approval from Terry Cavanagh, the fast-paced and adrenaline-inducing paced arcade experience Open Hexagon is now available after leaving Early Access. It's also open source!

NVIDIA takes on AMD FSR with their new open source Image Scaling

By Liam Dawe,
While NVIDIA has had DLSS available for a while, it does depend on game support with a compatible NVIDIA GPU. So we saw AMD come along with FidelityFX Super Resolution that worked across both vendors and now NVIDIA has something of an answer with their own open source Image Scaler.

Check out some upcoming games made with Godot Engine

By Liam Dawe,
Godot Engine is the feature-filled free and open source game engine. Want to see some games that are being made with it? Come take a look.

KDE developer thinks they will become the 'Windows or Android' of the FOSS world

By Liam Dawe,
KDE developer Nate Graham, who is known for writing the 'This week in KDE" blog posts keeping us up to speed on all the latest changes has a fresh update about plans for taking over the world, and Graham has some interesting things to say.

Ryan Gordon gets an Epic MegaGrant to further improve SDL, helping with next-gen APIs

By Liam Dawe,
Looks like cross-platform game development with SDL is going to get easier, as Ryan Gordon (also known as Icculus) has confirmed an Epic MegaGrant and details what it will be used for.

OPGames donates $300k to open source including Godot Engine and Blender

By Liam Dawe,
OPGames, a company that (as they describe) helps "turn games into investable assets through NFTs" has donated a bunch of monies to a few great open source projects.

RetroArch brings more emulator cores to Steam including PPSSPP

By Liam Dawe,
RetroArch, the free and open source application designed to help you manage emulators, media playback and more has a few additional emulator cores available now on Steam.

XWayland 21.1.3 rolls out supporting NVIDIA 495.44 with the GBM API

By Liam Dawe,
Another big tick in the box for switching over to Wayland from Xorg, with the release of XWayland 21.1.3.

Minigalaxy, a simple and open source GOG client for Linux version 1.1 is out

By Liam Dawe,
After many months a fresh release of the rather good Minigalaxy is out. It's a free and open source client for GOG, helping you manage your game library from the DRM-free store.

Heroes of Might and Magic II recreation fheroes2 v0.9.9 further improves the original

By Liam Dawe,
Another great sounding releasing for the game engine reimplementation of Heroes of Might and Magic II (fheroes2) is available right now to play on modern systems.

RollerCoaster Tycoon 2 reimplementation OpenRCT2 v0.3.5 brings new features

By Liam Dawe,
OpenRCT2 continues being an impressive free and open source game engine reimplementation for RollerCoaster Tycoon 2, allowing you to play it nicely cross-platform on modern systems.

Open source game development levels up with Godot Engine 3.4 out now

By Liam Dawe,
Probably the most exciting free and open source game engine around, Godot Engine has a brand new release available.

Windows compatibility layer Wine 6.21 is out now

By Liam Dawe,
More fixes and new features are ready for another development release with Wine 6.21 going out, the compatibility layer for Windows games and applications.

OpenMW brings many new features for Morrowind in the new 0.47.0 release

By Liam Dawe,
Rejoice RPG fans! There's a fresh and fancy new release of OpenMW, the free and open source game engine reimplementation for The Elder Scrolls III: Morrowind.

Steam Play compatibility tool Luxtorpeda gets controller support, new tooling

By Liam Dawe,
Luxtorpeda is a Steam Play compatibility tool (like Proton) that allows you to run games from Steam using various different game engines and reimplementations.

Warzone 2100 the 'Spectre Update' is out with game replays, spectating and more

By Liam Dawe,
The Spectre Update is live now for Warzone 2100, the real-time strategy game originally developed by Pumpkin Studios and published by Eidos Interactive that's nowadays free and open source.
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